What this article containsThis article starts with Unity's profile component to explore some of the differences in memory usage of unity in the development and formal environments,and gives the best way to control the memory (I think you already know ...) Prefab), and why.Articles that need to be read in advanceBefore or after reading this article, I suggest reading the following articleThe rain is loose.The Assetbundle of the Unity3d Institute http:/
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of textures texturesThis article shares a 6th completed video, the beginner Graphics–lessons series of textures textures. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to praise and leave your email~There's a video with the truthHig
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of materials to understand materialsAfter sharing the Chinese subtitles in the light introduction lights, this chapter share a 3rd completed video, that is, "beginner graphics–lessons series of materials to understand materials." Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of hig
Unity is an open-source IOC framework launched by Microsoft Pp, the latest official version is 2.0. The previous version of Unity was built on a component called Objectbuild, familiar with Enterlib's readers, believing that Objectbuild would not feel unfamiliar. For versions prior to Enterlib 5.0, Objectbuild can be said to be the cornerstone of any application block. Objectbuild provides an extensible, cus
July 31, the 2018 Yun Chuang Conference Game Forum was successfully held in Hangzhou International Expo Center 103B. This game forum focuses on new technologies and practices that may be driving major developments in the gaming industry, such as AR, blockchain, security, big data, and more.Masaaki, a technology manager at Unity Greater China, says the cross-platform performance of real-time rendering technology makes the gaming experience even betterM
Today in the use of Unity5.5.0, opened yesterday's Unity project has the following error:
1.error Cs1704:an assembly with the same name ' Unityengine.ui ' has the already been. Consider removing one of the references or sign assembly 2./applications/unity 5.5 navmesh/unity S/unityextensions/unity/guisystem/unityengine
Unity 2D Termination Manual (1)-2D project + elf _unity3d Development _ Blue GullThis article series mainly introduces Unity 2D Development technology. This includes The difference between the 2d/3d project, how to set up the 2d/3d mode, the components used in 2D development, and so on. Unity is not only capable of creating cool 3D games, but also creating the
Iii. Introduction to the Unity EditorUnity is a commercial-grade 3d game engine. The degree of professionalism of an engine is not in fact the second-generation effect of how cow B is now, to be honest, even if you use it, you won't use it because no phone is a second-generation. The professional level of the game engine is now two aspects, one is the integrity of the editor, the second is the integrity of the infrastructure and the degree of optimiza
Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/Welcome reprint, Please also keep this paragraph statement. If you like this article, please click to recommend. Thank you!What are the advantages of Unity3dUnity3d is a cross-platform game engine, if you start to read this blog, you must really weigh the study or use what kind of game engine to develop your game, in my opinion, you can no longer hesitate to download Unity3d to start learning it!The advantages of Unity3d are as follows:
reversal. For example, an instance of type B needs to be used in type A, and a B instance is created not by a, but by an external container. It is significant to realize the activation of target controller by IOC.Second, get UnityThe current popular IOC framework, such as AUTOFAC, Castle Windsor, Unity, Spring.net, StructureMap, and Ninject. Unity's address on CodePlex is http://unity.codeplex.com/, and we can download the appropriate installation pa
One reasonFor some reason, you need to rewrite the style of Android's soft keyboard in unity games, but unity has encapsulated the soft keyboard for Android and iOS iOS, Touchscreenkeyboard.open can open a soft keyboard in unity, However, the operating function of the soft keyboard is less pathetic, so there is this article.Two purposesThe main purpose of this ar
I believe that unity programmers will encounter the issue of joining the SDK, I believe if you do not Android programming, I believe your CPU on the spot calculation too fast and explode! I'm writing a note here to help you. If there is a wrong place, I hope you can reply and provide answers! Let's work together against the SDK hehePre-Knowledge:1. Unity Access SDK comes in two ways: The first: Eclipse writ
OverviewAdding native x86 support in the current unity* arm*-based android* SDK game is straightforward. This article describes how to build a FAT APK, including x86 and ARM libraries, in the latest Unity 4 or Unity 5 projects.Intel and Unity teamed up to add x86 Android features to the upcoming public release of
Unity Native Rendering Scenario3dimensionsThis article is original content, reprint please indicate source.The motive for doing this is to use Unity's material system to draw in native code, and to provide drawing data from the native code, eliminating the transfer of the dynamic model data "unmanaged memory → managed memory → unmanaged memory". For situations where there is a large number of dynamic model data generation, note that if you do not use
In development, especially in Unity's cross-platform, we often roam across platforms such as Android, Apple, PC .... On this different platform, it is possible that we need to do different things. However, we can use Unity's own platform macro definition to make the platform inference. Unity helps us define, for example, the following platform preprocessing:
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April 2014 "Wang Nan's answer (37 votes)":Why get started is simple, look at the official website of the documentation and video tutorials to know, after watching a few videos and examples can let beginners make things to play, other similar business engines do not. The structure of the object + component, the WYSIWYG editing method, reduces the beginner's threshold to a minimum.Besides, the embodiment of difficult mastery. In fact any business engine that can be used to make a big, cool cock g
https://mp.weixin.qq.com/s?__biz=MzU5MjQ1NTEwOA==mid=2247490249idx=1sn= d86083e33d9884bc1df20827a966b195chksm= Fe1e2e62c969a77417502a559c38afc2094d09aa9ed881eea225222df8e4d4b52dd9f3b56950scene=21#wechat_redirectLast week, we released the Book of the Dead based on Unity 2018.1, showcasing the ability of unity 2018 to bring high-end visuals to a new level of graphics rendering. Yes, in the release cycle of Un
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In industrial visualization projects, we also often encounter a need to display a device's temperature information, or to display a room temperature information, here we need to use a component called temperature/thermal map. Need to implement a temperature map again we need to use our grids and shader, let's explain the implementation of the principle and the final effect. Achieve Results
Before probably distinguishing me from three versions, the version before the essential difference
Preface:Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.This article provides an overview of the unity resources and plug-ins provided by Leap Motion firs
Share a document, about the animation system, the version should be very old, but it is useful for reference;Unity 4.0 was officially released on November 15, 2012, and Unity's ascension for every release was a surprise to game developers, and this time, one of the biggest changes in the version was the introduction of the new animation system--mecanim, through Mecanim new animation system, the developer in U Character animations can be very easily im
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