unity android

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"Turn" Unity android/ios multi-Touch instance

The coordinates obtained in unity are the lower left corner (0,0)But the painting is in the upper left corner (0,0)So it is not possible to draw directly on the coordinates obtained ...? 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 using UnityEngine; using System.Collections;public class MultiTouch : MonoBehaviour { public Texture2D imageBG; public Texture2D imageItem; void

[Unity] Resolution on Unity5.5 and Ugui in Android with a bug that doesn't appear in the image

Using instantiate to create Ugui components, it is possible to see things that are not visible, not just see, even the event itself is unable to receive, if the debugging will find the object is in the scene. This is not a problem if canvas is set to overlay, but this is not a solution because there is always a time to set up a camera. In fact, the simplest way is to instantiate after setting Gameobject.setactive (false) and then set the true can be normal display, obviously this is the

Unity Build Android APK

Premise: This article by default you installed the unity5.6 version, not this version of the Gradle (new) option, also by default you installed Android studio and configured the environment variables.Gradle (new): Packaging Android Studio project.ADT (Legacy): Package Eclipse Project.1, according to the project set by the mark:2, the last click of the Export button, configure the project to save the path, t

Switching between Android + unity game development basic scenarios

I haven't written a blog for nearly a week, mainly because I went to learn C #, and I found that I didn't learn the most basic things well, so I just supplemented it a little ~~~ Next let's take a basic look at the scenario switching, which is similar to the activity switching in Android. Let's take a look. The following are required for switchover: 1. Two or more scenarios; 2. Application. loadlevel (x) // X can be the scenario name or scenario n

[Unity3D self-learning Record] Unity object scaling-Android and PC platforms

In this article, the NGUI Texture object is scaled: Add the following script to a Texture-controllable object with Collider: Texture is the child object of this object, that is, the Image object in the ScaleDragTexture component. Using UnityEngine; public class ScaleDragTexture: MonoBehaviour {public Transform uitexture; // zoom in or out an image when the touch screen points exceed one, the minimum scaling ratio is private float newdis when the image is loaded; // The distance between two fin

Unity Android +sqlite Path

Path = "Uri=file:" + application.streamingassetspath+ "/db/mydb.db";Path = "Data source=" + application.streamingassetspath+ "/db/mydb.db";Path = "Data source=" + application.persistentdatapath+ "/db/mydb.db";Dbcon = new Mono.Data.Sqlite.SqliteConnection (Path);Keyword: uniy3d android read-write database SQLite file io android streamassetsFirst Look: File structure1. Need for third-party support in Plugins-

Unity automatic packaging tool and Unity packaging Tool

Unity automatic packaging tool and Unity packaging Tool At first, I came up with the idea of writing packaging tools because I saw a picture shared by Wang Weifeng of the Three Kingdoms. They had a dedicated "tool programmer" to develop various tools. (Ps: Speaking of Wang Weifeng and his founding team members, I used to be in the same company as me. The company name will not be disclosed, but I only knew e

[Unity skills] Optimization Technology in Unity and unity skills Optimization Technology

[Unity skills] Optimization Technology in Unity and unity skills Optimization Technology Preface This article is based on a series of tutorials by Digital Tutors and summarizes the extended content ~ Digital Tutors is a great tutorial website. It contains many materials in the multimedia field and is very cool! In addition, we also refer to a tutorial in

[Unity] Chapter 1 Unity Script Development basics, Chapter 2 unity Script Development

[Unity] Chapter 1 Unity Script Development basics, Chapter 2 unity Script Development Classification: Unity, C #, VS2015 Date created: 1. Introduction The attraction of a game lies in its interactivity. If the game has no interaction, the scenario will be more beautiful and exquisite, and it is difficult to call it a g

Root questions U3D-view Unity memory management from Profile, u3d --- unity

points is true (All are wrong), Then Unity will undoubtedly become useless firewood .... As a result, I began to explain myself infinitely .... I have found a breakthrough in a post. Http://answers.unity3d.com/questions/57909/find-unused-assets-in-project.html This article clearly states that Unity will automatically filter out all unreferenced resources during release, and the entire package resources can

Unity comprehensive interview questions (including answers) and unity interview questions

server? Socket is also known as "socket". It implements physical connections between the server and the client and transmits data. It mainly includes UDP and TCP Protocols. The Socket is in the transmission layer of the network protocol. Http transmission mainly involves http protocol and http-based Soap protocol (web service). The common methods are http post AND get requests and web services. 80: How does Unity interact with

[Unity] Chapter 2.0 Unity editor and basic operations, Chapter 2nd unity

[Unity] Chapter 2.0 Unity editor and basic operations, Chapter 2nd unity Classification: Unity, C #, VS2015 Created on: Key points of this chapter: 1. Master the Unity 5.3.4 editor view and menu items and their meanings. This is the most basic part of getting started a

Unity Shader Getting Started Essentials learning notes-3rd Unity Shader Foundation

SOURCE Candycat http://blog.csdn.net/candycat1992/article/OverviewIn general, we need to work with the materials and unity shader in unity to achieve the desired results. One of the most common processes is.1) Create a material2) Create a Unity Shader and assign it to the material created in the previous step3) Assign the material to the object to be rendered4) A

Unity Primary Study Notes-hello Unity

panel to start MonoDevelop. In Unity's Edit/predference interface, click on the Android SDK and NDK in external tools and set the path in the Java JDK (first to download these on your PC, not difficult for mobile game developers), and set the interface as follows: Then File/build and running or build setting choose the Android interface, select the image Export format click on Build can hit the

Unity is related to mobile phones. It is related to unity mobile phones.

));}}} Unity3d First Android Build 1) Install Jdk windowsX86. You can download: JDK Download2) Install Android SDK. You can find explanation: Android SDK3) Create First Unity Project.4) Connect to device5) Unity-> File-> Build and Run. First Project is Read

[Entlib] how to learn from Microsoft enterprise database 5.0-Step 10: Use unity to decouple your system-Part1-why should we use unity?

Today, we will continue to learn about Microsoft enterprise database 5.0. Today we will introduce the important module of Microsoft enterprise database-Unity. This articleArticleWe will mainly introduce: 1. Basic knowledge about the unity module. 2. Why should we use unity? 3. Under what circumstances should u

The first step of unity is to understand what unity is.

Tags: Android http OS ar SP on C Log CodeUnity is a comprehensive game development tool developed by unity technologies to enable gamers to easily create multi-platform interactive content such as 3D video games, architectural visualization, and real-time 3D animation, is a fully integrated professional game engine. Unity is similar to Director, blender game engi

Unity texture summary, unity texture

parameters ). We can simply think that the installation package is large if the memory usage is too high. First, let's take a look at the situation where the psd image is directly placed in unity. (Maxsize = 1024 format = truecolor) Let's take a look at the impact of maxsize and format on memory and installation packages. The 1024*1024 resolution in the above two tables uses the same image. We can see that compression (POT and square) on IOS grea

Unity Shader Getting Started Essentials learning notes-17th Unity's surface Shader quest

From Fengle, "Unity Shader Essentials of Getting Started"In Unity 3 in 2010, Surface Shader appeared.An example of a surface shader.Let's do the following preparatory work first.1) Create a new scene to remove the Sky box2) Create a new material, create a new shader, and assign it to the material.3) Create a capsule body in the scene and assign it to the upper step materialThen we modify the shader code:

"Unity tips" in Unity's optimization technology

Write in frontThis article is based on Digital tutors a series of tutorials to summarize the expansion of the ~digital tutors is a very good tutorial site, contains a wide range of multimedia information, very cool! In addition, a tutorial in unity cookies is also referenced. There are many other references in the links below.This article is intended to briefly describe the various optimization strategies that are common. However, each foundation has

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