http://akashkava.com/blog/391/mef-vs-unity-in-composite-application-prism/This article describes differences between MEF and Unity which could help you in deciding which technology your must use Whil e Making composite application.Both Technologies is useful and easy to understand, and offer a rich set of features the can make integration of various Software components very easy. However, both being little
In Unity, you may need to draw text and images on the texture. Such as game monitors and mobile phones. Too many. The Textute2D class of Unity provides pixel setting operations, but the efficiency is not flattering. The number of Chinese characters is huge. It is not convenient to change the font style because all the Chinese characters are attached to a graph. Use FreeType2 and other CPU computing
In
U8SDK's design was designed to support games developed by a variety of game engines, not just Android's native platform. At the moment more than half hand tour, are adopted with Unity3d and COCOS2DX development, then here, we first step to show you, with unity development game, how to through the U8SDK to complete the multi-channel SDK access.Unity Research and development of the hand tour, only need to call U8SDK abstraction layer can be completed mu
Continue to learn about unity. In the previous articles, we have made a detailed introduction to how to use unity.CodeAnd the configuration file to register the relationship between objects, the use of all built-in life cycle management in unity, and some advanced applications of Unity's register and resolve. Through Part1 -- why use unity? We know that
This article was reproduced from: http://nedwu13.blogspot.tw/2013_11_01_archive.html
Asset Bundle Workflow and Character conversion example-Lau
There are two kinds of resources in unity (C.C. have two kinds?) :
Resources: 10 years of history, albeit with asset Bundle
Asset Bundle: Nickname AB, now the center of Unity's resource
The difference of AB option
The cache for the asset bundle downloaded via web Player
This article reprinted from: Http://nedwu13.blogspot.tw/2013_11_01_archive.html (outside the wall)Notes: 20131030 Unity original instructor Big decryption Asset bundle workflow and Character Dressup example-Liu Gang
There are two kinds of resources within unity (C.C. have two kinds?) :
Resources: With 10 years of history, try to use asset packs
Asset Bundle: Nickname AB, the cente
Http://www.cnblogs.com/zhaoqingqing/p/4021915.htmlThis article reprinted from: Http://nedwu13.blogspot.tw/2013_11_01_archive.html (outside the wall)Notes: 20131030 Unity original instructor Big decryption asset bundle workflow and Character Dressup example-Liu Gang
There are two kinds of resources within unity (C.C. have two kinds?) :
Resources: With 10 years of history, try to use asset
package is delivered to the 3D section on the screen. This is just as much as you want your friends and relatives to get ready Christmas presents to be packaged and then run through the city on time where he should appear. Your CPU to wrap and deliver their work, while consuming a lot of bandwidth, so it's important to finally allocate these critical resources. At the moment, the real scary thing is to start with a vision of the consumption of instructions, and every single splash of blood on t
Research on interaction between Android and UnityResearch on interaction between Android and Unity
Study on Interaction between Android and Unity the origin of interaction between unity and android unity a brief introduction to interaction between unity and android the meth
welcome here .Unity Learning ,Unity Training ,UnityEnterprise Training and education area, there are manyu3d Resources ,u3d Training Video ,u3d Tutorials ,u3d Frequently asked questions ,u3d Project source code , we are committed to building the industryUnity3dTraining, learning the first brand. 1: How to solve the sky box with seams?Answer: Set wrap mode to "Clamp" in the map import settings.How is the 2:d
C # Developing Unity Game Tutorial property variables for Game objects Unity game object Properties--variablesBy learning from the previous chapter, the reader should be aware that the properties on the game object and the variables in the script, the way to establish a connection is to give the script to the game object. The previous chapter simply introduced the variables in the script, the reader must no
Unity did not provide a straightforward way to find out why draw call was not batched in the previous version of 5.6, but Unity 5.6 added a feature in frame debugger to help developers find relevant information. Today's article will share how you can see why draw call is not being batched in unity 5.6.As you all know, Unity's built-in dynamic and static batching
Iii. Introduction to the Unity EditorUnity is a commercial-grade 3d game engine. The degree of professionalism of an engine is not in fact the second-generation effect of how cow B is now, to be honest, the effects are even if you don't use them. Because no phone is a second-generation.The professional level of the game engine is now two aspects, one is the integrity of the editor, the second is the integrity of the infrastructure and the degree of op
What this article containsThis article starts with Unity's profile component to explore some of the differences in memory usage of unity in the development and formal environments,and gives the best way to control the memory (I think you already know ...) Prefab), and why.Articles that need to be read in advanceBefore or after reading this article, I suggest reading the following articleThe rain is loose.The Assetbundle of the Unity3d Institute http:/
Transferred from: Http://wiki.unity3d.com/index.php/Special_Folder_Names_in_your_Assets_Folder
Some specific names in unity have special properties for folders.Hidden Folders Unity ignores folders with the. Start name (for example, ". Unittests/",". svn/"), resources placed in this folder will not be imported into unity, the script will not be compiled, an
After four days, finally moved the MM connected to the heart and refreshed. Write an article to record the process now.
There are many articles on the internet about unity access moving mm, there are basically two kinds of access methods:
Create a new Android project, connect to the mobile mm SDK in your project, export your project as a jar package with Eclipse, import it into unity as a plugin, invoke
Xiao YuLinks: https://zhuanlan.zhihu.com/p/19972689Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Unity3d Presumably everyone is not unfamiliar, indie game maker many people are using it, even some large companies are also used in very commercial game production. One of the biggest features of Unity3d is the one-time production, multi-platform deployment, and this core functionality is
Assets and objectsAsset is a file stored on your hard disk and saved in the Assets folder of your Unity project. For example: texture maps, materials, and FBX are all assets. Some assets save data in unity native format, such as a material. Other assets require processing to convert to native formats, such as FBX.Object is a series of serialized data that describes a specific resource instance, which can be
(2) New Features of Unity5.0 ------ internal unity: memory and performance (and Unity5 upgrade and optimization), unity5In our script code, we often need to access the gameObject reference or reference a component. The best way is to cache all these potentially accessed items during the Awake script.To access an attribute of a temporary gameObject instance or a gameObject instance of a temporary component,Make sure that the component exists.[RequireCo
Unity 2D Termination Manual (1)-2D project + elf _unity3d Development _ Blue GullThis article series mainly introduces Unity 2D Development technology. This includes The difference between the 2d/3d project, how to set up the 2d/3d mode, the components used in 2D development, and so on. Unity is not only capable of creating cool 3D games, but also creating the
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