trackball gamepad

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"Android stuido" "Monkey" "Jenkins" automated testing

ignored ANR, encountered a NR still runs the following events: adb shell Monkey--ignore-timeouts-v 10010. Set the percentage of events, all percentages added up to no more than 100% 0: Touch event percentage, i.e. parameter--pct-touch 1: Sliding event Hundred Ratio, i.e. parameter--pct-motion 2: Scale event percentage, i.e. parameter--pct-pinchzoom 3: Trackball event percentage, i.e. parameter--pct-trAckball

Androidmanifest. xml file (uses-configuration)

Syntax (syntax ): Android: reqhardkeyboard = ["true" | "false"]Android: reqkeyboardtype = ["undefined" | "nokeys" | "qwerty" | "twelvekey"]Android: reqnavigation = ["undefined" | "nonav" | "DPAD" | "trackball" | "Wheel"]Android: reqtouchscreen = ["undefined" | "notouch" | "stylus" | "finger"]/> Included in (contained in ): Description ): This attribute is used to specify the applicationProgramRequired hardware and software features. For exa

Go to Android Development Guide-User Interface-Event Processing

are called event listeners, which are used to intercept the "tickets" of user interaction with your interface ". When you use Event Listeners more commonly to listen for user actions, you may always have to expand a View class to create a custom component. Maybe you want to extend the button class to make some things more fancy. In this case, you can enable the event processor Event Handlers class to define default event behavior for your class. Event Listeners The event listener is an interfac

Quaternary element and rotation matrix

(const quaternion Q){// Note the order of the mult, I. e. Q comes afterM_orientation = Q * m_orientation;} Void camera: Rotate (const vector3 axis, const radian angle){Quaternion Q;Q. fromangleaxis (angle, axis );Rotate (Q );} Void camera: Roll (const glfloat angle) // In radian{Vector3 zaxis = m_orientation * vector3: unit_z;Rotate (zaxis, angleinradian );} Void camera: yaw (const glfloat angle) // in degree{Vector3 yaxis;{// Rotate around local Y axisYaxis = m_orientation * vector3: unit_y

Brain disability design in Android

Trackball This is a bit similar to the mouse on the PC and can be used for navigation. Therefore, focus is available, but the actual operation is not significant, because the whole screen is touch and what else to do with navigation, do you need to move the focus to a certain control with the trackball and then click it? In addition, this focus is very difficult to control and adds endless troubles to devel

Android official documentation: (2) Application List -- 2.23 & lt; uses-configuration & gt; tag

Syntax: Contained in: Description: Indicates what hardware and software features the application requires. for example, an application might specify that it requires a physical keyboardor a particle navigation device, like a trackball. the specification isused to avoid installing the application on devices where it will not work. Note: Most apps shocould not use this manifest tag.You shoshouldAlwaysSupport input wi

Parameters of the Monkey test

First,Monkey test Introduction Monkey testing is an automated test of the Android platform, through the Monkey program to simulate the user touch screen, sliding trackball, keys and other operations to the device's program on the pressure Force test, the duration of the procedure will be abnormal.Ii.Introduction of Monkey procedure 1) The Monkey program is provided by the Android system , written in the Java language, in the Android file system, the

Android event listening callback mechanism

buttonpublic class button {onclicklistener listener; Public void click () {listener. onclick (this);} public void setonclicklistener (onclicklistener listener) {This. listener = listener;} 3. assign the onclicklistener interface object to the public class activity {public activity () {} public static void main (string [] ARGs) {button = new button (); button. setonclicklistener (New onclicklistener () {@ override public void onclick (Button B) {system. out. println ("clicked") ;}}); button. cli

Android event processing mechanism and finger slide examples

the mobile phone screen. Public booleanonTouchEvent (MotionEvent event) OnFocusChanged (), which can only be rewritten in View. This method is a focus change callback method. When a control overwrites this method, when the focus changes, this method is automatically called to handle the focus change events. Protected void onFocusChanged (boolean gainFocus, int direction, Rect previouslyFocusedRect) 2. listener-based event processing: bind a specific event listener to the android component. The

AndroidManifest. xml file (uses-configuration)

SYNTAX (SYNTAX ): Android: reqHardKeyboard = ["true" | "false"]Android: reqKeyboardType = ["undefined" | "nokeys" | "qwerty" | "twelvekey"]Android: reqNavigation = ["undefined" | "nonav" | "dpad" | "trackball" | "wheel"]Android: reqTouchScreen = ["undefined" | "notouch" | "stylus" | "finger"]/> Included IN (contained in ): DESCRIPTION ): This attribute is used to specify the hardware and software features required by the application. For example, an

Android Monkey Test (reprint)

xx.apk: Installs the specified install package apk file into the test device 2,ADB Shell Monkey: Sends a stress test to the specified device, number is the count to be tested. The effect of executing this command is to have a finger on your phone. I tried 10,000 times, and it took a while to get my phone back to the effect I thought. 3,ADB Shell Monkey-p Pkgname: As with the above effect, just test the specified package name (pkgname) apk. Application of 4,monkey Advanced parameters4.1.th

Android App Stress Test Monkeyrunner

operationsThe so-called stochastic, in fact, is also a regular, specific seed value, corresponding to the only random sequence of operations.The number after-S is the seed value3. Touch EventsSet touch event percentage "adb Shell monkey--pct-touch To add the-v parameter, you can list the details of the random operationView Event percentages:0 represents a touch event.4. Action EventsSet percentage of action events "adb shell Monkey--pct-motion 5. Trackball

Android Monkey Test Primer (pick)

specified package name (pkgname) apk. Application of 4,monkey Advanced parameters4.1.throttle parameter: Specify the interval between eventsADB Shell Monkey-throttle:milliseconds is a time value, in milliseconds4.2.seed parameter: The seed value of the pseudo-random number generator.ADB Shell monkey-s: If you run monkey again with the same seed value, it will generate the same sequence of events.4.3.touch: Set Touch eventsADB Shell Monkey-pct-touch: Specifies the percentage of touch events pe

Microsoft launches Xbox One handle including headphone port is that true?

Currently, the Xbox One handle does not include a headphone port, and users often need to purchase an additional standalone stereo headset adapter to use the headset on the console. Microsoft's spoiler program will release the new Xbox One handle next month with an additional headset port. In the Xbox One Support Forum Update blog post, the new gamepad will be available after June 2015, with a new 3.5mm audio port that can link any type of headset.

Android Monkey scripting and checking for memory leaks

Dispatchkey (Downtime,eventtime,action,code,repeat,metastatue,device,scancode) Send a key message Launchinstrumentation (Test_name,runner_name) Run a instrumentation test case Dispatchtrackball Simulate sending Trackball events Profilewait Wait 5 seconds Startcaptureframerate () Get frame rate Endcaptureappframerate (Input) End Get frame

Android Development Guide-User Interface-Event Processing

with your interface ". When you use Event Listeners more commonly to listen for user actions, you may always have to expand a View class to create a custom component. Maybe you want to extend the button class to make some things more fancy. In this case, you will be able to make the event processor eventThe handlers class defines the default event behavior for your class. Event Listeners The event listener is an interface of the View class and contains a separate callback method. These methods

A summary of the design of the brain residue in Android _android

Trackball Track Ball This is similar to the PC above the mouse, can be used for navigation, so there is focus, but the actual operation is not very meaningful, because the whole screen is touch, and navigation to do, first focus with Trackball moved to a control and then click this is not superfluous? And the focus is so hard to control that it adds endless headaches to developers, so the

Android Technology home: Homemade USB OTG Data cable

As an Android technology home, USB OTG is what you must understand, so-called USB OTG is you can use the phone or tablet to charge, and the computer to transfer data from the Micro USB interface to connect other USB peripherals, such as gamepad, mouse, keyboard, The USB stick even moves the hard drive (of course you need extra power). and a USB OTG data cable is a must-have tool.Finished product effectThere is no clear standard for what USB peripheral

HTML5 Game Engines

+ + over to JavaScript. The Bananabread demo used Emscripten. The GamePad API is available in latest versions of Firefox and Chrome. What's the interesting about the GamePad API was that it might being just what? Nally justifies HTML5 gaming on a TV or cons Ole. Who wants to use a keyboard and mouse while sitting on the sofa? The Pointer Lock API is a attempt to improve the mouse as a input device, use

Create your first game pong-what does it look like on Xbox 360?

resolutions different from those of the PC, so you should test at least two or three different resolutions to ensure the normal operation of the game. Allow gamepad to operate everything-Most xNa games I have seen make a mistake in that they only support keyboard input or gamepad input, this means that they can only run on windows, or on Xbox 360. It makes sense for your game to support as many input de

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