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C # Developing the game object's behavioral logic method in Unity game tutorial

C # Developing the game object's behavior logic method of Unity game tutorial The behavior logic of game object--methodmethod, the reader in the 1th chapter of the new script has been seen, and in the 2nd chapter on the overall introduction of the script is also introduced, then the last chapter, although the main content is variable, but at the end of the chapter in order to show the game effect, also used

Unity Video Tutorial

%E6%9C%80%E6%96%B0PHP%E5%85 %a8%e5%a5%97%e8%a7%86%e9%a2%91%e6%95%99%e7%a8%8bparentpath=%2fPHP High Performance Architecture Class video tutorialLink: Https://pan.baidu.com/s/1pKCiQDX Password: CVIPhttps://pan.baidu.com/share/link?shareid=2656775056uk=1513318881#list/path=%2FPHP%E9%AB%98%E6%80%A7%E8%83 %bd%e6%9e%b6%e6%9e%84%e7%8f%ad%e8%a7%86%e9%a2%91%e6%95%99%e7%a8%8b-PHP Self-Learning video tutorial Full set of 30GB Links: https://pan.baidu.com/s/1pLf

"Go" shell tutorial--03 the difference between a shell scripting language and a compiled language

, The interpreter (interpreter) needs to read the source code that we wrote and convert it to the target (object), which is then run by the computer. Because each execution of the program is more than the compilation process, so efficiency has decreased.The advantage of using scripting languages is that they are mostly run at a higher level than the compiled language and can easily handle objects such as files and directories, and the disadvantage is

"Unity3d Basic Tutorial" for beginners See Unity Tutorial (iv): Learn rigidbody2d and collider2d in native 2D by making Flappy Bird

Wang Xuan Yi, Source: http://www.cnblogs.com/neverdie/ Welcome reprint , please also keep this paragraph statement. If you like this article, please click "Recommend". Thank you!IntroductionIn the first article "Unity3d Basic Tutorial" for beginners See Unity Tutorial (a): Gameobject,compoent,time,input,physics I've already talked about the relationship between r

C # Game-Assisted Scripting tutorial--listbox controls

C # Game-Assisted Scripting Learning record (September 3, 2017)Use ideasUse the ListBox control to display all my tasks and the tasks I have selected.Left is listbox_ selected task , right is listbox_ task ListDouble-click Add content to another ListBox list (from task List → selected task)Using the double-click event in the ListBox, there are 2 double-click events, DoubleClick and MouseDoubleClickI do not know what is the difference, try to feel the

Shell Getting Started Tutorial (7)-Scripting

Shell Getting Started Tutorial (1)-shell-JUSTKK's Column-Blog channel-csdn.nethttp://blog.csdn.net/justkk/article/details/43795131 Shell Getting Started Tutorial (2)-Variables and Parameters-JUSTKK-Blog channel-csdn.nethttp://blog.csdn.net/justkk/article/details/44081993 Shell Getting Started Tutorial (3)-command editor-JUSTKK's column-Blog channel-csdn.nethttp:/

A great bash scripting tutorial

Transfer from http://blog.chinaunix.net/uid-20328094-id-95121.htmlA very good bash scripting tutorial, at least not in contact with bash can read!Create a scriptThere are many different shells in Linux, but usually we use Bash (Bourne again shell) for Shell programming because bash is free and easy to use. So the script I've provided in this article is all about using bash (but in most cases these scripts c

Velocity QuickStart Tutorial-scripting Syntax explained (GO)

, it is important to note that if a variable $param is defined in the B.VM , the value defined in the B.VM will be used in B.VM. Ten. Escape characteruse of ' \ 'If reference is defined, two ' \ ' means output a ' \ ', if not defined, just as it is output. such as: #set ($email = "foo")$email\ $email\ \ $email\\\ $emailOutput:Foo$email\foo\ $emailIf $email not defined$email\ $email\ \ $email\\\ $emailOutput:$email\ $email\ \ $email\ \ $email (front three slash , here two ) One.built-in object

Shell Scripting Tutorial Entry level

script rotatefile can solve this problem. This script can rename the message to save the file (assuming outmail) is OUTMAIL.1, and for outmail.1 it becomes outmail.2 and so on ... The code is as follows: #!/bin/sh # vim: set sw=4 ts=4 et: ver="0.1" help() {   cat How does this script work? After detecting a file name provided by the user, we perform a 9 to 1 loop. File 9 is named 10, file 8 is renamed to 9, and so on. After the loop is complete, we name the original file 1

Unity-2017.2 Official Example Tutorial Roll-a-ball (ii)

Statement:This article is reproduced, due to unity version, there are some minor changes in the text, the original address: http://www.jianshu.com/p/97b630a23234Previous section Unity-2017.2 official Example Tutorial Roll-a-ball (a) we talked about:First, how to create a new project (project)Second, how to create a new game scenario (scene)Iii. How to add a basic

C # Developing Unity Game Tutorial property variables for Game objects

C # Developing Unity Game Tutorial property variables for Game objects Unity game object Properties--variablesBy learning from the previous chapter, the reader should be aware that the properties on the game object and the variables in the script, the way to establish a connection is to give the script to the game object. The previous chapter simply introduced th

Unity New GUI Tutorial – Part I

Original address: Http://www.raywenderlich.com/78675/unity-new-gui-part-1The Sharoth translation group: Proofreading: Glory. There's no denying that unity is a great game engine, and in order to be able to meet the needs of independent developers, but also to provide high-quality AAA engine features, not surprisingly, unity now occupies the mainstream position

A good Shell scripting Tutorial entry-level

# input Check:If [-Z ']; ThenError "Error:you must specify a file, use-h for help"FiFilen= "$"# Rename any. 1,. 2 etc File:For N in 9 8 7 6 5 4 3 2 1; DoIf [-F ' $filen. $n "]; Thenp= ' expr $n + 1 'echo "MV $filen. $n $filen. $p"MV $filen. $n $filen. $pFiDone# Rename the original file:If [-F "$filen"]; Thenecho "MV $filen $filen. 1"MV $filen $filen. 1Fiecho Touch $filenTouch $filenHow does this script work? After detecting a file name provided by the user, we perform a 9 to 1 loop. File 9 is na

Video tutorial on Unity game development Combat

Unity Client Architecture design and network game key technologies (Avatar, hot update, PROTOBUF)Course Category: Game developmentSuitable for people: intermediateNumber of lessons: 20 (42 sessions)Using technology: Unity client, UI design framework, Avatar Dressup, protobuf-net, etc.Project: Build Unity client UI design framework and Avatar Dressup and mobile-en

Unity Hot Update Video Tutorial

Unity Client Architecture design and online game video tutorial Download Password: f087 Contact qq:1026270010There are more and more mobile games using unity, both game companies and independent developers need to play their own technological advantages in the mobile internet era, to make their own products best to occupy the market. This course introduces the i

Unity Shader Tutorial-Lesson two: Shader's framework and properties in detail

in the corresponding floating-point number, representing a Vecto4 Then look at the "default" notation: Range and float, a floating-point number Color and vector,4 A comma-separated number, wrapped in (). corresponding to color, these four are the normalized values of R, G, B, and a (values range from 0 to 1, representing the common range of color values from 0 to 255). Corresponds to the vector, which is the x, Y, Z, w values. A null string or a default map name inside

Unity Shader Tutorial-fourth lesson: Customizing the lighting model (equation)

same as Lambert). But behind this, unity does use our lighting model "basicdiffuse" instead of using the "Lambert" it provides.Unity uses #pragma this precompiled directive (indeed, this is its official name) to let us choose the lighting model. There are 3 types of care model prototypes we can choose from: Half4 Lightingname (surfaceoutput s, Half3 lightdir, half atten) {} Half4 Lightingname (surfaceoutput s, half3 Lightdir, Half3 viewd

Unity 5.3 Official VR Tutorial (ii) Creation of the first VR project

in order to be ready to learn to use unity to develop VR applications, we first check whether our computer hardware and software configurations meet the requirements. Simply put, the graphics card to Nvidia GTX970 or AMD290 above, the CPU to Intel i5-459 above, more than 8GB of memory, to have two USB3.0 interface, a USB2.0 interface, an HDMI 1.3 interface. be careful to connect the DK2 and turn it on before you open

Reproduced Chinese tutorial for t4m plugin in Unity

imported geometry +t4m system.All features are compatible with Unity free and Pro editions.Characteristics:Shader Model (Iphone,ipad,andoid,web,pc,mac,flash naci)Convert terrain to t4m, maintain all textures and blend textures (it uses 4 times-fold textures)Convert your own imported mesh (you are free to make terrain with other 3D software)Draw and place any object you want, under the new drawing systemIntegrated Detail (LOD) systemIntegrated signage

The camera tracking feature of Unity 2D game development Tutorial

The camera tracking feature of Unity 2D game development TutorialIn the previous chapter, we created a simple 2D game. The sprite in this game has 3 states: idle, left, and right. This looks really cool! But the only 3 states limit the ability of the genie and the imaginary space of the game logic. It seems necessary to let the Elves have more state, and this is the main content of this chapter to explain.Camera Tracking functionThe game's elves can m

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