ue4 c

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Vxgi Learning and testing experience sharing (from Unrealchina.alex_tsui)

performance, which can be understood as the smoothness of the screen or the friendliness of the graphics card. The better the performance, the more discounted the quality of the picture, the better the quality, the more sacrificing performance. Need to find a balance of your satisfaction. Just learn UE4 four months, there is no understanding and said the wrong place also ask you to forgive. As Blakblt here, the default Vxgi settings seem to try to

Open-source game engine experience and open-source engine experience

. 4. study how to design and build the editor framework 5. How to encapsulate Box2D and PhysicX physical systems 1. Genesis-3D (www.genesis-3d.com.cn) Sohu Changyou costs tens of millions of dollars. The open-source 3D game engine can be released to PCs, Android, and iOS platforms. Before analyzing the advantages and disadvantages of the first impression, I would like to explain that UDK, UE4, Source, Quake, and Doom have some code, but I am not plan

Cocos2d-x evolved to some idea of 2.5D, cocos2d-x2.5d

the feasibility of 3D. I. The crux of U3D:Developing 3D games with U3D is almost the only right choice. For the next generation of games, you can also consider UE3 or UE4, but for mobile games, there are almost no games that rely on the next generation of images. U3D almost represents the peak of the screen. In many cases, the picture of a game is not determined by the engine, but by the art. The excellent engine will also be delayed by the slag art.

Unity re-warfare PBR material flow and material production practice

black as the high-light process (unless the environment ball is removed)Here is the difference between the degree of metal and the process, I added my own ideas (need more content to pay attention to or add my QQ)PBR Chart Production processThere are a lot of things to use on the process, and I'm talking about substance designer software.Because unity directly supports its materials, the SBSAR format can be used directly in unity and is said to be supported by other softwareQuxel\substance\maya

Bibibi do Games

ThreeGo to the big interview iOS, the interview passed, pay also talk about, but found that they can only do iOS, can not do games, in a game company, but can not do games, psychology is not taste, silently refused to drop this offer, went to an e-commerce company honestly do iOS. Experience FourIn the e-commerce company, the development process will seriously run a few of their own module functions. What is the whole app like? That's the test and the product! The four stories above illustrate

Unity3d for VR Learning (2): Storm Mirror Frame exploration

important part of virtual reality is that the continuous 3D rendering with deep information is perceived by the human eye. First, in order to generate the depth of information, it gives each eye to create a picture, the two images have a little bit of a visual offset, so that can simulate the parallax of the human eye, so-called Parallax is the human brain to deal with objects seen in different locations to produce the depth of information. Second, the result is a better visual effect, whic

UNREAL4 Tutorial Summary

Some good tutorials to shareC++Unreal 4 Variable Synchronous C + + implementationhttp://tyrealgray.tumblr.com/post/124663782812/%E8%99%9B%E5%B9%BB4%E7%B6%B2%E7%B5%A1%E4%B8%ADc-%E8%AE%8A%E9%87 %8f%e5%90%8c%e6%ad%a5XML data tables and Blueprintfunctionlibrary tutorialsHttp://www.cgdream.com.cn/thread-275231-1-2.htmlBlueprintRPG Game Production Process TutorialSomeone to share an RPG game production flow tutorial, very good, if you can FQ can go directly to YouTube download, of course I can fq, als

A simple "virtual helmet" implementation

, modify the camera code or other code.A scene was processed in unity and the experiment was done:The upper left corner is the data returned, because it is analog data, so it is not very real.With this DLL, this system can be easily extended to a lot of game engine, I also did a similar attempt in the UE4.As for the display, as long as the scene is dual screen:Finally, the entire device is formed:Relatively humble don't care about the details, it look

Unreal 4 Animation System overview

Unreal Engine provides a complete set of animation design system, from basic animation import, to the final character animation control, the process is complete and mature, easy to get started. The following first introduced from the macro-UE4 animation system, and then in-depth introduction of several functional modules.first, the overall introductionThe following image is translated from the official document, which introduces the context of the ani

Unreal 4 game development _2_ Trigger

Unreal 4 Just open source soon, online also did not what smarty pants formal tutorial, their own trip to stone, slowly groping, I do not know where to start learning, sometimes do not know what they are learning--! about how to download UE4 source code, how to compile the source code, how to run ... I will not say .... (I will not, I will hang up the night, the next day to work, automatically opened ...)here, I have a very good advice, I learned the b

Unreal 4 game development _3_ creating and inheriting materials

Thank that great God video tutorial, although can't find the address, online want to find some ue4 video tutorial really is not easy, found, also mostly that AV quality blurred, to high-definition also want to spend money to sell, did not say anything also to spend money, really powerless spit groove.this blog based on the prawn video tutorial organized after the text tutorial, note, for later query and install BTo create a material:1. The new folder

JAVA character encoding Series 3: coding problems in Java applications

option is invalid, the link" \ x4e \ x2d \ x65 \ x87.html? A = \ x4e \ x2d \ x65 \ x87 ". Note that the character "Chinese" in front of the latter has only four bytes, but the former has 18 bytes. This is mainly due to URL encoding. When web server (tomcat) receives this link, URL Decoding is performed, removing "%" and encoding by ISO8859-1 (as described above, you can use URLEncoding to set it to another encoding. The result of the above example is "\ ue4

Development Resource Summary

/Inside/publications.aspx Tri-ACE (Star Ocean's development studio) Http://research.tri-ace.com/ Http://gilab.udg.edu/ Http://www.bitsquid.se/technology.html#papers Hardcore active guys Johnhable Http://filmicgames.com/ Chris Wyman Http://www.divms.uiowa.edu /~ Cwyman/pubs.html Rory Http://www.rorydriscoll.com/ Jorge Jimenez a.k. A. iryoku Http://www.iryoku.com/ Samuli Laine Http://www.tml.tkk.fi /~ Samuli/ Cyril crassin, a researcher at NVIDIA, ue4

View hardware information in linux and hardware in linux

Hardware Detection Log: dmesg more/var/log/dmesguname-auptime methods for viewing Linux version information: 1: uname-a2: cat/proc/version3: cat/etc/iss Ue4: lsb_release-a5: cat/etc/redhat-release6: rpm-q redhat-release details lsb_release-a log on to the server and execute lsb_release-a to list all version information, for example: the Code is as follows: [hacder @ NBCTC-14-15 ~] $ Lsb_release-aLSB Version: core-3: 1-amd64: core-3: 1-ia32: core-3: 1

Unreal engine 4 C ++ is used to draw functions for debugging.

Unreal engine 4 C ++ is used to draw functions for debugging. UE4 provides many predefined debugging and rendering functions, which are convenient during debugging. You can draw points, lines, circles, balls, arrows, cubes, capsules, and even splines, strings, and grids in a scenario. What's better is that you can control the line thickness, Which is intuitive during debugging. To use these functions, you only need to include the DrawDebugHelpers. h h

Unrealengine4 initialization process

Since ancient times, all game engines have been divided into three major stages: init, loop, and exit. Ue4 is no exception. First, find the file with the entry function: runtime/launch/private/xxxx/launchxxxx. cpp. On Windows, replace XXXX with windows. This file implements a guardedmainwrapper function. As the name suggests, this function is packaged for guardedmain, and guardedmain is packaged with try \ catch. Guardedmain is located at: runtime/lau

Using kinect2.0 in Unreal 4

UE4 support for Kinect is not directly integrated into the compiler, it needs to go to the next pluginOn this site, write the link here.Select the appropriate engine version to do so. (There is no support for 4.10, 4.8 of the link is actually 4.9 version, you can first 4.9 version and then the download link in the version to change it)After the decompression is done, put it in the engine's plugins folder.Just this directory. Because the blueprint can

GPU programming of OpenGL core technology

The author introduces: Jiang Xiewei, IT company technology partner, it senior lecturer, CSDN Community expert, guest editor, best-selling author, national patent inventor; published books: Teach You architecture 3D game engine, electronic industry press andUnity3d Actual combat core technical details of the electronic industry publishing house. CSDN Video URL: http://edu.csdn.net/lecturer/144 3D game engine is the core of rendering, game quality improvement needs to be shader programming impleme

Linux Experiment One

the X Window System and Windows is that X window does not limit the overall style as much as the commercial operating system of Windows. Users can make their own style designs at X window."The Bazaar and the cathedral"Computers and the Internet are developing quickly. In the phenomenon-level movie "The Hacker Empire I", the protagonists were transferred by fixed-line planes. But now, WiFi has covered almost the entire human civilization world.Many of the things described in this book are like T

Top Dynamic View Process

USER User name of the process owner NI Process priority. NCE value. A negative value represents a high priority, and a positive value represents a low priority. UE4 Actual use of memory size S Process statusD non-disruptive sleep stateR RunS SleepT Track/StopZ Zombie Process %cpu CPU time consumption percentage last updated to current %M

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