In a class that contains an inheritance relationship, a derived class object is generated, and the constructor is called to initialize the object, and the order of the constructors is called first the constructor of the topmost base class, the second top level .... But there are differences in common inheritance and virtual inheritance.
Normal Inheritance: The parent class can only be initialized by its direct derived class
1 classA2 {3
① calls a method on the base class that has been overridden by another method, and the small chestnut A is as follows: Public classFather { Public Virtual voidShow () {Console.WriteLine ("I am Your Father"); } } Public classChild:father { Public Override voidShow () {Base. Show (); Console.WriteLine ("I am your child"); } }Operation Result:② when creating an instance of
Base
The base keyword is used to access the base class members from the derived class.
common use
call methods that have been overwritten by other methods on the base class.
specify the base class constructor to ca
Setting a unified page base class for a website is definitely a good habit. You can complete many unified read/write processing and behavior encapsulation in the base class, such as implementing anti-Refresh mechanisms and IP address shielding.
In the Web. config file, you can specify the page base class by specifying the pagebasetype attribute of the pages node
Count sorting
Count sorting assumes that each of the N input elements is an integer between 0 and K. Here K is an integer (the input data is in a small range ).
AlgorithmThoughts
The basic idea of counting sorting is to determine the number of elements smaller than X for each input element x. Then place X in the position of the final output array.
Because the number of arrays may be equal, you need to pay attention to it during processing.
Time Complexity and space complexit
To further improve the application of the framework, this series of articles mainly introduces how to improve the architecture function, and how to use the architecture to do some specific application development. This series of courses can be found on GitHub, and links will be provided in each article.This presentation is mainly about the design of the MONGO base class and its application. Please see the link below to download http://5xpan.com/fs/7hu
loaded in the preferred base address.
Dynamic Link Library itself: the size of the Dynamic Link Library itself, and the location of the dynamic link library that needs to be corrected (combined with both ), whether the dynamic link library is implicitly linked to another dynamic link library that also needs to be loaded.
The above analysis shows that resetting the base address of a dynamic link library i
The disadvantage of counting and sorting is obvious. Additional space is required.CArray, although the time complexity isO (N + k)But when the element values in the input sequence are large, suchK = O (n2), The time complexity has reachedN2By an order of magnitude, the consumption of space is unacceptable. Here we will introduce another Linear sorting method.Algorithm-- Base sorting can cope with large numbers.
(partition fault tolerance): partition refers to the network partition. Generally, key data and services are located in different IDCs.
The CAP theory tells us that a distributed system cannot meet the consistency, availability, and partition Fault Tolerance requirements at the same time. Up to two of the three factors can be met at the same time. The three cannot take into account. The so-called fish and the bear's paw cannot have both sides! For Distributed Data Systems, partition fault tol
In "Deep Exploration C ++ object model", there is a question that is frequently asked by the technical staff when they go to a company interview: In C ++, OBJ is a class object, and P is a pointer to OBJ. This class contains a data member mem. May I ask OBJ. MEM and p-> mem differ in implementation and efficiency.
The answer is: there is a major difference only in one case, and the following three conditions must be met:
(1). obj is the object of a virtual inherited derived class.(2) mem is a me
Android custom Activity base class
When developing an App, we sometimes encounter multiple interfaces that have one thing in common. For example, they all have the same TitleBar and the TitleBar can be used to set the displayed text. The click event on the TitleBar. If you write TitleBar to every Activity, it is very troublesome. At this time, we can rewrite an Activity base class, let other similar activit
called when an object is created. It cannot be called through the pointer or reference of the parent class. Therefore, the constructor cannot be a virtual function. 3. the constructor does not need to be a virtual function or a virtual function, because we always need to specify the object type when creating an object, although we may access it through the base class pointer or reference in the lab, the structure is not necessarily, we often destroy
Class base {}; class child: Private base // The same is true for protected. {};
Therefore, Child C; Base B = C; this is not allowed. Base B = C; it indicates that the Base Class Object in C is assigned to B, but the base class ob
Class base (models. Model): user = models. ForeignKey (User) class Meta: abstract =trueThe above is the definition of an abstract base class, with only one public field user,Class A (Base): Applier = models. ForeignKey (User)Then there will be an error, as follows:Commanderror:one or more models didn't validate:core.a:accessor for field ' use
When a base class is declared as a virtual base class, even if it becomes a public base class on multiple inheritance links, the final derived class only has one backup of it. For example:Class cbase {};Class cderive1: virtual public cbase {};Class cderive2: virtual public cbase {};Class cderive12: Public cderive1, cderive2 {};Only one object data class cbase is
;}
~ Enemytank () {-- numtanks ;}
Static size_t numberoftanks (){Return numtanks ;}
Virtual bool destroy ();
PRIVATE:Static size_t numtanks; // tank object counter};
Finally, assume that an enemytank object is dynamically created using new somewhere else in the program, and then deleted using delete:
Enemytarget * targetptr = new enemytank;
...
Delete targetptr
This will cause a serious problem, because the C ++ language standards are very clear about this issue: when the
Today, the team lead briefly talked about the development of OA. In the evening, the CMM hands-on course is used to analyze the requirements ~~~~~In OA, we made some changes to the log-Knowledge Base-QA system, and then changed other unreasonable aspects of the system, such as verification.Now let me briefly explain my understanding of the functions of the log-Knowledge Base-QA system:On the OA homepage, yo
The current value, base value, and local value of dependency property are three common words in msdn, these attributes are related to the priority settings of dependency attributes.
See the following table:
Here is the current value
1. Forced conversion of the attribute system. Here, the coercevaluecallback of the dependency attribute is used.
2. Activity animation or animation with hold Behavior
Here is the base
Item 7. Do not create generic specialization on base classes or interfaces
Introducing generic methods can make it highly complicated for the compiler to Resolve Method overloads. each generic method can match any possible substitute for each type parameter. depending on how careful you are (or aren't), your application will behave very strangely. when you create generic classes or methods, you are responsible for creating a set of methods that will e
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