. Callstatic ("Order",New Object[] {activity,"001","Cube","Bakcground"});3. How Android calls Unity to write// [Game Object name, method name, passed parameters] Unityplayer.unitysendmessage (gameobject,runtimescript,arg1+"");Precautions: (Unicom SDK)1. You write a good program released APK, the cause of the direct crash on the phone:1. Unity Bundle Identifier (the main entry package xxx.xxx.xxx you created
hundreds of thousands of RMB, so it is a 3D novice, to do a cool 3D effect is not very difficult. Although the rendering effect may be less than unreal,cry, but u3d this thing in China, even if it is free, and then use U3D Basic is to send mobile platform, the current 3D effect is enough.4, the game other aspects of the components are also very rich, based on Phyx physical system, you have to do something crazy birds, cut rope and other games, it is
2016-12-17/unity5.5.0f3/xcode_8.1 (8b62)/macbook/os X 10.11.6Reference Address:https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/Http://www.jianshu.com/p/715adc38e451 recently received a lot of orders are required to embed AR module into the original app, instead of developing new apps, whether it is high-pass Vuforia or the Easyar, to achieve model animation, Either write the rendering yourself with opengles, or use
A small game made with Unity, written in the following example. I personally think the article is well written. Haha, unity is well written.A specific idea, steps, and process of writing a game in Unity3D with no less than 2500 words
I am a teacher of 10 software and I will arrange this assignment .. Here is a copy. Go to the 9-layer 302 of the Main Building of Tangshan Normal University to remember to bri
of the rounded corner, which is 0.20.roundradius ("radius ", float) = 0.1} subshader {pass {cgprogram # pragma fragment frag # include "unitycg. cginc "// obtain the three attributes and pass the values to the CG code snippet sampler2d _ maintex; float _ roundradius; float4 _ maincolor; // The input struct of the fragment shader (omitted) struct fraginput {float2 texcoord: texcoord0 ;}; // fragment iterator Function float4 frag (fraginput input): Color {float4 c = tex2d (_ maintex, input. texco
In the 3D game world, any game object is created with a transform component, which cannot be deleted or deleted. In unity, the transform panel has three attributes: Position) Rotation) Scale) These three values are used to adjust the location, status, and other parameters of the game object on the game interface. Position) The 3D coordinates of any game object are stored in the vector3 container, which records the coordinates of the object on
Unity calls several methods in other classes, while unity calls other classes.
Class A Class B
1: Get objects mounted to Class B and use getcompont
(). Method
2: Set Class B to singleton Mode
Public class B: MonoBehaviour
{Public static B _ instance :}
Class A can access methods in Class B
A. _ instace. Method Name
3. Set the method to be accessed in Class B to static.
Public class B: Mon
Unity reflection assignment common variable details, unity assignment variable details
1. Create a base class Demo, create different variable types in the subclass, and assign two common variables to the same object. The effect is as follows:,First, write the common attributes of the base class and obtain the attribute values through reflection.
using System;using UnityEngine;using System.Reflection;public
Unity learning Summary 4. unity learning Summary
Silence for a long time, busy for a long time, starting from the beginning is still trying to find excuses for failing to make a good summary and thinking. To sum up, time can still be drawn out. Recently, the accumulation of pitfalls seems to be almost enough. This is also equivalent to leaving more attention to solving problems in the future. I hope you can
Unity client Framework notes (State mode and Policy mode in game applications), unity Client
It took a few days to sort out the client framework of the new game. Although there was a relatively clear direction, it was still a bit confusing at the beginning, but after the final sorting, I personally feel that the code is much refreshed.
This article is not about the teaching of design patterns, but about som
What file paths are included after the Unity project is created ?, Unity Project
After creating a projectYou will find that four different directories-Assets, Library, ProjectSettings, and Temp and several script-Related Files
Assets Directory:It mainly involves all C # files and any other game objects, such as 3D models, 2D textures, and sounds somewhere in this directory. If the file is not in this direct
Select the scene you want to use, right-click Select Dependencies, which will select all the files used in this scenario and export the files as. Unitypackage.In the same way, export the package separately for all the files used in several scenarios. Delete all other files except the scene file in the project and import the previously exported package.In this way, the files in the project are the files used in the scene.Before these operations, the data should be backed up to prevent mis-operati
Over half a day of Unity's API, also did not find the way to handle the socket. Unity itself has sealed a network processing class network, mainly for state synchronization. It seems to be implementing an MMO-level network application that can only be written in C #. (Unity does not resemble as, there is a direct processing packet, byte level of the underlying function.) At least not now. )
Let's take a l
decompressed at run time, which results in processing overhead. Unity will encode the audio as Ogg Vorbis (mac/pc/console (consoles)) or MP3 (mobile platform), depending on the location.
If you want the best sound quality, provide audio in an uncompressed format, such as WAV or AIFF (including PCM data), and let Unity encode you. If you are targeting only
The following are the ports used by the Unity Analyzer:
Multicast port (multicastport): 54998
listening Port (listenports): 55000-55511 multicast
(unit test): 55512-56023
You should access these ports within the network node. That is, when the profiler is turned on in the Unity editor (editor), the device you are trying to analyze should see these ports on the machine. The first step
Unity Android real machine debugging, unityandroid
Official Document https://docs.unity3d.com/Manual/AttachingMonoDevelopDebuggerToAnAndroidDevice.html
However, according to the official documentation, many people will see no device problems in the monodevelop Attach to Process dialog box.
After some tests, I found a solution.Process 1: Enable adb and then enable unity
Do not open
phone crashes, the terrain is displayed after the assetbundle is triggered, the FPS is above 50, and the architecture is also optimized on mainstream mobile phones.
Use the unity engine to develop a 3D Web Hosting Solution.
Modify the loading unity upload logo, unityobject. embedunity, and set the parameter for 3.4.
Unityobject2 (Params), change Params for
Several pitfalls in unity development (such as UGUI) and unityugui
Recently, I started to study unity, preparing to release a mobile version of a game (Jin yongqun Xia Chuan X) I used in my spare time (I am not a game company employee and I am playing it myself in my spare time, light spray ). Since silverlight (C #) was used previously, porting
/ahr0cdovl2jsb2cuy3nkbi5uzxqvy3axmdax/font/5a6l5l2t/fontsize/400/fill/i0jbqkfcma==/dissolve/70 /gravity/southeast ">Assume that the unity default dynamic font arial is used. The explanation for this is that the default font for the current platform will be used by default after publishing to a different platform.In the test when the Millet 1 on the machine, the low version number MIUI system can not display Chinese characters, there is a high version
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