interface, so Bo Master 3 days to see the use of GNOME, tried a variety of re-install GNOME and GDM instructions, multiple restarts without fruit. Until the original graphical interface was found to be called Unity (Halo, Bo Master Toss System 0 experience AH) So uninstall the installation is not successful GNOME, re-turn unity on the line. Most of the posts are spit groove
Reproduced from: http://www.cnblogs.com/bicker/p/3669176.html
In our game development process, in part of the mobile phone running games, there are problems with the loss of fonts, the problem of the phone seems to be used are Qualcomm chips.
The unity of use is version 4.2.0, Ngui is the 3.4.9 version.
In unity of the Forum and unity answer to find the cause of
. For each part of the specific consumption and optimization, there are many great gods on the Web published articles, such as in-depth chat Unity3d project optimization: From draw calls to GC. However, there is always a point that everyone can not open, that is, the number of Drawcall,drawcall directly affect the game frame rate, solve the drawcall problem, it should be considered to solve the problem of 80%, so the next focus on the characteristics of Ugui to talk about the UI system Drawcall.
Unity 2D Termination Manual (1)-2D project + elf _unity3d Development _ Blue GullThis article series mainly introduces Unity 2D Development technology. This includes The difference between the 2d/3d project, how to set up the 2d/3d mode, the components used in 2D development, and so on. Unity is not only capable of creating cool 3D games, but also creating the
Iii. Introduction to the Unity EditorUnity is a commercial-grade 3d game engine. The degree of professionalism of an engine is not in fact the second-generation effect of how cow B is now, to be honest, even if you use it, you won't use it because no phone is a second-generation. The professional level of the game engine is now two aspects, one is the integrity of the editor, the second is the integrity of the infrastructure and the degree of optimiza
Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/Welcome reprint, Please also keep this paragraph statement. If you like this article, please click to recommend. Thank you!What are the advantages of Unity3dUnity3d is a cross-platform game engine, if you start to read this blog, you must really weigh the study or use what kind of game engine to develop your game, in my opinion, you can no longer hesitate to download Unity3d to start learning it!The advantages of Unity3d are as follows:
reversal. For example, an instance of type B needs to be used in type A, and a B instance is created not by a, but by an external container. It is significant to realize the activation of target controller by IOC.Second, get UnityThe current popular IOC framework, such as AUTOFAC, Castle Windsor, Unity, Spring.net, StructureMap, and Ninject. Unity's address on CodePlex is http://unity.codeplex.com/, and we can download the appropriate installation pa
This article welcomes the reprint, but please keep this line source information: http://www.onevcat.com/2012/11/memory-in-unity3d/Unity3d in memory occupied has been criticized, especially for mobile device game development, prone to memory consumption of one hundred or two hundred trillion megabytes, resulting in the exhaustion of memory resources, resulting in the system strong retreat resulting in a very poor experience. Such a situation is not uncommon, but most of them can be avoided. While
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series Grid renderer and filter mesh renderers and filtersThis article shares a 4th completed video, the Beginner Graphics–lessons series Grid renderer and filter mesh renderers and filters. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of cameras introduced camerasRecently got some of the official Unity video tutorials, all in plain English, without any subtitles or speeches or anything. Although basically understand, but it is difficult to hear some of the detailed knowledge points. So the idea of doing Chinese subtitles was created. This artic
Reprint Address: http://www.gameres.com/339671.html
Unity Official Blog translation (after reading this blog is very excited, the first time to think of the translation is introduced to everyone, the article is to il2cpp internal developers of the angle to tell.About a year ago, we wrote a blog about what the script in unity would look like in the future, and in that blog we talked about the new Il2cpp bac
Recently, I just started learning unity 3D. Here I will record my learning experience and study notes, and write while learning. It may be scattered. Now, let's talk a little bit about it. Today we will start from the introduction to unity 3D, which will briefly introduce unity 3D and some learning materials. Unless otherwise specified,
This article translated from: C # Memory Management for Unity Developers (Part 1 of 3)Many games often crash, and in most cases are caused by memory leaks. This series of articles explains in detail the causes of memory leaks, how to find leaks, and how to circumvent them.I'm going to confess before I start this post. Although I have been a C + + developer for a long time, I have been a secret fan of Microsoft's C # language and. NET Framework. About
Unity3d cross-industry propaganda film! Unity is not just a game! "Dog Planing Learning Net"Video playback Address http://www.gopedu.com/article/1097Unity3d Industry Prospects, game development, virtual simulation, medical, military, architecture, film, animation and many other industries are widely used in 3D technology. The spring of Unity3d is officially coming! Founded in 2004, Unity is headquartered in
All the time, the camera's aspect and game window aspect are smattering, one day from a book to see the camera API, but always feel that the aspect to explain the problem. So seriously thinking about this problem, but also found that after the installation of Cmera.aspect, scene window of the apparent vertebral body unexpectedly different steps, also do not know the reason. Distressed for a long time. After some research and discussions with colleagues to gain, write this article. On the one h
new dependencies every time. if(_msgservice = =NULL) {_msgservice=_msgservicefactory (); } _msgservice.sendmessage (to, MSG); }}On the other hand, the original "registration, resolution, call" three-step program code without any change. For readability, the program code for registering the component is then affixed:// (1) Register varnew unitycontainer (); container. RegistertypeNote that the Notificationmanager constructor requires the injected funcFurther explaining that when the
Original: Http://wiki.unity3d.com/index.php/Special_Folder_Names_in_your_Assets_Folder1. Hide FoldersFolders with a. Start will be ignored by unity. Resources in this folder will not be imported and the script will not be compiled. Also does not appear in Project view.2.Standard AssetsThe script in this folder is first compiled.The scripts in this folder will be exported to Assembly-csharp-firstpass, Assembly-unityscript-firstpass or Assembly-boo-firs
One months in the internship. The company's new project is ready to be developed using the ET framework we must understand a concept before going through ET's process: ECS Component-type programmingThis concept differs from our common approach to unity development (although unity itself is developed using components), the common idea in unity development is Entit
Unity has some quirks about their inspector, so as a preface they is listed here:
if you add A[serializable" attribute to a class, Unity ' s Inspector'll attempt to show all Public fields inside that class.
any class Extendingmonobehaviour automatically has the[serializable" attribute
unity ' s inspector would attempt to display any private field wit
Problem description
The Unity project often chooses to use Lua as a more logical script in practice. This is because Unity itself is less friendly to heat, more flexible with Lua heat, and simpler to share code and data with the server. At present, many different Unity + Lua integration programs, the practice of using a lot of Pang classmate's Slua program.
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