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[Original] native IOC framework under unity-. net, allowing some people to use it first

By chance, Microsoft also developed the IOC framework, which belongs to the Microsoft patterns Practices System and is called unity. It may be used in the current project, as a result, I downloaded and tested the main functions. It seems to be a little more frustrating than spring, but there is no way. Many of them have Microsoft's cleanliness, except for Microsoft's framework, other users feel uneasy. Well, let's talk less about it. Go! By the way

Unity Web Game features analysis

The Unity Web game is run in the browser's Unitywebplayer plugin, the mode of operation is webplayer.unity3d+htmlUnityObject2 's Initplugin function is called in a Web page that embeds Unitywebplayer, and Webplayer.unity3d is passed in as a parameter to initialize the running environment of the unity Web game.Note: game DLLs and other managed DLLs will be written to the Webplayer.unity3d file when building

Unity 2D Termination Manual (1) (2)-2D project + elf _unity3d Development

Unity 2D Termination Manual (1)-2D project + elf _unity3d Development _ Blue GullThis article series mainly introduces Unity 2D Development technology. This includes The difference between the 2d/3d project, how to set up the 2d/3d mode, the components used in 2D development, and so on. Unity is not only capable of creating cool 3D games, but also creating the

OSN Unity (ii)

Iii. Introduction to the Unity EditorUnity is a commercial-grade 3d game engine. The degree of professionalism of an engine is not in fact the second-generation effect of how cow B is now, to be honest, even if you use it, you won't use it because no phone is a second-generation. The professional level of the game engine is now two aspects, one is the integrity of the editor, the second is the integrity of the infrastructure and the degree of optimiza

"Unity3d Basic Tutorial" for beginners to see the Unity Tutorial (0): How to learn Unity3d

Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/Welcome reprint, Please also keep this paragraph statement. If you like this article, please click to recommend. Thank you!What are the advantages of Unity3dUnity3d is a cross-platform game engine, if you start to read this blog, you must really weigh the study or use what kind of game engine to develop your game, in my opinion, you can no longer hesitate to download Unity3d to start learning it!The advantages of Unity3d are as follows:

Unity of the IOC framework

reversal. For example, an instance of type B needs to be used in type A, and a B instance is created not by a, but by an external container. It is significant to realize the activation of target controller by IOC.Second, get UnityThe current popular IOC framework, such as AUTOFAC, Castle Windsor, Unity, Spring.net, StructureMap, and Ninject. Unity's address on CodePlex is http://unity.codeplex.com/, and we can download the appropriate installation pa

Unity script Packaging and Jenkins packaging __unity

First, let's assume that all the environments and parameters are configured. General Packaging: Open Unity-> File-> Building Setting-> Click the Build button. Script Packaging: Do not need to open unity, through the script to complete the manual click the Build button operation. Jenkins Packaging: You do not need to operate on a computer with a project deployed, or you can perform a packaged script by acces

Unity Performance Optimization (1)-Official document Simplified translation

This article is a simple translation of the first "Profiler window" of the Unity official tutorial, the Performance Optimization series.Brief introductionThe Performance analysis tool provides us with detailed information about the performance of the game. If there is a performance problem with our game, such as low frame rate or high memory footprint, the profiling tool can help us identify the cause of the problem and help us solve the problem.The p

Unity2.0 Study Notes-Unity Overview

1. Unity Overview 1.1. What is unity Unity is a lightweight, scalable dependency injection (DI) Container developed by Microsoft's patterns Practices Team, supports interception, constructor injection, property injection, and method call injection. The so-called dependency injection decouples the objects in the program development process from the specific objec

Unity's comprehensive face test (including answers)

This is the unity I just organized the interview questions, in order to help everyone to interview, while helping everyone to better review unity knowledge points, if you find anything wrong, (including typos and knowledge points), or find out where the description of the unclear, please leave a message below, I will update again, I hope we can help the developers together.A: What is a collaborative program

Unity Integrated Unicom SDK

I believe that unity programmers will encounter the issue of joining the SDK, I believe if you do not Android programming, I believe your CPU on the spot calculation too fast and explode! I'm writing a note here to help you. If there is a wrong place, I hope you can reply and provide answers! Let's work together against the SDK hehePre-Knowledge:1. Unity Access SDK comes in two ways: The first: Eclipse writ

Add x86 support to your android* app using the unity* game engine

OverviewAdding native x86 support in the current unity* arm*-based android* SDK game is straightforward. This article describes how to build a FAT APK, including x86 and ARM libraries, in the latest Unity 4 or Unity 5 projects.Intel and Unity teamed up to add x86 Android features to the upcoming public release of

Unity Native Rendering Scenario

Unity Native Rendering Scenario3dimensionsThis article is original content, reprint please indicate source.The motive for doing this is to use Unity's material system to draw in native code, and to provide drawing data from the native code, eliminating the transfer of the dynamic model data "unmanaged memory → managed memory → unmanaged memory". For situations where there is a large number of dynamic model data generation, note that if you do not use

Unity Multi-platform preprocessing

In development, especially in Unity's cross-platform, we often roam across platforms such as Android, Apple, PC .... On this different platform, it is possible that we need to do different things. However, we can use Unity's own platform macro definition to make the platform inference. Unity helps us define, for example, the following platform preprocessing: Name Descriptive narrative

The game engine Unity is easy to master the beginning of the difficult to show where? Why?

April 2014 "Wang Nan's answer (37 votes)":Why get started is simple, look at the official website of the documentation and video tutorials to know, after watching a few videos and examples can let beginners make things to play, other similar business engines do not. The structure of the object + component, the WYSIWYG editing method, reduces the beginner's threshold to a minimum.Besides, the embodiment of difficult mastery. In fact any business engine that can be used to make a big, cool cock g

Graphics Rendering in Unity 2018

https://mp.weixin.qq.com/s?__biz=MzU5MjQ1NTEwOA==mid=2247490249idx=1sn= d86083e33d9884bc1df20827a966b195chksm= Fe1e2e62c969a77417502a559c38afc2094d09aa9ed881eea225222df8e4d4b52dd9f3b56950scene=21#wechat_redirectLast week, we released the Book of the Dead based on Unity 2018.1, showcasing the ability of unity 2018 to bring high-end visuals to a new level of graphics rendering. Yes, in the release cycle of Un

Unity Grid Programming Chapter (iii) temperature map, thermal force diagram

Preface In industrial visualization projects, we also often encounter a need to display a device's temperature information, or to display a room temperature information, here we need to use a component called temperature/thermal map. Need to implement a temperature map again we need to use our grids and shader, let's explain the implementation of the principle and the final effect. Achieve Results Before probably distinguishing me from three versions, the version before the essential difference

The Unity Process (coroutine) principle in-depth analysis (reprint)

Remember last June, when I first started the internship, I was asked to write the structure of the network layer, the use of the association, at that time a bit of a confused, do not know the unity of the implementation mechanism of the process is what, just know that the return value of the function is the IEnumerator type, the function uses yield return, Can be called through the startcoroutine. Later also has been the use of the Internet, Google so

Unity 5.3 Official VR Tutorial (ii) Creation of the first VR project

in order to be ready to learn to use unity to develop VR applications, we first check whether our computer hardware and software configurations meet the requirements. Simply put, the graphics card to Nvidia GTX970 or AMD290 above, the CPU to Intel i5-459 above, more than 8GB of memory, to have two USB3.0 interface, a USB2.0 interface, an HDMI 1.3 interface. be careful to connect the DK2 and turn it on before you open

Unity Container application example: unitycontainer

Unity Container application example: unitycontainer1. Reference Unity Right-click the project reference and choose manage Nuget package> search for unity> install Unity and Unity Interception Extension, as shown in. 2. Create a basic class Take the data layer injection for c

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