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The simple application of Storm mirror SDK in Unity3d 5.6

Last year bought a storm magic Mirror 4, now kept at home to eat ash, these days to unity3d development of VR interest is strong, just the company project is not busy, spent a few days playing storm Magic mirror SDK, because the information on the Internet is not much, the storm provides the document is not too suitable for unity such as Me white, So climbed a long time the pit can finally run on the phone. Run:Development Environment: D

Unity3d Interface Introduction

Unity3d interface is not complex, the layout of the interface can also be changed through the Layouts drop-down list, the following is a simple introduction.1. Scene panel : The leftmost upper half, the panel is the Unity3d edit panel, used to place the required models, lights, and other object objects in the panel, to build the screen that the game needs to present.2, the game panel : The leftmost bottom h

<u3d> Unity3d the project program encryption 2--to confuse the DLL </u3d>

Reproduced from: http://liweizhaolili.blog.163.com/blog/static/1623074420145110502776/ Previous article Azhao has simply introduced how to write their own code into DLL dynamic link library, and then in the Unity3d inside. So the next thing seems to be very simple, we write a script in the Unity3d, to the end of the final, the core of the code to cut out the package into a DLL file and back into the proje

Breakpoint Debugging function of Unity3d

 This article describes the debugging tool is unity of the MonoDevelop, if you want to use VS, you need to download Unityvs http://unityvs.com/. http://liweizhaolili.blog.163.com/blog/static/162307442013214485190/ Breakpoint debugging function is a necessary function of the programmer. Unity3d support to write JS and C # scripts, but many people may not know, in fact, Unity3d can also be a breakpoint d

Unity3d game development-damage value display

As we all know, numerical planning is the most important part in RPG Game planning. Numerical planning is a concept about game balancing. It is a very profound concept. In a sense, a game is a combination of multiple options. Therefore, if a game loses its balance, it will reduce the choice and affect the game's pleasure. Numerical planners usually need to adjust the related values of the entire game system to a suitable range according to certain rules and methods to ensure that players can hav

The integration of Unity3d face test

? What do you need to pay attention to if supported? Answer: Reference http://www.unitymanual.com/3821.htmlOnly components that can access Unity3d from the main thread, objects and Unity3d system callsSupport: if you have to deal with a lot of things at the same time or interact with unity objects small can use thread, otherwise use COROUTINE.Note: there is a lock keyword in C # to ensure that only one thre

Time boiled rain Unity3d realize 2D character Movement-Summary

Series Catalogue"Unity3d base" lets the object move ①--based on the Ugui mouse click Movement"Unity3d base" let the object move ②--ugui mouse click FrameTime boiled rain Unity3d let the object move ③-ugui dotweenunity native2d RealizationTime to boil the rain Unity3d realize 2D character animation ①uguinative2d sequenc

UNITY3D official test Plug-in learning-unit testing, integration testing

Welcome to Unity Learning, unity training, Unity Enterprise training and education zone, there are many Unity3d resources, unity3d training videos, unity3d tutorials, Unity3d FAQs, Unity3d Project source code, "Dog Planing Learning Network" Unity's Ultimate Academy, dedicate

Unity3d 4.x for combo using Mecanim

http://blog.csdn.net/onerain88/article/details/12854817The Unity3d 4.x version provides a new animation mechanism Mecanim, although the previous animation is also supported, but the animation of the sprite in Unity3d 4.3 preview is also based on animator, Mecanim will be the future trend of animation playback!Mecanim is a state machine-based structure in which different States represent an action (or multip

Unity3d Game Development Training

Unity3d Game Development TrainingDeng JiahaiDate: 2017-01-08Modified: 2017-01-09 12:36:151 Composition of the projectFigure 1-1As shown in 1-1, the project composition of Unity3d is divided into three main parts:Assets: Resource unpacking, such as 3D models, 2D textures, and sounds will be somewhere in this directoryLibrary: Class libraries, this property contains unity

A brief analysis of "Unity3d" the cut of the continuous and disorderly yield

It's easy to see the following example when learning Unity3d:1 void Start () {2 startcoroutine (Destroy ()); 3}4 5 IEnumerator Destroy () {6 yield return waitforseconds (3.0f); 7This function is simple: Call the Startcoroutine function to open the process, yield wait for a period of time after the destruction of the object, because the process is waiting, so does not affect the main thread operation. Generally, the time to see here is not fain

Unity3d Resource Packaging encryption

Resource packaging script, placed under the Assets\editor folderUsing Unityengine;Using System.Collections;Using Unityeditor;Using System.IO;public class Assetpack:editor{[MenuItem ("Custom editor/save Scene2")]static void Exportresource (){Bring up Save panelString path = Editorutility.savefilepanel ("Save Resource", "", "New Resource", "Unity3d");if (path. Length! = 0){Build the resource file from the active selection.object[] selection = selection.

Unity3d Collaboration Program (Coroutine)

One. What is a synergistic programThe cooperative program, that is, while the main program is running, open another logic processing to coordinate the execution of the current program. In other words, opening a co-worker is a thread that opens.Two. The opening and termination of the cooperative programIn Unity3d, you can use the Monobehaviour.startcoroutine method to open a synergistic program, which means that the method must be called in a monobehav

Use of WebSocket under Unity3d

, in the usual use, can be reused HTTP port and function, in addition, they have no other connection, but is completely independent protocol, usually, HTTP is a one-way web services, While WebSocket is full-duplex, the server and the client can transmit information in real time, and they can be deployed simultaneously on the HTTP server when referencing, especially in Nodejs. WebSocket and socketsSo what's the relationship between WebSocket and sockets? In fact, it can be understood that Web

An error occurred while importing Unity 3D files. An error occurred while importing unity3d files.

An error occurred while importing Unity 3D files. An error occurred while importing unity3d files.An error occurred while importing Unity 3D files. I chose the free version when installing unity. The following error message is displayed when I open an existing project. Solution: First, copy the file to be imported to the corresponding folder under the unity3d installation directory, and then retu

Moving Objects in unity3d

There are two steps for moving an object: 1. Move objects in the scene 2. Play an animation on an object We will achieve this step by step. Unityscript is required for moving objects, but here we just want to move it easily. Just change it with the example in "script tutorial: Function Update (){Transform. position. x ++ = 0.02;} Run it in unity3d to see the effect. We bound the script to a ball and the ball began to move towards the X axis. Next, l

Unity3d game development "NGUI" click Button not reflected

Here are some of the problems that you will encounter frequently.1, set the correct camera culling Mask; Set the correct Uicamera event receivermask. These two must be guaranteed to be the layer of your UI.Welcome to Unity Learning, unity training, Unity Enterprise training and education zone, there are many Unity3d resources, unity3d training videos, unity3d tut

"Translator" Unity3d Shader Beginner's tutorial (1/6)

When you start to touch Unity3d shader programming, you will find that the documentation about shader is quite scattered, which also causes beginners to be deterred by Unity3d shader programming. The first article in the series (the translator's note: This article, followed by 5 articles) details the surface shader in Unity3d, which lays the groundwork for learni

"AR" Vuforia unity3d development environment Construction

First, Unity3d environment constructionDownload the installation package address: HTTPS://DEVELOPER.VUFORIA.COM/DOWNLOADS/SDKDownload for AndroidDownload for iOSDownload for UWPDownload Unity Extension (legacy)(此是 vuforia unity package)Download Unity(此选项是下载unity 安装程序)Download the Latest Unity Installer plugin (plugin recommended)Have Android, IOS, Vuforia and other plugins, as needed??, and then proceed to the next step such as automatic installation

How does the Unity3d encryption shell prevent anti-compilation?

You unity3d developers, you also for your code is anti-compilation headache, confusion and encryption has been invalidated, for memory dump code and worry? Is the hard-to-make game a problem of piracy being copied? Is it feared that the algorithm will be referenced by others to write the algorithm into C + + and laborious?Come and use the deep-thinking shield enclosure protection (sense Shield virboxprotector), specifically dealing with

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