Research on Network Speech Communication Technology
AbstractThis article describes the use of computer sound recording and Playback Technology, as well as the method of data transmission over the network, and combined with an instance to design a network voice communication program.KeywordsNetwork Communication, sound recording, sound playback, and GSM 610 voice compressionNetwork voice c
The Microphone access class provided by Windows Phone is Microsoft. Xna. Framework. Audio. Microphone, which belongs to the XNA Framework. This class is also required to access the Windows Phone Microphone in Silverlight. Therefore, you must add a reference to Microsoft. Xna. Framework.1. Declare local variables to obtain the microphone Singleton.
// Mic SingletonPrivate Microphone microphone = Microphone. Default;// Capture the
Android multimedia audio and video recording MediaRecorderOverview:
MediaRecorder status chart:Initial: Initial state. When a MediaRecorder object is created using the new () method or the reset () method is called, The MediaRecZ prepare? Http://www.bkjia.com/kf/ware/vc/ "target =" _ blank "class =" keylink "> vcmRlcrbUz/examples/templates + SW5pdGlhbGl6ZWSjutLRs/templates + templates/ release/bOxLz + relea
Nickname: Marine fish 1001 Date: October 25, 2014-October 31, 2014
1. Task completed this week: noise suppression for audio recording. pcm+h264 package MP4, last week for audio g711a, and the parameter is not ideal for synthesis.
2. Task not completed this week: Timestamp issue
3. Next week plan: Find timestamps related literature
4. Key technical Point Descripti
Lesson three the hardware operation example of recording
The following is mainly about the hardware use and operation of recording:
1. Handling the recording environment, to ensure quiet and sound insulation (preferably to do the sound absorption processing, but the amateur conditions are not good, this is a bit difficult, I can not do, hehe).
2. Fixed the mic
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_
() Mediarecorder instance.
To start audio capture, call MediaRecorder.start() .
To stop audio capture, call MediaRecorder.stop() .
When you do with the Mediarecorder instance, call on MediaRecorder.release() it. Calling is always recommended to free the MediaRecorder.release() resource immediately. Call release is always the recommended way to release resources immediately
Example:record
Cause analysis of "S-for-machine assistant cannot be enabled during audio recording"The microphone and speaker are used when the S-machine assistant connects to the device. Therefore, when the microphone is in use or other peripheral devices (such as headphones or Bluetooth headsets) are connected, it cannot run.SolutionStops other applications from using microphones and speakers.Well, the above i
Use a third -party lame ,Mp3 Audio encoder.Before using Avaudiorecorder for audio recording, set the parameters:NSString *recordtemporarypathstring = [NSString stringwithformat:@ "%@/temporary", Self.audiotemporarysavepath];LINEARPCM is a lossless encoding format for iOS, but it's bulkyRecording settingsNsmutabledictionary *recordsettings = [[Nsmutabledictionary
This article corresponds to the opening link of the previous "C ++ playing audio stream (PCM bare stream)". It describes how to use C ++ to implement the recording function. Similarly, you can directly create a win32 console program and copy the code to a file name to use it. You can also download the project you uploaded. This project was written in VS2013, if it is a lower version, it will be okay. Click
Added a frame image for Automatically Obtaining streaming media files and automatically generating images.
The significance of this function is
For example, if someone wants to see a movie, but does not want to take a long time to download the whole movie or clip. Therefore, the video is automatically captured.A picture is equivalent to a poster and an overview.
Without a doubt, it takes much longer to download a picture than to download a movie clip!
After seeing the "poster", the user de
Starting from anychat r4086, anychat supports audio synthesis and stereo recording and adds the recording mark constant:
VaR brac_record_flags_stereo = 0x00000200; //
Copy code
The call code is:
VaR flags = brac_record_flags_video + brac_record_flags_audio + brac_record_flags_mixaudio + brac_record_flags_mixvideo + brac_record_flags_stereo;
Brac_streamreco
This article illustrates a simple way to call pictures, video, audio, recording, and photographing in Android. Share to everyone for your reference, specific as follows:
Select the logo returned by the picture Requestcode Intent innerintent = new Intent (intent.action_get_content); "Android.intent.action.GET_CONTENT" Innerintent.settype (ContentType);
View type String image_unspecified = "image/*";
In
REALPLAYER11 supports playback in a variety of online media videos, including flash, FLV format or MOV format, and so on, and can record video during playback. Also joined the online video's one-click Download function to the browser, support IE and Firefox, so you can download YouTube, MSN, Google video and so on online videos to the local hard drive to watch offline.
RealPlayer11 can record any audio and video in playback to the Media Library. Can
User-free, time-long audio recording using the microphone class in Unity
Master Recording Script AudioRecord.csMaxcliplength: Maximum audio length, do not exceed the length of the actual recording, or set the maxcliplength infinite size can also
Using Unityengine;
Using Uni
From: http://www.linuxidc.com/Linux/2009-08/21427.htm
Reference material:
Page number: p186
You can write an audio file into the device file of the sound card to play the audio file. Using the READ function to read the content in the sound card device file can enable the recording function. The program code below realizes the
. Mbufferinfo.presentationtimeus = Getptsus (); Muxer.writesampledata (Mtrackindex, Encodeddata, Mbufferinfo); Prevoutputptsus = Mbufferinfo.presentationtimeus; }//return buffer to encoder Mmediacodec.releaseoutputbuffer (Encoderstatus, false); if (Mbufferinfo.flags mediacodec.buffer_flag_end_of_stream)! = 0) {//when EOS come. Miscapturing = false; Break Out of a while}}}} After finishing, the code is many,
Compared with mediarecorder, The audiorecord class is closer to the underlying layer and has fewer encapsulated methods. However, the audio recording program that implements an audiorecord is also very
Simple. The sample code is as follows:
It is a pity that there is a problem in this instance testing. During recording, there will be buffer over. Cache leakage t
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