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Summary of cocos2d-x Development

From the beginning of 2011 into the mobile game industry to now two years, a start to use cocos2d-iphone, and later into a cocos2d-x, experienced the explosive development of mobile phone era, it can be said that the middle has experienced a lot of training, till now, both game development architecture and game design ideas have gradually matured. I will list some key points to keep in mind. 1. Open-source game engines generally do not have mature peripheral tools, such as the Scenario Editor,

Game category abbreviations

Mmog: Massive Multiplayer Online Game (large multiplayer online game)MMORPG: massive multiplayer online role-playing game)Mmofps: Massive Multiplayer online first-person shoot (large multiplayer online first-person shooting game)Mmorts: Massive Multiplayer online real-time strategy (Massively Multiplayer Online instant strategic Games)Mmorgs: MMO rhythm game)MMO racing: Large Multiplayer Online racing games, such as running a karting car Act: action

Memory optimization of Unity3d game development

a material for a particular gameobject, with the suffix appended (instance). There is no particular problem in itself, but when there are more gameobject to change the material attribute requirements (such as ARPG, MMORPG, Moba and other game types), the amount of redundancy in memory increases. As shown, the instantiated material resources increase to 333 as the game progresses. Although the memory footprint of material is small, too much redundant

[Turn] a very discordant fork multi-threaded thread

Very discordant fork multi-threadedContinue the topic of the previous few days. Do a fantastic West Tour server optimizer thing. Previous code, the work of a regular disk two steps, the dynamic Data in the VM serialization, and then the serialized data write disk. In these two steps, the serialization work is not done independently in a separate thread/process, but on the main thread. The IO section is in a separate process.Serializing a task is a tedious process. Very time consuming (as opposed

1. Chapter 1 of Unity 3D Game Development by Example Beginner's Guide is an incredible hammer.

browser. What can I build with Unity? To fully understand how incredible the new hammer is, let's look at some projects created by others using Unity. However, at present, we cannot reach the point of completing these games. Let's see how game developers can make full use of their own limits to launch incredible tools. FusionFall First, in the Unity tornado, we provide FusionFall and FusionFall-a Massively Multiplayer Online Role-Playing Game (MMORPG

Learn the game to learn programming language? Ten major programming language analysis

native C + + language.With the development of Node-js JavaScript used to do server-side development has come to the mainstream. In particular, NetEase open source came out to do a large-scale online game (MMORPG) Framework PomeloIt is now possible to use JavaScript to develop online games.2d game development: Coco Engine Company In addition to the COCOS2D-JS engine. Supports the development of high-performance 2d games with JavaScript. and across all

"The Sword of the Shadow" game Website design experience sharing

Refers to the horizontal version of the Fighting network game, you may be the most familiar is the Tencent agent 2D Pixel game (DNF), from 08 online to now has been the heat does not reduce, can be seen in China's game market fighting class game is how the player's love. With the improvement of computer hardware, the picture quality of the game has been further improved. The creation of high-quality horizontal version of the fighting game has become the goal of many game manufacturers. Project

Introduction to Unity Lighting system

". The previous auto option is to control the related data, whether it is generated automatically or manually. Baked Light In light systemBaked light is all called Baked GI (baked global illumination);Baked light is characterized by baking the light source information in the scene into a "light map", using these maps to store the light, and then the engine will automatically match these "light maps" to the scene model, after baking the light map, in the game during the operation of the scen

MySQL sharding (fragmentation) Introduction _mysql

the technical terminology used as a database appears to have been found in large multiplayer online role-playing games (MMORPG). "Sharding" is called "fragmentation". Sharding is not a new technology, but a relatively simple concept of software. As you know, the data table partitioning feature is available after MySQL 5, so many MySQL potential users are concerned about MySQL extensibility, and partitioning is a key indicator of whether or not a dat

On the code of game design from the storm of the journey

design, there are no clear guidelines, what can be done, what can not do it. In some MMORPG, we can clearly understand the lack of design norms guide the drawbacks. For example, different tasks in the difficulty, reward, input-output ratio, and even task description and guidance of the level of detail there is a huge inconsistency, bring players experience is the designer's casual and irresponsible. This is by no means simply a problem that can be so

Root on NFS High Security level Linux server Configuration "multiple graphs"

point of failure, the main standby automatic switching start service, realize the second level of automatic migration, the data is DRBD real-time synchronization. Feature advantages Centralized, maintaining only one operating system Real-time, any modifications are immediately effective. Security, root accounts are helpless. Exceptions allow attribute files to exist Applicable scenarios MMORPG Similar Services The server side only provides co

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (43)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (43) Making Game main Menu single-sided board and mouse key fast skill bar Each MMORPG has a main menu, which is usually placed at the bottom of the window. Most of the characters in the game are set to operate from here. such as character attributes, objects (parcels), skills, tasks, teams, maps, family, Mempai, shopping malls, system settings, and so on, of course

Silverlight mmorg webgame Game Design (i) A game enthusiast's Webgame Road

of the treasure!" ”1213 I have experienced the historic first war in our family. This battle, fright, this battle, this battle, magnificent. This poetic page will be the most important page of our family's thick history, because we see our strength, our unity!1415 Another: I am the West Chu ¢ Yi Shui Cold, a lost purgatory of the poor samurai. I'm a regular member of the situ family. Welcome to join our family. Hope to know more brothers and sisters. Hope to have their own love. Can have a wiza

MySQL multi-instance deployment case

to deploy a very good performance of the physical server, Even in the way of disk cabinets, multiple instances will be deployed for this purpose; Traditional gaming industry MMO/MMORPG, as well as the Web Game, each suit has a database, and may have to do a lot of data query and data revision work, in order to reduce maintenance and error probability, also may use the way of multiple instance deployment, according to the concept of the region to all

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (10)

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (10) Construction and algorithm of tilt α map In the current network game, the map is basically to take a certain angle of the assembly map, which there are two kinds of slope map construction Way: The first I call pseudo-tilt map: This type of map presentation layer picture is the slope, but the map base obstacles, such as the construction is actually a square, the following figure: In fact, the most typical

MySQL: Open Source database sharding technology

From Shard to Sharding The word "Shard" in English means "fragmentation", and the technical terminology used as a database appears to have been found in large multiplayer online role-playing games (MMORPG). "Sharding" is called "fragmentation". Sharding is not a new technology, but a relatively simple concept of software. As you know, the data table partitioning feature is available after MySQL 5, so many MySQL potential users are concerned about My

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (28)

C # development Wpf/silverlight animation and game series Tutorials (Game Course): (28) Classic attribute design and perfect physical attack system The battle is about to begin! To implement the attack system in MMORPG, it is necessary to add the relevant parameters and attributes to the elves, which determines the novelty and the game-playing nature of the games; like the legend of the year, the system is more common, but because of the proper syste

C # development Wpf/silverlight animation and games series Tutorials (Game Course): (27)

C # development Wpf/silverlight animation and games series (Game Course): (27) The construction of dynamic obstacle system on the eve of battle In standard MMORPG, each Elf object occupies an area (a small area of the base of the foot), which is also part of the obstacle system, and is dynamic, changing as the sprite moves. The realization of the dynamic obstacle construction in the game to make the obstacle system perfect is a necessary prelude to e

MySQL series of multi-instance 1----Introduction

support the defects, we can use the MySQL multi-instance binding processor method (NUMA processor must support, However, the majority of processors now support the allocation of different databases to different instances to provide data services; 4, the traditional game industry mmo/mmorpg and web game, each service will be corresponding to a database, and may often have to do a lot of data query and data correction work. At this point, in order to r

Open Source Database sharding technology (Share Nothing)

Original addressFrom Shard to ShardingThe word "Shard" means "fragment" in English, and the technical terminology associated with the database seems to be among the earliest in the massively multiplayer online role-playing game (MMORPG). "Sharding" is called "Shard".Sharding is not a new technology, but a relatively simple concept of software. As you know, the data table partitioning feature is only available after MySQL 5, so many of MySQL's potentia

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