[Unity3D] research on interaction between Unity and Android in Unity3D game development, unity3dandroid
Dear friends, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. In the previous article, we studied Unity3D gesture operations on the Android platform and implemented functions such as gesture rotation and scaling. Today, we will continue to study the extended content of Un
[Unity] 2.3 project browser and resource organization, unity2.3
Classification: Unity, C #, VS2015
Created on: 1. Project-Project Browser
As we mentioned earlier, the Project View (called the Project browser) in Unity is equivalent to the Solution Resource Manager (Solution) in VS2015. Each Project in Unity can contain
[Unity3D] Unity3D game development: embedding Unity view in Android view, unity3dandroid
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ZhaichaoTags:. net.net frameworkc#monounity2017-04-23 14:39 425 people read comments (0) favorite reports Copyright NOTICE: This article for Bo Master original article, without Bo Master permission not reproduced.The Unity project has been around for more than a year, knowing that Unity uses mono for cross-platform, but the. NET. NET Framework and mono have been just smattering. Recently working on a
Categories: Unity, C #, VS2015Date Created: 2016-03-29 First, project-Engineering browserAs we said earlier, project View in unity, called the Engineering Browser, is equivalent to Solution Explorer (solution) in VS2015, where unity can contain multiple levels (*.unity) per project, each of which is a project that can
Bruce ZhangRecently, because I wanted to invoke the interface of Android's activity in the script component of scene, we needed to figure out the actual correspondence between scene and activity, and studied some of the principles that unity calls Android.This article focuses on the relationship between scene and activity, and where is the difference between Unity Pack apk and Android Studio pack apk? When
Although Unity Desktop Manager has shown strong performance since its first release with Ubuntu11.01 and has made significant strides in availability, some people are disgusted with the restrictions imposed by custom appearance and behavior. Now let's take a look at how to customize Unity so that you can regain your control over the desktop. Available custom items in Un
ArticleDirectory
Summary
Summary
Today, unity Application Block is released in advance. Let's take a look at my documents on Castle.
Open-source framework
: Castle This helps you understand and use the unity Application Block.
Original article: http://msdn2.microsoft.com/en-us/library/cc468366.aspx Summary
Unity Application Block (
not copied, just a simple pointer to the asset object that has already been load. This vague reference-plus-clone mix is probably the main reason to confuse most people.Specifically to mention is a special thing: script Asset, looks strange, unity in each script is a closed class definition, and did not write the calling code, the definition of light class script is not working. In fact, the unity engine i
Continue to learn about unity. In the previous articles, we have made a detailed introduction to how to use unity.CodeAnd the configuration file to register the relationship between objects, the use of all built-in life cycle management in unity, and some advanced applications of Unity's register and resolve. Through Part1 -- why use unity? We know that
Recent unity how to reduce memory when you need to create objects frequently. Here, write about Unity3d for memory management and optimization.There are two kinds of dynamic loading mechanism in Unity3d: One is Resources.load, the other is assetbundle, but the difference is not very big. Resources.load is from a default into the package Assetbundle loading resources, and general Assetbundle files need you to create, run-time dynamic loading, you can s
Research on interaction between Android and UnityResearch on interaction between Android and Unity
Study on Interaction between Android and Unity the origin of interaction between unity and android unity a brief introduction to interaction between unity and android the meth
The content of this article is mainly translated from the following articlehttps://unity3d.com/cn/learn/tutorials/topics/best-practices/guide-assetbundles-and-resources?playlist= 30089 A Guide to Assetbundles and ResourcesIn order to eliminate some ambiguity, the proper noun in the article is directly in English words, such as assets, Resource, ObjectThis article is about in-depth discussion of assets and resource management in the Unity engine, which
Xiao YuLinks: https://zhuanlan.zhihu.com/p/19972689Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Unity3d Presumably everyone is not unfamiliar, indie game maker many people are using it, even some large companies are also used in very commercial game production. One of the biggest features of Unity3d is the one-time production, multi-platform deployment, and this core functionality is
Assets and objectsAsset is a file stored on your hard disk and saved in the Assets folder of your Unity project. For example: texture maps, materials, and FBX are all assets. Some assets save data in unity native format, such as a material. Other assets require processing to convert to native formats, such as FBX.Object is a series of serialized data that describes a specific resource instance, which can be
(2) New Features of Unity5.0 ------ internal unity: memory and performance (and Unity5 upgrade and optimization), unity5In our script code, we often need to access the gameObject reference or reference a component. The best way is to cache all these potentially accessed items during the Awake script.To access an attribute of a temporary gameObject instance or a gameObject instance of a temporary component,Make sure that the component exists.[RequireCo
Categories: Unity, C #, VS2015Date Created: 2016-04-05 I. INTRODUCTIONComponents (Component) are important in the unity game development effort and are necessary to achieve all the functions.1. Game ObjectGame objects include empty objects, basic geometry, externally imported models, cameras, GUIs, particles, lights, trees, and other elements.All elements that appear in the hierarchy view are game objects.2
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series grid meshesThis article shares a 5th completed video, the Beginner Graphics–lessons series grid meshes. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to praise and leave your email~There's a video with the truthHighlights in the vid
This article welcomes the reprint, but please keep this line source information: http://www.onevcat.com/2012/11/memory-in-unity3d/Unity3d in memory occupied has been criticized, especially for mobile device game development, prone to memory consumption of one hundred or two hundred trillion megabytes, resulting in the exhaustion of memory resources, resulting in the system strong retreat resulting in a very poor experience. Such a situation is not uncommon, but most of them can be avoided. While
[I give Unity official video tutorial to do Chinese subtitles]beginner graphics–lessons series Grid renderer and filter mesh renderers and filtersThis article shares a 4th completed video, the Beginner Graphics–lessons series Grid renderer and filter mesh renderers and filters. Listen to the translation, the time axis, suppress the person is oneself. Do not use the video for illegal purposes.In need of high-definition video of the classmate trouble to
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