top ten vr headsets

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Android enterprise-level mall source code, 360 & #176; Panorama VR source code, National live broadcast source code, etc. androidvr

Android enterprise-level mall source code, 360 ° panorama VR source code, National live broadcast source code, etc. androidvrAndroid featured source code [New Version] the essence of the Android technology blog is summarized and open-source: Lele music 5.0-Android music player android realizes simulation of water ripple effect source code 360 ° panorama VR, this is an APPandroid implementation that is worth

Use of Steam VR (ii)

= Lastpos + Horizontal Displacement + vertical displacement. I'm not going to go into the details of a later code with detailed comments.The focus is on the optimization of the point set, the optimization of the parabolic point two parts, one is how to calculate the collision point, and the second is the memory cost optimization. Considering that the general VR Project only moves on the horizontal plane, the collision is judged by judging the y-axis

"VR" Leap Motion Official document Confidencetransparency (deterministic transparent processing)

ObjectiveAs a result of the new partner's joining, the translation work is progressing much faster.This is the class for transparent processing in the Leap Motion tools model class in the Unity engine, which we hope will help.Link to original translation: http://blog.csdn.net/qq_18408937/article/details/47382423confidencetransparencyDeterministic transparent processingSets a hand ' s opacity based on it current confidence rating.Sets its transparency based on the current certainty of the hand.Th

"VR" Leap Motion Official document Magneticpinch (magnetic pinch)

the pick up of an object through contact). You can specify the range and the force to move the object to the hand. class Magneticpinch Magnetic Pinch-Pick classDetects pinches and grabs the closest rigidbody if it ' s within a given range.Attach This script to the physics hand object assinged to the Handcontroller in a scene.Detects the nearest rigid body in a given range to pinch and crawl it.Add this script to the physical hand object of the hand controller in the scene.Public Variablesfloat

---Oculus code analysis of the VR introductory series tutorial

Code profiling Original Author: Tony Parisi So how exactly does unity support the Oculus VR operation. First, let's look at how the unity scene is built. In the Unity Integration Development package There is a camera preset, which provides the most basic VR technology, including: Oculus Stereo rendering and head tracking, let's take a concrete action. Locate the Ovrcamerarig object in the hierarchy panel, a

VR & OBV

Buy and sell signals 1. When the operating pattern of VR curve is lower than the bottom, while the obv curve is higher than the bottom, and the stock price also breaks the medium and short moving average, it shows that the VR indicator and obv appear the bottom divergence trend, which is the short-term buy signal issued by VR indicator. (15–1) is shown. 2. When t

AR/VR will not be able to replace mobile phones and TVs as Facebook wishes.

Original title: AR/VR will not be able to replace mobile phones and TVs as Facebook wishes.Facebook's F8 developer conference last week was still stirring, especially as CEO Mark Zuckerberg expressed his views on the absence of a smartphone or television.While Zuckerberg is right to believe that AR and VR will play an important role in the ecosystem of the future, Facebook as a social platform may lose its

Unity3d for VR Learning (2): Storm Mirror Frame exploration

Learn a new technology, there are three magic: Magic 1: Master the user API manuals provided by the manufacturer Magic Weapon 2: Master Demo sample provided by manufacturers Magic 3: "A demo model for every researcher" Therefore, the study of Magic Mirror 4 technology, also is also.Storm Mirror 4 is the CardBoard VR solution for hardware + Storm VR SDK software.HardwareMagic Mirror 4 h

MCU VR Class (02) records

MCU VR classes --Time: 2016/7/4 21:30 ~ 22:30Gao Longoza Tang: Hello, everyone.Sue Rui Yuan: Good teacher GaoJohn Chen: Good teacherGao Longoza Tang: Please try the voice of the elder teacherSue Rui Yuan: Hello, everyone.Gao Longoza Tang: please speak to Rui YuanSue : Have you heard my voice?Gao Longoza Tang: I heardGao Longoza Hall: You can use the voice to communicateJohn Chen: thereMandy:okFertility: OkGao Longoza Tang: I will first give you 3 pict

The difference between VR, AR, and Mr

VR, AR, Mr Definition: virtual reality, augmented reality, mixed realityVR What is virtual reality?Virtual reality (fictitious Reality, referred to as VR, also translated virtual reality, illusion) is a high-tech in recent years, also known as virtual reality technology or artificial environment. Virtual reality is the use of computer simulation to produce a three-dimensional virtual world, providing users

UE4 VR mode fullscreen 4.13

Previously wrote a 4.11 version full screen, high version of useless so also not clear the situation, recently out of 4.13, just the new project to be packaged out later found that the console command fullscreen no use,Replaced by stereo on, but still no full screen, visually deduced to put the following character in the project directory/config/defaulteditorperprojectusersettings.ini inside.[/script/engine.gameusersettings]Busevsync=falseresolutionsizex=1280resolutionsizey=1024lastuserconfirmed

The exploration stage of VR technology

principle of the helmet display are analyzed deeply, and the design prototype of the device is described, which becomes the foundation of the three-dimensional display technology.In addition to the research on the interactive devices of visual immersion, people are exploring the interactive devices of tactile immersion. In 1967, the University of North Carolina in the United States began the Grup program to study the implementation technology of force feedback (Feedback) devices.In 1973, Myron

The composition of VR system

feedback the interaction behavior immediately. The corresponding scene is updated by the helmet-mounted display, with the headphone output virtual stereo sound and the haptic (research TelePresence) feedback generated by the force feedback device.The most widely used interactive devices in virtual reality systems are helmet monitors and data gloves. But if the use of these devices as a virtual display system logo is not accurate. This is because virtual reality technology is a new field in comp

Use Unity for VR to write on the blackboard (upgrade) (ii)-----Add a blackboard Wipe

-(GrabbedSnapHandle.transform.position-grabbedObject.transform.position); floatDistance = board. Getdistancefromboardplane (transform.position);//blackboard Sassafras distance from the artboard if(Distance >-0.096f)//when the blackboard Sassafras is close enough to the artboard { floatPercentofdistance = helper.remapnumberclamped (distance,-0.096f, -0.02f, 0f, 1f);//after mapping, the interpolation coefficients are obtainedquaternion q = quaternion.fromtorota

Raytheon St Pro Game This VR experience evaluation

Raytheon St Pro is equipped with GTX 10 series unique game of the best-selling model, we have had a game experience, this time we will be through the Raytheon St Pro and HTC Vive VR experience, together to see how the effect of it. Experience Model: Raytheon St Pro Lei Shen St Pro ST Pro is Thor's latest launch of a large screen high-performance game, the appearance of the machine continues the Thunder god Gang design style

Unity VR Panorama Tour

Software EnvironmentUnity5.3.1 X64 http://unity3d.com/cn/get-unity/download/archive Ptgui[Optional] Turn the panorama into 6 cubic small plots http://www.ptgui.com/download.html Google VR SDK for Unity https://github.com/googlevr/gvr-unity-sdk Panorama photo (self-shooting or google search) ObjectiveThe recent VR made that fire, learning is outdated, so there is free time to study the relevant knowledge. Th

The first experience of mobile VR development

Since Google acquired Oculus, the concept of VR has been getting more and more hot. Unite 2015 is almost half a VR show, and just 1 years ago Unite 2014 had only a very humble display of Oculus.It's nice to have recently experienced the Samsung Gear VR. As long as the speed of roaming is not very fast, guaranteed frame rate in the case of almost no apparent verti

Some VR delay optimization methods

http://m.blog.csdn.net/article/details?id=50667507The "delay" in VR, specifically "Motion-to-photon Latency", refers to the time taken from the beginning of the user movement to the display of the corresponding screen.This is going through a couple of steps: Sensor captures motion input data The collected data is filtered and transmitted to the host via a cable Game engine updates logic and render viewports based on acquired input dat

There is no haze in the VR world! Storm Mirror released Matrix All-in-one machine

at the end of 2016, the Storm Mirror brought a wave of warmth to the VR industry. December 20, Storm Mirror announced the launch of the latest VR machine-storm mirror "3K screen concept machine" matrix and VR glasses S1 two major products. press conference, Storm Group CEO Fengxin first to "Winter" and "Spring" the two key words to analyze. He said that in the cu

Vr+ 's defense against Fear

650) this.width=650; "Src=" http://images2015.cnblogs.com/blog/632554/201606/632554-20160617184808745-2125636523. PNG "width=" 486 "height=" 253 "style=" border:0px; "/>The connotation of 1.1 DoDAF dod access to the network-centric warfare era, the ability to master many more complex relationships is extremely important. Must be able to "plug and Play" to a federated, global, multimedia, and multilingual environment at any time. architecture (architecture) is an effe

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