When playing full-screen games such as Angry Birds on android, TP becomes invalid. androidtp1. The tpd_down () and tpd_up () Functions of the tp driver do not need to report the ID number, and the upper layer will automatically match;2. In the tpd_up () function, you only need to report BTN_TOUCH and mt_sync information. Other information is not reported, as shown below:Static void tpd_up (int x, int y, int
If you want to know what love is, where we come from, the meaning of life, the origin of the universe, then please do not read this article.This is only a boring article, unless you are a tortured ape, otherwise please skip.Make Java code a Unity pluginDownload the Android SDK, configure the path in unity, and make sure unity
Original: 2018 Unity combined with Android SDK download installation and configuration tutorial
First statement: Unity version 2017.1f3???? recently try to use NetEase in unity to do AR Development, publish project files need to publish to the Android platform, encounter
AndroidSDK cannot be found during Unity compilation | Unable to list target platforms (reprinted), unityengine. ui cannot be foundOriginal article: http://www.jianshu.com/p/fe4c334ee9fesymptom
When compiling Android applications with Unity, you may encounter the problem of Unable to list target platforms.
Error Message
Detailed error description:
Error:Invalid co
Unity Android real machine debugging, unityandroid
Official Document https://docs.unity3d.com/Manual/AttachingMonoDevelopDebuggerToAnAndroidDevice.html
However, according to the official documentation, many people will see no device problems in the monodevelop Attach to Process dialog box.
After some tests, I found a solution.Process 1: Enable adb and then enable unit
About how Unity Programs Display embedded web pages on IOS and Android, unityandroid
Recently, embedded web pages are displayed on ios or android mobile phones because of the need to run the program in Unity. So I collected relevant information from the Internet. As follows:
UnityWebCore first saw this in the search. A
command line mode,$ mkdir MonobuildThen put the downloaded mono source code zip file into this directory (can only be dragged from Windows to this directory on it), this time input$ lsYou can see the Monobuild directory.4. Unzip mono to enter the Monobuild directory$ CD MonobuildPerform the decompression command$ unzip mono-unity-4.6. zip5. Download the NDK installation package, this time you want to see the/mono-
") #elif (Cc_target_platform = = cc_platform_android) #include". /.. /.. /libiconv/include/iconv.h "#endifWhen using Iconv on the Android platform also to turn the const char** strong to char** (Android real egg pain), where the pin is a const char** type,#if (Cc_target_platform = = Cc_platform_win32) if ( -1 = = Iconv (iconvh,pin,strlength,outbuf,outlength)) { #elif (Cc_target_platform = = cc_platform_and
How does Unity call the Native API and androidios in Android and iOS?
This article describes how to call Native APIs in Android and iOS in unity.
First, unity supports Calling C ++ dll in C #, so that C ++ interfaces can be provided in A
Unity needs to call Android's features mainly in two ways, one is to use Android plug-ins, and the other is exported to Googleandroid engineering, for processing. Use a third-party plug-in or Access Channel SDK.1: Use Android plugin for processing.The specific process, the search engine has a lot of results, no longer repeat.The main point to note: When exporting
This article belongs to one of the series of articles on "unity and iOS, Android platform Integration .This article focuses on the directory structure of the Xcode project that unity exports.The version of the software I use:Unity 5.3.5F1Xcode 7.3Preamble StepThe first step is to create a new project Build_to_ios_androidThe second step is to create a new file CSh
You see this article from HTTP://WWW.CNBLOGS.COM/AYANMWProject to use Android mobile payment SDK in-app billing [http://dev.10086.cn/wiki/?p2_01_05]Because of the need for unity and Android interaction, the previous study, unity and Android interaction is possible. But why i
Most of the internet is putting Android projects into unity to pack into. apk. But I feel so bad, because I use the idea of iOS, unity and iOS interaction is using unity to export Xcode project for two times development, in fact, unity can also export eclipse for two develop
"Poke holes" Android games, players only poke holes in the game, in order to score, the rest of any inaccurate stamp action will lead to the game failure, the correct estimate distance will be a good game protection, it can be said that this is my self-reported game bug, or game mechanism, First come to a 0.1 version, tick everyone's stamp addiction!!: Http://apps.wandoujia.com/apps/com.lxc.cuodongdong"Poke
(Unfinished)
1. The most memory occupied by 2D games is undoubtedly image resources.
2. different platforms of cocos2d-x read different texture mechanisms. Cgimage is used in iOS, While PNG is directly called in Android and windows. I tested that using the PNG Library to directly read PNG would save about 1 MB of memory than cgimage (4 MB of memory for images), but the speed would be twice slower than t
Original address: http://blog.csdn.net/u012085988/article/details/173931111, JDK I installed the version of the Win32 (although the system is 64-bit. But heard that the 64-bit export will be an error). This is very important, I was in the wrong JDK, the egg ached for a long time. 2, Android SDK. To prevent compatibility issues, I directly download the ADT 20131030 (Android Developer Tools).3,
Connect Android devices to Unity Profiler Performance Analyzer
Unity provides two methods for developers to connect Android devices to Profiler for performance analysis:
1. The Android device and computer are in the same Wlan through wifi.
2. USB ADB
Generally, our computer
(NewOntouchlistener () {@Override Public Boolean OnTouch(View V, motionevent event) {Switch(Event.getaction ()) { CaseMotionevent.action_move://Get the coordinates of your current finger intx = (int) Event.getx ();inty = (int) event.gety ();//Take an area of the current coordinate (here is the point of the money coordinates as the origin, radius of 5 to make a circular area) intR =8; for(inti =-r; I for(intj =-R; J if(Math.sqrt (i*i+ j*j) //Det
Reprint Please indicate this article from Big Corn's blog (http://blog.csdn.net/a396901990 ), thank you for your support! Brief introduction:Some projects need to include unity features in Android, such as embedded Unity3d view in Android Apps (3D models)Some projects need to include Android features in
Recently in contact with unity, for unity and Android interaction, online find a lot of, mostly is a way, the following say I use after the experience.First of all:Unity calls Android,Unity Code:New Androidjavaclass ("com.unity3d.player.UnityPlayer"); = JC. Getstatic
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