[Report of csdn on September] new technologies and technologiesProgramming LanguageSome people say that if they do not move, they will go backwards. If they are unable to master more than two mainstream programming languages or technologies, it will be a matter of time before they are eliminated. Some people also think that "one trick is to eat all over the day", as long as you are proficient in a language
Java was first launched on browsers and client machines. At that time, many people questioned whether it was suitable for server-side development. Now, with the increase in third-party support for the Java2 Platform Enterprise Edition (J2EE), Java is widely accepted as one of the preferred platforms for developing enterprise-level server solutions.
The J2EE platform consists of a complete set of services, application interfaces (APIS), and Protocols. It provides Function Support for developing w
[Report of csdn on April 9]
Technology
New Programming Language Some people say that if they do not move, they will go backwards. If they are unable to master more than two mainstream programming languages or technologies, it will be a matter of time before they are eliminated. Some people think that"As long as you are proficient in a language technology, you can also become an IT professional. In the same way, in the face of endless
Unity Learning -- 003: Role controller (medium), unity -- 003
In the previous article "unity learning-003: Role controller (I)", I checked the basic implementation methods of role control. The mouse and keyboard control were rough.
This article mainly introduces several role control methods encapsulated by unity,
Next,
First, the summary
in Unity, the serialization of "things" is a very central thing of unity, and many features are built on a serialized system: Like a view panel, a prefab (prefabs), an instantiation (instantiation), a save scene, Load (loading), the thermal reload of the editor code (hotReloading of editor, Code), Unity's own garbage collector ( Resource.GarbageCollectSharedAssets() ). The serialization
C # Unity 3D notes compiled by programmers (13th): Unity 3D is based on the component concept,
If you have been familiar with design patterns and software architecture programming ideas, you will understand the outstanding design principles:"Combination is better than inherited".
This sentence is very short, but when I started to learn OOP, I really did not understand it very well (I personally studied it a
iOS packaging is more troublesome, with a process need to take a note after a variety of plug-ins to reconfigure each time the package, as a programmer certainly can not accept such a stupid thing, write a script to let the code to achieve these.First, introduce a tag[PostProcessBuild]Write this tag before the function, and unity will call this function after the package is finished.So we'll also use this tag to make
XML-based Asynchronous JavaScript, AJAX for short, is the crown of Web innovation (known as Web2.0. Thanks to the various technologies that make up AJAX, Web application interactions such as Flickr, Backpack, and Google have made a qualitative leap in this regard. This term is derived from the conversion from Web applications based on Web pages to data-based applications. In data-based applications, user-required data, such as the contact list, can be
Most of the functions in unity can be implemented through drag and drop, but in order to facilitate the introduction, code is used here. There are three main elements for playing music in Unity: 1. audiosource: controls the subject of music playback. 2. audioclip: The music to be played. 3. audiolistener: add this control to hear the effect of playing music. The Code is as follows: Audiosource m_aud
Generate an object based on angle and distance in Unity, and generate an object based on Unity distance.
Using UnityEngine; using System. collections; public class CreateGameObject: MonoBehaviour {private Vector3 centerPos; // The position of the center private float radius = 5; // The radius private float angle = 0; // The angle public GameObject cube; // Use this for initialization void Start () {Create
Mathematics and Physics in Unity game development 4 (adding gravity to object motion), unity Game Development
Adding gravity to object motion
Note:
Use the series superposition algorithm y + = vy
Acceleration on location vy + = GR
The acceleration GR on the speed is the gravity acceleration. The unit of acceleration used in the computer is the special dot/F ^ 2 (pixel/square frame), instead of the 9.
Executive Officer of the generation of unity Namwon Palace: how traditional developers do mobile games well, unity executives
According to paper.com/recently, Jeferson Valadares has just become general manager and vice president of product R D at Bandai Namco. He has been engaged in mobile games and social games for ten years, works in EA, BioWare, Playfish, Digital Chocolate, and other companies.
Anyone who has developed Android should know that every activity in Android has a set of complete lifecycles, and unity scripts have similar lifecycles. Let's take a look at them. 1,Awake ():Script wake-up. This method is the first method executed when the script is generated. It is used to initialize the script. The script is executed only once throughout the lifecycle. 2,Start ():The script starts. This method is executed only once after awake. 3
New Android project in 1.eclipse, add Mainactivity.java code: Packagecom.example.test;ImportCom.unity3d.player.UnityPlayer;Importcom.unity3d.player.UnityPlayerActivity;ImportAndroid.os.Bundle; Public classMainactivityextendsunityplayeractivity {protected voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); } Public voidSend () {Unityplayer.unitysendmessage ("AAA", "Androidcallback", "Okokoko"); }}mainactivityExport the jar package from eclipse2.
Similar to Webplayer, use SendMessage in JSFor example, there is a gameobject in the unity scene, called A,There's a C # script on A, there's a waypublic void F(string str){ //do something...}Call this method with JS in the published WebGL project index.htmlNote that gameinstance, first to initialize a gameinstance, such as the code, in the Gameinstance call SendMessage methodOnline Many examples are directly write SendMessage, this will be an
that memory redundancy is not caused. 10 read file in bundle mode there is a problem with the PC mode file correctly. Equipment model in the PC inside the normal load on the phone does not come in because the resources of the picture and model or material name, the bundle inside does not distinguish the suffix name, so loaded the wrong file and failed.
The solution is to add the suffix of all types of files, or you can load them by pressing typeof () to load the resources. 10.2 about renaming
processing speed, data availability, data security, and dataset scalability. Connecting multiple databases together to form a database cluster is a natural idea.
The Cluster technology uses a specific connection method to combine relatively low-price hardware devices and provides high-performance task processing capabilities. This article attempts to analyze and comment on the specific technologies and mainstream products used by the current major da
Introduction
Steven gocould introduced 13 core technologies of the Java 2 Platform Enterprise Edition (J2EE): JDBC, JNDI, ejbs, RMI, JSP, Java Servlets, XML, JMS, Java IDL, JTs, JTA, javamail, and JAF. In order to contact the actual situation, can the gowould be based on the WebLogic application server? Is it a widely used product from BEA Systems? Environment to introduce these J2EE technologies.
Java was
Unity officially provides 4 ways to load scenes (scene), respectively:1. Application.loadlevel (): Synchronous loading2. Application.loadlevelasync (): Asynchronous load3. Application.loadleveladdictive (): Synchronous add-on loading4. Application.loadleveladdictiveasync (): Asynchronous add-on loadingThe following four methods are presented and analyzed briefly:1. Synchronous loading: Assuming that the current scene is a, we are going to switch to th
Basic operations of unity-nashan, that water, that day, basic operations of unity --
Here we will introduce how to add terrain and space boxes and textures to unity.
Unity version unity4.6.1f1 pro
Create scene (scenario)
No scene is created. There is only one camera.
Create a new terrain
Select the te
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