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Unity game: North America market research independent developers return to the publisher model, unity North America

Unity game: North America market research independent developers return to the publisher model, unity North America The data from an industry survey at this game developer conference gave me some new thoughts on the trend of Self-release of games. This survey sampled 2014 participants from the 2000 North American game developers conference. The results show that the proportion of self-released games by deve

Unity client Framework notes (State mode and Policy mode in game applications), unity Client

Unity client Framework notes (State mode and Policy mode in game applications), unity Client It took a few days to sort out the client framework of the new game. Although there was a relatively clear direction, it was still a bit confusing at the beginning, but after the final sorting, I personally feel that the code is much refreshed. This article is not about the teaching of design patterns, but about som

What file paths are included after the Unity project is created ?, Unity Project

What file paths are included after the Unity project is created ?, Unity Project After creating a projectYou will find that four different directories-Assets, Library, ProjectSettings, and Temp and several script-Related Files Assets Directory:It mainly involves all C # files and any other game objects, such as 3D models, 2D textures, and sounds somewhere in this directory. If the file is not in this direct

How does unity remove useless things from unity projects??

Select the scene you want to use, right-click Select Dependencies, which will select all the files used in this scenario and export the files as. Unitypackage.In the same way, export the package separately for all the files used in several scenarios. Delete all other files except the scene file in the project and import the previously exported package.In this way, the files in the project are the files used in the scene.Before these operations, the data should be backed up to prevent mis-operati

Unity Practical Skills Unity draws a line with arrows

Provides functions for ease of use private void DrawArrow(Vector2 from, Vector2 to, Color color) { Handles.BeginGUI(); Handles.color = color; Handles.DrawAAPolyLine(3, from, to); Vector2 v0 = from - to; v0 *= 10 / v0.magnitude; Vector2 v1 = new Vector2(v0.x * 0.866f - v0.y * 0.5f, v0.x * 0.5f + v0.y * 0.866f); Vector2 v2 = new Vector2(v0.x * 0.866f + v0.y * 0.5f, v0.x * -0.5f + v0.y * 0.866f); ; Handles.DrawAAPolyLine(3, to + v1, to,

Unity 4.6 Upgraded to Unity 5, encountered 3 Gettrianglestrip related warning solutions

Reprint: http://weibo.com/p/1001603906313603156948 Yellow highlight is the error warning, the severity of error is high, 1 respectively Assets/standard assets/scripts/ MeshCombineUtility.cs (27,74): Error cs1061:type ' Unityengine.mesh ' does not contain a definition for ' gettrianglestrip ' a nd no extension method ' Gettrianglestrip ' of type ' Unityengine.mesh ' could is found (are you missing a using directive or An assembly reference?) 2) Assets/standard Assets/scripts/meshcombineutility.

Unity four element rotation (beginner level) (Unity Moe New Memo)

public void Bossrotaition () { quaterion loktion=quaterion.lookrotation ( player.instrance.transform.position-transform.position); Transform.localrotion=quaterion.lerp (transform.rotation,looktion,0.2f); } (Simple four-element rotation)* I wrote a boss rotation attack player method, with four elements, Quaterion.lookrotation () method to fill in a direction (player coordinates-boss coordinates to get boss to the player direction);And then assign a value to the loclrotion, to look like a spin

"My book" Unity Shader's book-Catalogue (2016.1.29 Update)

Write in frontThanks to all the friends who came in to see. Yes, I'm currently going to write a book about unity shader.The purpose of the book is to have the following several: Summarize my experience with unity Shader and give others a reference. I am very aware of the difficulties of learning shader, and I have seen many questions raised by people in the group. I think learning shader is still a

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of textures textures

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of textures texturesThis article shares a 6th completed video, the beginner Graphics–lessons series of textures textures. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to praise and leave your email~There's a video with the truthHig

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of materials to understand materials

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of materials to understand materialsAfter sharing the Chinese subtitles in the light introduction lights, this chapter share a 3rd completed video, that is, "beginner graphics–lessons series of materials to understand materials." Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of hig

"VR" Leap Motion website Document Unity Resources and plugins

Preface:Leap Motion's official website document has been a lot of enthusiastic netizens involved in the translation, but did not cover all the official website documents.To cater to the Unity VR craze and the learning needs of our people, this blog will launch the official document translation series for unity.This article provides an overview of the unity resources and plug-ins provided by Leap Motion firs

New animation system in Unity 4.0--mecanim

Share a document, about the animation system, the version should be very old, but it is useful for reference;Unity 4.0 was officially released on November 15, 2012, and Unity's ascension for every release was a surprise to game developers, and this time, one of the biggest changes in the version was the introduction of the new animation system--mecanim, through Mecanim new animation system, the developer in U Character animations can be very easily im

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lights

[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series of Light introduction lightsAfter sharing a Chinese subtitle video camera Introduction cameras, this chapter share a 2nd completed videos, namely "Beginner Graphics–lessons series of Light introduction Lights". Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video

The analysis of the interface switching of Unity IOS mixed development _ios

Ideas The previous article only talked about unity and the integration of the iOS project, and did not talk about the handover of iOS and Unity interface, here to talk about ideas, unity export of the IOS project inside the structure is roughly the same, there is a window,window on a unityview, But there is no controller, there is no root controller, although in

The world's top content creation engine, unity for creation

May 11 Evening, Unite Beijing 2018 Keynote keynote speech at the National Convention Center successfully ended. This year's keynote keynote address brings together 12 heavyweight guests, presenting a technology feast for the participants in Unity 2018.The world's top content creation engine, unity for creationKeynote opening guest Unity CMO Clive Downie says that

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid

[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions such as gesture rotation and scaling. Today, we will continue to study the extended content of Un

Unity script Packaging and Jenkins packaging __unity

First, let's assume that all the environments and parameters are configured. General Packaging: Open Unity-> File-> Building Setting-> Click the Build button. Script Packaging: Do not need to open unity, through the script to complete the manual click the Build button operation. Jenkins Packaging: You do not need to operate on a computer with a project deployed, or you can perform a packaged script by acces

The analysis of WCF Technology VII: How to realize the integration between WCF and enterlib PIAB and unity

Before that, I wrote an in-depth introduction to Ms Enterlib PIAB (see "Ms Enterprise Library Policy Injection Application Block in-depth resolution [summary]"), Also wrote WCF integration with PIAB (see: WCF Follow-up Tour (8): implementation of integration with MS Enterprise Library Policy injection block via WCF Extension), Integration of WCF with unity (see WCF Follow-up (7): Integration through WCF extension implementation and Enterprise Library

Command Line Build Unity Project

You can usually start a program by double-clicking the Unity icon on the desktop, but you can also run the program from the command line (for example, MacOS Terminal or Windows Command Window). If you start Unity this way, it will be able to accept startup commands and information, which will be very helpful for test suites, automated builds, and other authoring tasks. In MacOS, you can start

One of Unity animation knowledge

Unity now has a wide range of uses, but there has been no art to the tutorial.The contents of the program are discussed in various forums, but the art seems to be very weak.Obviously the art also needs to master the engine aspect content well!The wild lilies of the valley and the spring. We also have a tutorial for art!Did you choose the sub-area where the chicken is less than the dish? Unity3d 3D Art ModuleArt little friends must be too lazy to read

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