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Ubuntu16.04 Create a tutorial on GIF motion diagrams

It's not hard, just install the FFmpeg Ubuntu 16.04 desktop side, install the ImageMagick, and the tools are available (same for other Linux distributions). FFmpeg is an open source audio, visual converter, using FFmpeg we can easily convert and record audio and video files, and ImageMagick is a create, edit and merge bitmap images of an open source software. Convert Video to GIF Let's start with a simple, first look at how the video directly converted to GIF

How to realize uniform motion _javascript technique in JavaScript

to the right* left:600 itarget:50 to left negative** By the relationship between the current position left and the target point ITarget infer the positive and negative of the velocity Note: A timer will be turned off, because every time you move to share, you will open a timer, the more open the more relative speed is faster, because there will be multiple timer execution. So each time to ensure that a timer work. Follow: function function, the less the better the principle, so according to

JS to achieve the same page multiple motion effect method _javascript Skill

This article illustrates the method of JS to achieve multiple motion effects on the same page. Share to everyone for your reference. The specific analysis is as follows: The principle of implementation is to give these five elements, loops, and events at the time of the call. It should be noted that each element of the timer needs to be separated. Point one: var speed = (target-obj.offsetwidth)/8; Buffering the movement effect, starting

The motion effect of flash making satellite revolve around the Earth

Rotating   Basic Introductory Tutorials! Master Skip! (because it is the basic tutorial so do not provide the source code and demo effect of hope to understand!) ) Do you want to use Flash to create a satellite rotation around the earth circular motion effect, in fact this process is very easy to achieve, the following use the Guide layer function to make. 1. First, we use the gradient filling tool to make a Earth, and then draw a simple graphic

Introduction to Flash Programming: An analysis of the free motion of objects

Programming Many of the friends who learn flash want to master Flash programming to enhance their flash design capabilities. But most of the friends think that flash is difficult and difficult to learn. Today, the author uses a simple Flash programming example to explain how to learn flash programming. First of all don't be nervous, this example design is very simple, the procedure is not very difficult. In the program, the author has added a note. At the end of the article, I will explain some

Moving object detection under the background of motion

good performance. Second, a priori knowledge of the unknown target. At this point we do not know what the target is, so what is the target has a different definition. One approach is to detect significant targets in the scene, such as expressing the significant probability of each pixel in the scene with some features, and then finding a significant target. Another way is to detect the moving objects in the scene, which is the focus of this article to be discussed below. When detecting a moving

Leap Motion tracker hands, fingers, and tools

Leap Motion translation series Article http://52coding.com/leap-motion-official-doc-translation Tracker hands, fingers, and tools Hand, finger, and tool are basic tracing entities of the Leap Motion System. This article will discuss in detail how to obtain and use these object.Overview The Leap API defines a class that can represent each object that is basically

IOS Development's motion events and remote control _ios

Before we've learned about touch processing and gesture recognition, in fact these two touch events that are part of the iOS event, today we're going to learn two other things about the iOS event: I. Sports EVENTSMotion events, which are triggered by accelerators, like touch events, inherit objects of the Uiresponder class to handle motion events Uiresponder How to handle motion events: Copy Code

JS Motion Animation

Today simple to learn the JS motion animation, and then this thank Mu lesson nets this teacher http://www.imooc.com/view/167, speak very good.Here are the results I've compiled.Knowledge points One: Speed animation. 1. First step to achieve speed motion animation, encapsulating a function, the knowledge used is setinterval (function () {odiv.style.left=odiv.offsetleft+10+ "px";},30).For here why use Offsetl

Two kinds of motion functions in JS

The latest study of a new motion function, unlike the original learning, the first movement is based on the speed of movement to complete the movement, the second is based on the movement of time to complete the movement, and the previous functions have been some compatible processing, listed here to see:The first kind of animate11function Animate1 (OBJ,DATA,RATE,FN) {//Motion object,

Apply Root Motion and unity3dlegacy to the Unity3D Legacy animation System

Apply Root Motion and unity3dlegacy to the Unity3D Legacy animation System Recently, we carefully compared two animation systems in the current Unity3D version: Legacy and Mecanim. The Mecanim system is much more powerful than Legacy, but it is really inconvenient to use AnimatorController (although the use of AnimatorOverrideController can avoid repeated state machine editing ), the reason is that the game logic layer usually uses a state machine or

Human Motion Detection and Tracking

Human Motion Detection refers to the process of moving the human body in the input video images, including the position, scale, and posture, Human body tracking is the process of determining the human body correspondence between frames in a video image sequence. A series of processing methods such as low-pass filtering, background difference, morphological image processing, and Region connectivity analysis can be used to extract

Application of root motion in Unity3d's legacy animation system

Two sets of animation systems in the current version of Unity3d have been carefully compared: legacy and Mecanim. Mecanim system functions are much more powerful than legacy, but it is inconvenient to use Animatorcontroller (although using animatoroverridecontroller can avoid repetitive editing of state machines), is because the game logic level often has to use a state machine or similar mechanism to control the status of the role, and the role level of the state logic and animation level can n

Application of root motion in Unity3d's legacy animation system

Two sets of animation systems in the current version of Unity3d have been carefully compared: legacy and Mecanim. Mecanim system functions are much more powerful than legacy, but it is inconvenient to use Animatorcontroller (although using animatoroverridecontroller can avoid repetitive editing of state machines), is because the game logic level often has to use a state machine or similar mechanism to control the status of the role, and the role level of the state logic and animation level can n

Motion algorithm used in animation library tween.js--

=curtime/dur-1) *curtime* ((s+1) *curtime + s) + 1);},Easeinout:function (start,alter,curtime,dur,s) {if (typeof s = = "undefined") {s = 1.70158;}if ((CURTIME/=DUR/2) Return start+alter/2* (Math.pow (curtime,2) * (((s*= (1.525)) +1) *curtime-s);}Return start+alter/2* ((curtime-=2) *curtime* (((s*= (1.525)) +1) *curtime+ s) +2);}},bounce:{Easein:function (Start,alter,curtime,dur) {Return Start+alter-tween.bounce.easeout (0,alter,dur-curtime,dur);},Easeout:function (Start,alter,curtime,dur) {if ((

Write the first jquery plugin----buffered motion

Write the first jquery plugin----buffered motion

The-----elastic motion of the jquery plugin

The-----elastic motion of the jquery plugin

Canvas motion at a constant speed

Canvas motion at a constant speed The speed of demo1 demo2 is different every time you re-open the page. The Canvas movement uses the timer requestAnimationFrame method to erase 60 frames every second and re-paint them. In our eyes, the Canvas will become an animation after one second of interaction, it should be said that the old cartoons we see on TV are all in this way.

Css3 uses the transform attribute to create js elastic motion, css3transform

Css3 uses the transform attribute to create js elastic motion, css3transform

Html5 canvas advanced besell curve Motion Animation (well, this article is not finished! I can't understand it! No way to add comments! Of course, I can't do anything about poor mathematics. Of course, this involves a subject called computer graphics ),

Html5 canvas advanced besell curve Motion Animation (well, this article is not finished! I can't understand it! No way to add comments! Of course, I can't do anything about poor mathematics. Of course, this involves a subject called computer graphics ), Http://files.cnblogs.com/files/LoveOrHate/canvas13.rar Okay, I also noted some important points. I said that I also like to set formulas for the algorithms related to besell. Let me study the formu

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