"reprinted"http://blog.csdn.net/a237653639/article/details/50076755 game Archive in Unity Game Archive has the following four ways: Playerprefs C # serialization Serialization of XML Json
Game Archive is the boss commanded to do before, at the beginning I asked can use playerprefs not, sharp Coloda answer said no, with unity comes with a lot of restrictions. Well, for the sake of freedom, I have to study th
[Unity skills] Optimization Technology in Unity and unity skills Optimization Technology
Preface
This article is based on a series of tutorials by Digital Tutors and summarizes the extended content ~ Digital Tutors is a great tutorial website. It contains many materials in the multimedia field and is very cool! In addition, we also refer to a tutorial in
scripting languages, scripts in Unity are compiled, so they run quickly.
In general, in the same Unity project, the basic things can be written either in JavaScript or in C. However, in deep development (such as commercial game projects), C # is basically used for development. In addition, most third-party game plug-ins of Unity are also developed using C.
In ad
experience, their own development of the game, is really more fun than playing other people's game, there is a sense of accomplishment too much, not a level. You can play your own game, improve it, you can see the game step-by-step maturity, the mood is like watching a child grow up, very wonderful.Of course the development of the game is much harder than playing games, as if this is nonsense ... Small series more to fight.We had to talk about the ga
Puzzle board games-go to four games and puzzle board games --
Respect developers' labor achievements. Do not repost them without permission.
Game introduction:
In a puzzle chess game, two chess pieces can be used to defeat one of the enemy's chess pieces.
The game interface is exquisite and concise, the game rules are simple and clear, and AI is smart and intere
Write in frontThis article is based on Digital tutors a series of tutorials to summarize the expansion of the ~digital tutors is a very good tutorial site, contains a wide range of multimedia information, very cool! In addition, a tutorial in unity cookies is also referenced. There are many other references in the links below.This article is intended to briefly describe the various optimization strategies that are common. However, each foundation has
Write in frontThis article is based on Digital tutors a series of tutorials to summarize the expansion of the ~digital tutors is a very good tutorial site, contains a wide range of multimedia information, very cool! In addition, a tutorial in unity cookies is also referenced. There are many other references in the links below.This article is intended to briefly describe the various optimization strategies that are common. However, each foundation has
C language implementation of sandbags games (or murder games), sandbags and murder games
Sandbags games (or murder games) are implemented in C language:
Game Overview:
A killer game (or a sandbag game) sets some people (num) to play the game together and throws sandbags in
effect of the game, in FPS games, objects that are frequently copied include bullets, enemies, and particles.
10. Differences between CharacterController and Rigidbody
Rigidbody has completely physical characteristics. The most basic component of the physical system in Unity contains common physical characteristics. CharacterController can be said to be a restricted Rigidbody, it has certain physical effec
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space fighter. This game uses the famous film Tron'
description of the scene, the main camera and the game content of the image. Some of the knowledge will be explained in detail in the next chapter, "A pre-knowledge system for unity."A unity project consists of multiple scenarios (scene), each of which can contain multiple cameras and multiple game bodies. Multiple cameras are distinguished by depth (Depth), the lightest-depth camera is the primary camera,
, film and television, industrial alighted, architectural design, three-dimensional animation, multimedia production, games, auxiliary teaching and visualization of work and other fields.3ds Max 2015 (16.9 Business Edition) has a file extension of ". Max", which can be directly exported with the FBX export plugin provided by the software (the plugin was automatically included at the time of installation).When the. fbx file exported through this softwa
in games, especially when the game requires frequent creation and destruction of the same game objects, such as gun bullets.A detailed explanation of the object pool is beyond the scope of this article, but this technique deserves a deep dive into the tutorial on object pooling on the Unity learn site for an in-depth explanation of the object pool.Factors that cause unnecessary heap memory allocationsWe al
humanoid bones are widely used in games, Unity offers a dedicated workflow and an extended toolset for humanoid animations.Because of the similarity of skeletal structures, it is called possible to map animations from one human skeleton to another, allowing repositioning and inverse kinematics. In addition to rare exceptions, the class human biological model can have the same basic structure, connecting th
be written either in JavaScript or in C #. However, in-depth development (such as the actual Business game project) is basically developed in C #. In addition, the vast majority of Unity's third-party game plug-ins are also developed in C #.Also, any functionality written in JavaScript can be implemented in C #. Third, the use of MonoDevelop or VS2015All can.However, VS2015 's editor and debugger are much stronger than monodevelop (such as setting breakpoints, etc.), and when creating and modif
May 11 Evening, Unite Beijing 2018 Keynote keynote speech at the National Convention Center successfully ended. This year's keynote keynote address brings together 12 heavyweight guests, presenting a technology feast for the participants in Unity 2018.The world's top content creation engine, unity for creationKeynote opening guest Unity CMO Clive Downie says that
Tags: Android http OS ar SP on C Log CodeUnity is a comprehensive game development tool developed by unity technologies to enable gamers to easily create multi-platform interactive content such as 3D video games, architectural visualization, and real-time 3D animation, is a fully integrated professional game engine. Unity is similar to Director, blender game engi
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Editor:
Hierarchy window is the Game object list in the scene
The Project window is the contents of the Assets folder on disk that you can use to create a game Object
Debugging:
Debug Log with Debug.Log () or Print function
At present completely unable to use VisualStudio to debug, can only use MonoDevelop. Because unity is u
[Unity] Chapter 2.0 Unity editor and basic operations, Chapter 2nd unity
Classification: Unity, C #, VS2015
Created on:
Key points of this chapter:
1. Master the Unity 5.3.4 editor view and menu items and their meanings. This is the most basic part of getting started a
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