Select in the socket programming is still more important, but for beginners socket people are not too fond of using select Write program, they just used to write such as Connect, accept, Blocking programs such as recv or recvfrom (the so-called
I spring and Autumn writers:Wasrehpic0x00 PrefaceIn the previous article "python stunt--TCP server and client", the core protocol TCP of the transport layer is introduced, and the socket module of the Python script is used to demonstrate the
Author:jeffreyIntroductionHTTP is an object-oriented protocol belonging to the application layer, which is suitable for distributed hypermedia information System because of its simple and fast way. It was proposed in 1990, after several years of use
Ix. unfoldingThe expansion of the command line is done after splitting the word into words. There are seven types of expansion: curly brace expansion, wavy line expansion, parametric and variable expansion, command substitution, arithmetic expansion,
Turn from: http://blog.csdn.net/gueter/archive/2007/03/08/1524447.aspx
Introduction
HTTP is an object-oriented protocol belonging to the application layer, which is suitable for distributed hypermedia information System because of its simple and
Fd_zero,fd_isset These are all nested words combined with Operation macrosLook at the Select function on MSDN, which is the core of the Select IO model to manage the socket IO and avoid innocent locking.int select (int nfds,fd_set FAR *readfds,
Reprint: http://www.cnblogs.com/li0803/archive/2008/11/03/1324746.html
Author:jeffrey
Introduction
HTTP is an object-oriented protocol belonging to the application layer, which is suitable for distributed hypermedia information System because of
1, the following is my server/etc/sysconfig/iptables normal configuration, for each line to explain *filter
: Input ACCEPT [0:0] #该规则表示INPUT表默认策略是ACCEPT, input: is to access the local address of the data, plainly is to set other people can access my
For Brew-enabled handsets, there are a lot of brew-related parameters, as well as a lot of specific features on the phone and API-related parameters. Understanding these parameters is good for mobile phone manufacturers to transplant brew to mobile
Socket
The socket is an abstraction layer between the application layer and the transport layer, which abstracts the complex operations of the TCP/IP layer into several simple interfaces to supply the communication in the network with the
Network and Monitoring commands are similar to these: hostname, ping, ifconfig, Iwconfig, netstat, nslookup, traceroute, Finger, telnet, ethtool for viewing linux server IP addresses , Manage server network configuration, establish the network link
What's node?
Write a thing or try to be as comprehensive as possible, so the basic concept of things I also from the Internet selectively took some, some places for their own understanding of the changes, the concept of these things have to know
There are many command-line tools for the network, such as the familiar ping,tracert,ipconfig,telnet,ftp,tftp,netstat, and the unfamiliar Nbtstat,pathping,nslookup,finger, Route,netsh ...
These commands can be divided into three categories: network
http://blog.csdn.net/leo115/article/details/8097143
The Select function is still more important in the socket programming, but for beginners of the socket are not too fond of using Select to write programs, they are only accustomed to writing such
Network Games Network Connection part of the main TCP connection and UDP connection, due to the requirements of the game to choose which kind, according to the actual situation, usually LAN PvP game for UDP, because the local area network data
A large web game server should contain several modules: network communication, business logic, data storage, guardian monitoring (not required), where the business logic may be divided into several sub-modules according to the specific needs.
The
Originally from: http://blog.csdn.net/gueter/article/details/1524447
Concept:
HTTP (Hypertext Transfer Protocol) is a request-and-response mode-based, stateless, application-level protocol, often based on TCP connection, HTTP1.1 version of a
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