texture compression

Learn about texture compression, we have the largest and most updated texture compression information on alibabacloud.com

Directx11 tutorial (43) Texture ing (13)-dynamic texture ing

In this tutorial, we will add texture ing to the Terrain Based on illumination and the water surface program, and we will dynamically change the texture coordinates of the water surface based on time to achieve the effect of water surface texture fluctuation. The terrain (Valley) and water surface are all grid-based planes. For terrain, modify the vertex type: S

Cocos2d development and learning 5: spritebatchnode rendering and texture set texture atlases Memory Optimization

This chapter mainly introduces the concept of Sprite nodes and texture sets. The simplest way to generate ccsprite is to use a texture map. CCSprite *_firstSp = [CCSprite spriteWithFile:@"icon.png"]; CGSize wins = [[CCDirector sharedDirector] winSize]; _firstSp.position = ccp(_firstSp.contentSize.width/2, wins.height/2); [self addChild:_firstSp z:1]; Animation Frame The above is a basic method to ge

OpenGL 4.0 GLSL implement projected texture mapping (projective Texture Mapping) (RPM)

http://blog.csdn.net/zhuyingqingfen/article/details/19331721Category: GLSLProjected texture mapping (projective texture mapping): It is the projection of a texture onto the object of the scene, like a projector projecting a slide onto another object.such as: projecting onto a teapot with the texture image on the leftHo

Advanced Texture Knowledge

Rectangle TextureThe texture target is gl_texture_rectangle.First, the rectangular texture cannot be mip-mapped;Then, the rectangular texture is not normalized (actually addressing the pixels)Finally, texture coordinates cannot be duplicated, and texture

CUDA Texture Texture Memory Sample Program

Original link1 /*2 * Copyright Xu Hongzhi (northwest. School of Information Engineering). All rights reserved.3 * data:2012-4-204 */5 //6 //This program demonstrates the use of 1D and 2D texture memory7#include 8#include 9#include Ten using namespacestd; One Atexturefloat> texref1d;//1D Texture -texturefloat,2> texref2d;//2D Texture - the //1D

(21) Texture cache (Texture cache)

Brief introductionTexture caching is a drawing work that caches textures easily. The size, color, and area range of each cached image can be modified. This information is stored in memory and is not sent to the GPU every time it is drawn.CctexturecacheCocos2d caches the sprite's texture by calling Cctexturecache or Ccspriteframecache.When the genie calls the Cctexturecache or Ccspriteframecache method, COCOS2DX uses the

Unity_ Two-dimensional texture Texture 2d_4_ summary Details

supported Formats supported formatsUnity supports the following file formats:PSD, TIFF, JPG, TGA, PNG, GIF, BMP, IFF, PICT。 It should be noted that unity can import multiple layers of PSD and TIFF files, and the layer will automatically collapse when imported, so you don't have to waste time using the source file type directly. This is important, allowing only one texture copy to be imported into unity using a three-dimensional modeling program from P

D3d implements bitblt capturing texture UV texture addressing

This article from Baidu space-Tianya crazy man space http://hi.baidu.com/crazyonline/blog/item/e27312d58eb815cd50da4b03.html Thanks to the original author S. D3d implements bitblt capturing texture UV texture addressing I was dull and always thought that d3d textures could only be based on the entire slip texture. Instead of selecting a part of the

OpenGL ES tutorial VI texture Paster (contrast to the original article)

how to zoom out or zoom in to fit the image size.If the texture is smaller it needs to be magnified that is done with the magnification function: If the texture is small, use the zoom function to zoom in. // Scale up if the texture if smaller. Gl. glTexParameterf (GL10.GL _ TEXTURE_2D, GL10.GL _ TEXTURE_MAG_FILTER, GL10.GL _ LINEAR ); And how to scale if the

Secret of Photoshop texture pieces (seamless texture production)

First, texture foundation--Seamless texture production Often in major forums to see questions about seamless texture production, because no matter in the production of 3d map, or Web page, or define the Patten of Photoshop, the texture of seamless convergence has a high demand. Of course, the use of some plug-ins such

OGL texture Replace gltexsubimage2d/glcopytexsubimage2d/texture Rectangle

gltexsubimage2d functionProvides the ability to modify an image function, because modifying a texture is much less expensive than creating a texture, for some video capture programs can first store the video image in a larger initial image (the image size requirement is 2, OGL 2.0 does not have this limit), create a rendering texture, Then repeatedly call Gltexsu

OpenGL ES course VI Texture map (source control)

image.In texture mapping, we need to set several parameters, the first one is to tell OpenGL how to zoom in or zoom out to fit the size when rendering the picture.If the texture is smaller it needs to being magnified that's done with the magnification function:If the map is small, then we need to zoom in using the amplification function.Scale up if the texture i

Secret of Photoshop texture article (Wood texture Research)

Study on wood texture Wood... We've seen a lot of it! Furniture, flooring ... There are so many things in life that involve wood. Now the popular wood flavor decoration, today and you talk about the production of wood texture it!It is worth mentioning, my practice is very high, after everyone learned to ensure that three minutes to make a piece of wood out. OK, here we go. 1. Turn on Photoshop (nonsense!),

The machine uses Three. js to load the texture and three. js texture on the machine.

The machine uses Three. js to load the texture and three. js texture on the machine.How to load a texture // first, create a textureVar mapUrl = "../images/molumen_small_funny_angry_monster.jpg ";Var map = THREE. ImageUtils. loadTexture (mapUrl );// Then, create a phong material to display the light and shade effect, and pass the

Realization of C + + synthesis algorithm for texture synthesis texture __web

Theory generates initial block compute overlap block similarity adjustment Edge Implementation generate initial block generate overlapping block adjustment edge implementation effect chart Recently done, you need to use the texture synthesis texture synthesis knowledge, after reading some papers, began to use the MATLAB to achieve, but because I master the general implementation of MATLAB, the realization

Texture cache (Texture cache)

Texture caching is a drawing work that caches textures easily. The size, color, and area range of each cached image can be modified. This information is stored in memory and is not sent to the GPU every time it is drawn.CctexturecacheCocos2d caches the sprite's texture by calling Cctexturecache or Ccspriteframecache.When the genie calls the Cctexturecache or Ccspriteframecache method, COCOS2DX uses the

VTK-class vtktexturemaptocylinder: texture ing algorithm, ing of the cylindrical texture

Generate texture coordinates from the ing point set to the surface of the cylinder Vtktexturemaptocylinder is a filter that generates 2D texture coordinates and maps the input texture dataset to a cylindrical string. The range can be specified by the user or automatically generated. (A cylinder is the center of an automatically generated computing cylinder ). Not

Secret of Photoshop texture pieces (linen texture)

Cloth Research (1)--flax texture Today we are going back to our point, the texture came up. Starting from this section, we begin to look at the various fabrics that are common in life. Well, let's try the linen fabric!1. Press D to set Photoshop to the default color, new file, 250x250pixel.2. Select Filter->noise->add Noise, Parameters: Amount=135,gaussian mode, do not have to select mono items.3.filter->br

Texture in andengine development, that is, texture

1. texture is the basis for andengine development. In the rewriting of oncreateresources (){......} to create a new texture map object (buildablebitmaptextureatlas), for example: (this. mbitmaptextureatlas = new buildablebitmaptextureatlas (this. gettexturemanager (), 512,256,Textureoptions. Nearest );) 2. after creating a texture map object, you can create a

Using PS texture material and layer style to make the golden texture Word tutorial

Texture word to make a faster way is to use the texture material directly, you can in the layer style of the texture and pattern overlay two items to add a different material, so that the material by stacking, generate more special texture. Final effect 1, new 800*550 size of the document, double-click

Total Pages: 15 1 2 3 4 5 6 .... 15 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.