Since many people are using JavaScript, HTML5 and WebGL technology to create browser-based 3D games, all JavaScript 3D game engines are a people's theme. The best part of browser-based gaming is platform independence, which can run on iOS, Android, Windows, or any other platform.There are a lot of javascript that can be used to create 3D games based on browsers,
Server (local). Photon Cloud (Cloud)
3. Photon Client: Photon Client
Photon engine has excellent cross-platform capability and supports multi-platform network communication
The Photon engine provides a corresponding client SDK for each platform,
Game Engine:
Unity (
After half a year of efforts, the debut of "Unity 3D Combat Core technical Details" finally came out, the purchase URL:Http://www.broadview.com.cn/article/70From December 5 to 12th, on the basis of discount discount, the book content is all dry goods, purchase method: You can view the page "How to Buy."This article is from the "Kaiyukan mobile" blog, so be sure to keep this source http://jxwgame.blog.51cto.
1, study notes, every night to see the Unity 3d Tutorial Learn something, first on a picture this is the system of script execution sequence diagramAwake () is called immediately after Monobehavior is created, and the awake function executes only once during the entire life cycle of the script instance, and if the initial state of the game object (that is, gameobject) is off, the awake function does not exe
A few days ago in the development of the project encountered a such demand, RPG games, special effects and animation playback is not synchronized. If the protagonist attacks the NPC, first instantiate the effect, then play the animation. After all, the animation has a length of time. When the animation plays the attack brandished the moment, the effect may have already played out. So just think of the animation to a certain frame of time to instantiate the effect, so that the animation and effec
We control the end to send a lot of commands to the terminal equipment, which have speed, direction, open door, switch lights .... Method of thousands of species, I only take a scoop. I'm too young to know what other people are writing about. I like to put the regular things together to write! For my obsessive-compulsive disorder! usingUnityengine;usingSystem.Collections;usingSystem; Public classJson:monobehaviour { PublicJsontype msg =NewJsontype (); PublicSpeed speed =NewSpeed (); [Serializa
Game terrain
In the gaming world, there must be a variety of game elements integrated. They are diverse and have little effect. Generally, game elements can be divided into two types: Frequently used and not commonly used. Common elements are important elements in the game. You generally need to use scripts to implement some special functions. For example, the main character object controlled by a player and the enemy to be attacked. Therefore, common elements directly affect the operation of th
3D Engine
Note: For 3D engines, rendering efficiency and supported rendering functions are very important.ArticleIt is impossible to give a detailed introduction at all. In particular, it may be misleading. To learn more about application cases and technical demonstration images, please click the link to the website of each
I want to communicate between classes now.
I will not talk about the concept. I will first write a small demo in unity3d.
Create a cube, a cube script, and bind it to the cube. Script content:
Using unityengine; using system. collections; Public Delegate void delegate (); public class Cube: monobehaviour {// Public Delegate void delegate (); // define the delegate. Pay attention to the return type and parameter Public Delegate delegatefun; // define the delegate variable (the delegate is a data
After the upgrade to Ubutu 12.10, the Unity 3D desktop does not display the solution Description: After the upgrade from Ubuntu12.04 to 12.10, the following symptoms occur: there is no title bar in the window and no border. After you log on again, the desktop is blank. www.2cto.com. Solution: in fact, the amd independent video card driver is not correctly installed. You need to install the video card driver
Game Light Source In 3D games, light sources are a distinctive game component. Used to improve the texture of the game. If no light source is added, the game scenario may become very dark. Three different types of light sources are provided in unity: Point Light Source, spotlight, and parallel light. Point Light Source As the name suggests, a lighting source emits light from a point to the surroundin
assigned to the main realization point m_transform.eulerangles = new Vector3 (Eulerx, eulery, 0); }}This is a four-dollar rotation function.public class Quaternionlookat:monobehaviour { //define Transform Transform M_transform that are directed to the subject ; Defines the Transform public Transform target;//of the object to be directed to , Initializationvoid Start () { // Initialize to the principal transform m_transform = this.transform;} Update is called once p
Passing data in unity is a very broad use of JSON.There was a small problem with learning to use JSON, but the problem was not easy to find, so I listed the issue to help other beginners.Problem Description:Jsontypecoercionexception:only objects with the default constructors can be deserialized. (people)JsonFx.Json.TypeCoercionUtility.InstantiateObject (System.Type objectType, System.Collections.Generic.Dictionary ' 2 Membermap)JsonFx.Json.JsonReader.
started (Read only).
Smoothdeltatime
A smoothed out Time.deltatime (Read only).
Time
The time at the beginning of this frame (Read only). This was the time in seconds since the start of the game.
Timescale
The scale at which the time is passing. This can is used for slow motion effects. Time scaling, the default value is 1, if set
Timesincelevelload
The time this frame has started (Read only). This was the time in seco
1. Locate the Fonts folder under the Windows folder of your computer and drag the selected font into the Unity project.2. Select Ngui>open>fonts MAKER3. Select the font (type to select static or dynamic as needed.) The use of less words generally use static fonts, rather than dynamic fonts--static fonts are generally very limited, only a very small number of words, dynamic fonts contain almost all words.4. Click Create the font will save a preset5. Th
1. If you just change the transparency of the model: click on the model, you can see the properties of many models in Inspector. Find the place where you want to change the transparency, change the way shader renders by selecting the diffuse of transparent (transparency), and then adjusting the A (transparency) value in Maincolor, [where 255 is opaque and 0 is transparent]2. If the other model software has been made transparent (or also have light processing!) This may not be important to the pr
following and brush acquaintance of things, in the scene view of the painting,Then load the terrain Assets tree Creator glass Material2. Select the Paintbrush tool, add the material, and draw on the map.3, Draw the tree, choose the u3d tree material painting4, add grass, select the u3d to provide the grass materialPost-Add effectAdd Sky BoxIn the Hierarcy layer view, add the U3d, Skyboxs, when you are finished adding the material,In the menu edit, select Render setting, and then watch Inspector
Scene [scenario]: a stage for carrying 3D display. For example, when you watch a drama, actors and props are all on the stage. If they don't go to stage performances, even if the director and the scriptwriter do well, the story will be wonderful and the audience will not be able to see it.
Camera [Camera]: used to indicate the angle and orientation of the observer's observation. Is a window for you to see the 3D
============ Problem Description ============Recently received a project need to use 3D engine, ask under the Android platform which 3D game engine is better ah, preferably open source, more information.============ Solution 1============Many beginners Android game development href= "http://edu.gamfe.com/gamedev.html"
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