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New Ideas of playing transparent videos by Unity and new ideas of unity videos

New Ideas of playing transparent videos by Unity and new ideas of unity videos Unity 2017.2 We do not know from that version that unity has supported Google's webm format. This format supports videos with alpha channels, that is, transparent videos. First, you need to make a transparent video. in AE, you can export

Unity plugin TextFx and unity plugin TextFx

Unity plugin TextFx and unity plugin TextFx Sun Guangdong 2015.6.14 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~TextFx Unity Plugin v3.0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~ Use Unity GUI TextFx TextFx 3.0 comes with support for Unity's excellent new built-in GUI system ("UGUI" is supported ").The plu

The Unity project white issues on the device scene, and the unity scenario

The Unity project white issues on the device scene, and the unity scenario0x00: Preface I haven't updated my blog for a few months. In fact, evernote has a lot of notes. I just want to organize these content into a series and send them together, during the past one and a half years, we have been working on the Unity project and accumulated a lot of experience. Af

How unity Optimization implements the co-process in the Unity editor

Tag: sys dex RING View res not open more eraseWhen you need a co-process in the Unity editorWhen we customize the Unity Editor, we often need to start an additional process or thread. For example, when performing some interface updates, requires a large number of calculations, if the user is constantly correcting a parameter, such as from 1 to 2, this change process to go through countless intermediate step

Unity plays video with Alpha channel (Unity play channel movie)

Recently discussed in unity to play with the alpha channel video, at the beginning of a little effect, and then search for various solutions, summed up three kinds of less good solutions, there is a better plan for everyone to put forward.The programme focuses on two areas:1. Can I play a video with an alpha channel?2. Hierarchical relationship of video and three-dimensional scenes played1. CullingUse a stripped-out shader without rendering the black

Unity ShoeBox Extract Sprites to Unity format, shoeboxsprites

Unity ShoeBox Extract Sprites to Unity format, shoeboxsprites Cutting a transparent image ShoeBox Extract SpritesFunction. Drag the image to the Extract Sprites icon to automatically cut the image, as shown in: Click SettingsYou can set it in detail. Here, set Clusters Merge Sub Items to false without merging subitems, change File Name to slice‑0000.png, and click ApplyYou can. Then press SaveYou can export

C # Programmer's Consolidation of Unity 3D notes (13): Unity 3D component-based thinking

OOPThe previous use of combinatorial thinking is the construction of tree, leaf model, such as the network element model in telecommunications. This idea belongs to the core idea of unity 3D – components. In player, A, B, C can freely use the start, update function (please do not consider the order of execution, the sequence of script components can be adjusted externally, but not significant), most importantly, the relationship straightened out-the

"Komatsu teaches you to develop" "Unity system Module Development" Unity Assetbundle Pack Notes

resource stripping, recording, and then packaging, wait for the time to load back.This is the main development work for each project's own packaging process.Now the Unity version (our project is unity5.3.5f) provides a stripping method, and the previous unity version needs to be stripped. I'll talk about it in the next two. (Although you only need one, in order to tell the details of both)Next, we'll talk

C # Programmer's Consolidation of Unity 3D notes (ix): Analysis of Unity 3D test

  A class on a component in unity cannot be new, it must be fetched through the component, and the new thing is null. if (Amainfo.namehash = = Animator.stringtohash (Base layer.idle)){M_animator. Setbool (Run, true);}when the code cannot be executed, click Bake in the navigation panel, as  You must add a collision component for the collider, otherwise the Physics.raycast function cannot detectDelete destory time, otherwise the resulting multithreading

Use Unity (ii): Configure unity, read configuration information and get objects

As with other application blocks of the Enterprise Library, Unity behavior can be specified by configuration. The Unity Application Block can read configuration information from an XML configuration file. A configuration file can be a web.config of a app.config or asp.net application of a Windows Forms application. Of course, you can also load configuration information from any other XML-formatted file or

Unity Learning Notes code record for Slider on Unity UI

The code is as follows:Using Unityengine;using system.collections;//1. The UI is introduced. Using Unityengine.ui;public class Testsliderevent:monobehaviour {//2. Define a Text target object. Public Text TARGETTEXTOBJECT;//3. Define a Slider target object. Public Slider targetslideroject;//with the initializationvoid Start () {}//Update is called once per framevoid Updat E () {//4. Update content. Targettextobject.text = "Sliding value is" + Targetslideroject.value;}}Tie the code directly to the

Unity ugui--Mouse through UI issues (Unity's official solution)

Solution: http://www.cnblogs.com/fly-100/p/4570366.htmlHere we add a detection function directly to the place where Input.getmousebuttondown (0) is used, checkguiraycastobjects, as follows BOOL Checkguiraycastobjects () { Pointereventdata eventData = new Pointereventdata (main.instance. EventSystem); Eventdata.pressposition = input.mouseposition; Eventdata.position = input.mouseposition; listGraphicraycaster. Raycast (EventData, list); Debug.Log (list. C

[Unity shaders] uses unity render textures to implement image effects-a basic mix mode similar to Photoshop in image effects

This series mainly references the book "Unity shaders and effects cookbook" (thanks to the author of the original book) and adds a bit of personal understanding or expansion. Here are all the illustrations in this book. Here is the code and resources required for this book (you can also download them from the official website ). ========================================================== ===================================================== ===== Pre

Unity-those things about optimization (1), unity-things

Unity-those things about optimization (1), unity-things Recently, a small project requires that the package size cannot exceed 30 mb. I did a small experiment in the evening, and the method was indeed very good. However, a lot of things I didn't understand are clear now. I'm a newbie! I hope this article will help you. Thank you! Experiment results: Experiment results: 1. There is only one naked cube

Unity User Group Beijing Station Graphic Report: "Unity Virtual reality Combat skills"

Time came to midsummer, Beijing Uug activity also came to the eighth issue. The theme of this event is "Unity virtual reality Combat skills", for which we have invited 4 senior industry gods. This time we are still at the Microsoft Building, 5th Danleng Street, Haidian District, Beijing, where we are grateful for Unity's official support and Microsoft's venue support. At the same time also very grateful for the serious work of volunteers.Start the eve

The Pit of Unity

http://dearymz.blog.163.com/blog/static/20565742013341916919/ Editor: Hierarchy window is the Game object list in the scene The Project window is the contents of the Assets folder on disk that you can use to create a game Object Debugging: Debug Log with Debug.Log () or Print function At present completely unable to use VisualStudio to debug, can only use MonoDevelop. Because unity is u

Unity Development: UDP network communication between Qt C + + and unity

()) {Qbytear Ray RecvData; Recvdata.resize (Udpsocket->pendingdatagramsize ()); Udpsocket->readdatagram (Recvdata.data (), Recvdata.size (), clientip,clientport); Read the data from the sender's package and the IP and port and assign the variable to the class statustext+= "Connet from" +clientip.tostring () + ":" +qstring::number (ClientPort) + ""; Statustext+=recvdata+ "\ n"; Display to Status label Ui->statuslabel->settext (statustext); Forward back Socketsend

Unity Development: TCP network communication between Qt C + + and unity

Consider implementing the server in C + +, unity does the client to implement TCP network communication.The following TCP single-threaded connections are used.Qt C + + service sideSet up a QT GUI project, put a label on the interface to display the connection status, two buttons as instructions to send control.Remember to include the network module in the Pro fileWidget.h#ifndef widget_h#define widget_h#include Widget.cpp#include The main.cpp is not c

Move the Unity slider out and move the unity slider out.

Move the Unity slider out and move the unity slider out. Unity slider fly out Using UnityEngine; using System. collections; public class ThrowBasketBallTest: MonoBehaviour {public float BeginTime; public float EndTime; public float TimeInterval; public float Force; public Vector3 BeginPosition; public Vector3 EndPosition; public Vector3 Direction; void Start (

"unity"unity iOS, Android platform: 0th, Content description

from the end of last year, I responsible for establishing a template project in unity to access iOS, Android-related SDKs, all the way down, filled a lot of pits, the anguish of which deep experience. So decided to fill out the pits themselves, so that we can walk more smoothly, but without my consent, prohibit reprint, thank you.The following will be included in the next chapter (constantly updated):Focus on exporting the Xcode project directory stru

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