In this tutorial, we will use Babylon.js to create a basic 3D scene.Base scene with two shapesBefore you start, make sure you have a WEBGL-enabled browser (such as: ie11+, Firefox 4+, Google Chrome +, opera15+, etc.).HTML sectionFirst, create a basic HTML5 Web page:html xmlns="http://www.w3.org/1999/xhtml">head> meta http-equiv="Content-type" Content="text/html; Charset=utf-8 "/> title>Babylon-bas
one, the difference between WebGL and traditional web pages:Common Web page composition: HTML, JavaScript;WebGL Web page composition: HTML5, javascript, and GLSL es (shader language OpenGL es);WebGL uses the Canvas can support both two-dimensional and three-dimensional graphics, it does not directly provide a drawing method, but instead provides a context mechani
Summary of Khronos information on GDC: VULKAN,OPENXR,WEBGL,GLTFGame Developers Conference, San Francisco – The Khronos? group, an organization of leading hardware and software companies, has released major API updates and new workgroup announcements at the Game Developers Conference (GDC). This week, we will have a series of Khronos sponsored events, the Khronos group is accelerating the development of cross-platform APIs and bringing the latest hardw
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runWebGL and TexturesThe method of color complementary coloring with light from point light source was introduced last time.In th
Development environmentThree.js is a JavaScript library, so you can develop three.js applications using environments that normally develop JavaScript applications. If you have no preference, I would recommend the Komodo IDE.Debugging is recommended using Chrome or the Firefox browser. If you are using Firefox, then Firebug will be an essential plugin for you, and if you are using chrome, simply use the cons
Use JavaScript and WebGL to draw the Earth "translation"Original translation: Using JavaScript and WebGL to draw the Earth "translation"WebGL is probably the most interesting of all of our known html5api, and with this API we can create cool 3D scenes in the browser. This article will give you a complete demonstration of how cool is implemented.In particular, thi
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runcorrespond to complex modelsLast, by manipulating the model coordinate transformation matrix, we realized the movement, rotati
Note: The article translates http://wgld.org/, the original author Sambonja 広 (doxas). The article assumes that I have additional instructions. I will add [Lufy:]. Other than that. The WEBGL study is not deep enough. Some professional words, assuming the translation is wrong. You are welcome to correct me. Repetition of something repeatedThis is already the 11th article, because just said some of the main things. Until now, even a polygon has not been
Big Data visualization platform is a three-dimensional presentation technology to represent complex information, to achieve the stereoscopic presentation of massive data. With the help of visual thinking ability of human brain, visualization technology can summarize some related visual data by mining the important relationship between data to reveal the hidden laws and trends in data, thus improve the efficiency of data usage.On the basis of solving the problems of large-scale data analysis time
The current mainstream technologies for web-vector rendering include SVG, VML, and WebGL. In contrast, VML is an older technology that, although not a standard, is widely used by earlier IE browsers (IE9) and Microsoft Office, and is now far from the browser battlefield. So there's only SVG and WebGL left to choose from. SVG is a subset of XML, adhering to the principle that a label corresponds to a data, w
First, the previousThe development of technology is changing rapidly, maybe go home to catch a few days fish, come out a new thing. At the beginning of the new technology development, you can not foresee its future trend, life is precious, there is no need to spend too much time in-depth study of these new things, but, know, probably, to understand a full picture is very necessary. Although not the creators of the Times, nor lag behind the tide of development of the Times.The development of the
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. Meet GLSLWebGL is not able to take advantage of the fixed rendering pipeline, which has been explained briefly in the previous article (four, rendering pr
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. the meaning of the vertex attribute Vbo is more difficult to understand than the build, but don't worry, it will be explained later. The next looks at t
"Brother, are you here again?" ”"Yes, I wander around." ”"Don't be So nice ... Give me 20 minutes, won't you? ”"5 minutes, I am very busy." ”"No,20 minutes , or I can't tell you clearly." ”"Well ...""OK, come in, let's have a good chat."What are we talking about?Let's talk about two things:1. What is the working principle behind WEBGL?2, take three.js as an example, tell what role the framework plays in the back?Second, why should we understand the pr
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. Local coordinatesWith WebGL you can draw a wide variety of 3D models, and you can also draw points and lines,
[WebGL entry] 3. Basic 3D drawing knowledge, webgl3d
Note: The article is translated from http://wgld.org/, the original author shanbenya (doxas). If I have additional instructions in the article, I will add [lufy:]. In addition, the research on webgl is not in-depth enough, and some professional words are required, if the translation is incorrect, please correct me.
2D and 3D
3D space-the real world we l
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article assumes that I have additional instructions, I will add [Lufy:], in addition, My own WEBGL research is not deep enough, some professional words, assuming that the translation is wrong, welcome to correct them. Important UsageThe computational method of matrices is not a particularly strange and complicated thing, assuming that mathematics is well
Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. something that can be painted in three-dimensional space.To say what can be depicted in the WebGL world, ever
The previous chapter is the second chapter of the main study is the WEBGL implementation of the first assignment in WebGL, but not practical later by defining the attribute and uniform storage qualifiers to the JavaScript data into WebGL, the approximate process is 1, In JS to define the storage qualifier 2, in JS get canvas in JS to get hidden browser compatibil
1. Clear the drawing area Emptying the plot area fills the canvas with the specified background color and sets the background color using Gl.clearcolor. Gl.clearcolor (red, green, blue, alpha). The color value of OpenGL returns is 0-1. Call the Gl.clear () function to empty the drawing area with the background color specified by Clearcolor. Gl.clear (G.color_buffre_bit), cleans up the drawing area, actually cleans the color buffer (colour buffers), passing the GL. Color_buffer_bit is telling
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