top ten vr headsets

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Thoughts and implementations on VR (mainly in virtual city scenarios) (may be serialized)

This is also my graduation project. I was thinking about writing this article for a while. It seems that the time is not enough, so I have to hurry up. I used to focus on games. I think there are two main outdoor scenarios: terrain and staticmesh. The former is difficult to use in urban scenarios. The latter has high requirements on art, heavy workload, and difficult to modify. It should be said that we do not know anything about VR. We feel that t

Computer Graphics learning methods and related books, games, GIS, VR, and 3D engines can all be viewed.

course) 16) david h. Eberly's 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics 17) Alan H. Watt, 3D computer graphics (3rd edition) 18) Computer Graphics of James D. Foley and others: Principles and Practice in C (2nd edition). Let's take a look at this Bible when it's okay. Part 4: Where can I download the materials? My csdn resources are available. I will upload them one after another. You can also search for them online. Computer Graphics learning methods and re

UNITY VR video/Photo development experience (II)

, not one point). Finally, the target eye of the camera is set to left and right respectively. When the above operation is complete, the left camera only displays the contents of the left sphere, and the right camera is the same.Because the picture is divided into the upper and lower part of the left eye only need to the upper half, the right eye only need the lower half, so we have to find a way to the left eye of the lower part, the right eye the same. Unity's material martial has two properti

VR Panorama and Panorama video settings in Unity2017

Use STEAMVR plug-in to do VR camera, create a sphere, set the appropriate size, placed in the same position as the camera, the video is played on the inner wall of the ball, from the inside of the ball to see the inner wall of the ball.Drag a panorama to the ball, Sharder with the http://blog.csdn.net/wuyt2008/article/details/54313474 in this link (provided by the great God).Add the Videoplayer component, add the video you want to play in the vedeocli

Is Samsung mobile phone compatible with all Samsung Bluetooth headsets?

You can log on to the Alibaba Cloud official website to query the product information of Samsung Bluetooth headsets. The specific query method is as follows: 1. Click here to log on to the Vivo official website. 2. Point the mouse pointer to

---GEARVR SDK Code Analysis of the VR introductory series tutorial

GEARVR SDK code profiling Next, let's take a look at the underlying code for the GEARVR development package, which is very similar to the Desktop SDK code previously discussed in chapter three, and of course, there are many different places. First,

The book finally came out: "Unity3d platform AR and VR development Quick Start" _ar (Augmented Reality)

Yesterday, a Netizen message asked the question, I just know, my book came out. The author is even more late than the reader know this thing, anger ah. Thanks to all the readers, editors, and friends who are instrumental. This book for me, is a

Unity in VR scene screenshot, and use Unirx to upload, download function

We first want to go to Unity official website Download Unirx plug-in,,, what this plug-in is to do with it,,, here let's briefly say: In general, Unity network operation needs to use to WWW and co-process (Coroutine), but, Using the coroutine is not

Red-Blue alternation in VR assignments of Beijing University of Technology

The Graduate Student offered the virtual reality course and chose it with a try. Because the "Interactive Graphic programming" (taught by Li hongsong) offered by the Software Institute ), at that time, I used DX9 + vs2008 to develop a set of

VR is the next wave--2016 (gmgc) Global mobile Gaming Conference feedback

VR is the next wave--2016 (GMGC) Global Mobile Games Conference feedbackAs early as 2014, Unity held the annual Golden Cubic event conference, The first experience of VR helmet equipment, so Impressive.650) this.width=650; "title=" 1B. PNG "src="

#游戏unity-VR Scene Roaming # message decoupling

Recently in learning a blogger wrote about message decoupling code operations, here are my Learning notes about that blog-- message decoupling Rewrite the code for the messaging mechanism, which establishes the main message queue, callback queue,

VR series--oculus Audio SDK Documentation: Five, wwise integrated Oculus Sound Field Positioning Guide (1)--Overview and installation

Welcome to this guide to use Wwise's Oculus sound field to locate the plugin.Welcome to the the using the Oculus Spatializer plugin in wwise! Overview (Overview) The Oculus sound field plug-in (OSP) is a new plugin in the Audiokinetic Wwise toolset

[Reprinted] 3dgis and VR Applications in planning

I have read an article on the internet, comparing the 3 D GIS and virtual reality applications in the planning, and particularly pointing out that the three-dimensional applications involved in planning are different from the architectural

Experiences in VR Game Development

I have been studying VC ++, OpenGL, and DirectX programming for some time (about two years). I have been thinking about it. I hope to summarize it, make a systematic summary of this aspect. Find the problems you still have to learn more clearly. I

HTC Vive VRTK SDK Access Integration (version 3.2.0) _ar, VR, MR

Download VRTK and STEAMVR from assets store and import into unity 1, create an empty object, renamed to Vrtk_sdkmanager. Vrtk_sdkmanager is used to manage any vrtk_sdksetup that is set up. Add Component Vrtk_sdk Manager 2, create an empty object,

Interpreting temporal distortions of VR (Time-warp) _VR

Explain Time warp In the original English link. There are some personal auxiliary information added in the translation, marked with parentheses, "Note:" And in bold, for example (note: The following is a personal translation, limited in level,

A supplement to adaptive cursor sharing

32 .000244144 .000244144 7 64 .000488289 .000488289 8 128 .000976577 .000976577 9 256 .001953155 .00195315510 512 .00390631 .0039063111 1024 .007812619 .007812619 RTYPE COUNT(1)MIN(SEL) MAX(SEL)---------- ---------- ---------- ----------12 2048 .015625238 .01562523813 4096 .031250477 .03125047714 8192 .062500954 .06250095417 114688 .875013352 .875013352The experiment process of bind_aware is as follows:SQL> alter system flush shared_pool; the system has been changed. SQL> v

Analysis of virtual reality Alpha year from 7 dimensions

  Hardware is designed to face the hardcore gamer Oculus, relying on the powerful computing power of gaming PC, the VR products into the consumer's vision. Major game content and game hardware vendors, like Sony,valve and razor, are rapidly launching their own PC-based VR products. Microsoft is ambitious to showcase the HoloLens concept machine, integrating the Windows 10 platform and the full development

Comparison of similar products of oculus rift virtual helmets

Document directory Silicon micro display st1080 Sony HMZ-T1 Oculus Rift Original from http://www.roadtovr.com/2012/08/11/hmd-specs-comparison-oculus-rift-vs-silicon-micro-display-st1080-vs-sony-hmz-t1-937 HMD specs comparison: oculus rift vs. Silicon micro display st1080 vs. Sony HMZ-T1 August 11,201 2 | postedBen Lang | posted inHead Mounted Display |Comments: 5 Looking for an oculus rift game list? Click here. In the last 9 months we 've ve seen two consumer-oriented hmds hit the marke

A brief history of virtual reality development

Wen/winter WrightVR technology in the early stages of development is a setback, ill-fated, but with the growing sophistication of VR technology, internet giants Facebook and Google into the VR application development war, the prospects of VR technology is becoming increasingly clear.VR refers to the use of digital means to create a completely virtual environment,

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