webgl map

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"WebGL" 2. Basic concepts

Introduction of Three.jsThree main elements: scene, camera and rendererScene: The container in the animation, all objects exist in a scene, three-dimensional scenes similar to the canvas in a two-dimensional animationCamera: A visual angle that shoots a scene and can capture a different scene by switching position and angleRenderer: Renders the contents of the camera to the browser, and the end user sees the camera's scene through the browser.The relationship between themCreate a scene: var scen

HTML5 and webgl

Note:[Reprinted please indicate the source of the article and keep it as it is] Source: http://www.cnblogs.com/jyli/archive/2010/07/25/1784902.html pleaseAuthor: Li Jiayi First, let's take a look.HTML5New Features Web socket defines a set of APIs that allow web pages to use the Web SOCKET protocol for duplex communication with remote hosts. Web storage defines a set of APIs that can store data persistently in the form of key-value on the Web Client. Web SQL A set of APIs are defined to stor

Model View transformations in the "Giser&&painter" Chapter02:webgl

, there is an interesting phenomenon here, we obviously follow the translation of the Py, rotation XZ and the order of scaling SF as the input of the row matrix multiplication, but in the later process text description, I follow the inverse to explain. What is this for? Because the matrix is stored in a two-dimensional array, WebGL passes through the shader in the process of passing the matrix to the shader , that is, the shader is processed by the da

Recommend a few books to help you learn WebGL

I am preparing to graduate this year's senior students, is fast into the social programming small white one, the university during their own on-line collection of information on the WEBGL related basic courses, now here to share my study with the books, hope to help many want to learn but do not know how to do the people, we progress together.1. First, for people with a certain JavaScript base, you can read the [JavaScript authoritative Guide (sixth E

Beginner WebGL Engine-babylonjs: 3rd-direction textures with camera

.diffusetexture = new BABYLON. Texture ("Textures/misc.jpg", scene); JPG map4.jpg Map RolloverMaterialSphere4.diffuseTexture.vOffset = 0.1; vertical FlipMaterialSphere4.diffuseTexture.uOffset = 0.4; Flip horizontally5.png MapMaterialsphere5.diffusetexture = new BABYLON. Texture ("Textures/tree.png", Scene);MaterialSphere5.diffuseTexture.hasAlpha = true;//for PNG transparent (game development friends tell me PNG compare consumption performance)6.png

[WebGL Primer] 25, lighting for point lights

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runPoint LightThe last introduction of the high-color and complementary color coloring.Using complementary coloring, you can rend

Multi-level processing of pictures in WebGL (FrameBuffer)

In the process of using WEBGL, we often want to texture and post it on the surface to displayFor more accurate edge detection, we have to use grayscale shader, fuzzy shader, edge shader for processing, and each processing object is the last processing of texture, This will overwrite and save the processed results.In the many WebGL libraries, there is a direct option redertotarget to render the shader proces

"Giser&&painter" WebGL rendering first experience (i)

Based on the previous OpenGL rendering principle, these two weeks have come into contact with some of the WebGL drawing of some content, because just getting started, a lot of things are very obscure, so deliberately spent a small half a day to tidy up, hereby recorded.OneCanvas and brushes: Create canvas get WEBGL contextBefore we start the WebGL drawing story,

Beginner WebGL engine-babylonjs: No. 0-Causes

The babylonjs of WebGL is carried out in an accidental situation, primarily to satisfy the individual's desire for full stack development.So, let's start with a brief talk about the process. What is WebGL? WebGL is an HTML-based client page technology that implements rendering based on the HTML5 canvas (canvas) deployment. Can complete the game development, the

Unity3d Publishing WebGL Deployment in IIS

Unity3d release WebGL needs to be installed Unitysetup-webgl-support-for-editor-5.3.4f1.exeUnitydownloadassistant-5.3.4f1.exe installation is required when installing Unity3dAfter installation, you can publish WebGL, do not tick developmentbuild when publishing, check the file is very largeAfter publishing the file isFinally, the deployment is on IISWhen accessed

WebGL implements HTML5 Snake 3D game

Js1k.com collected a small example of less than 1k JavaScript, there are a lot of cool games and special effects, this year the rules added a twist, the traditional classic type based on the addition of the WebGL type, and allowed to increase to 2K + + type, Many times want to try to submit a small game, but always can not write to let their satisfaction and control in such a small byte range.Can't write, stand on the shoulders of giants always have a

HTML5-based WebGL design Tower 3D game _ PHP Tutorial

HTML5-based WebGL is used to design Tower 3D games. The HTML5-based WebGL design of the Tower of Hanoi 3D game here we will construct an HTML5 + JavaScript based on HTforWeb to implement the Tower of Hanoi game. Hightopo. comdemohanoi_20151106inde HTML5-based WebGL design Tower 3D games Here we will construct a HTML5 + JavaScript based on HT for Web to implement

WebGL implements HTML5 's 3D snake game

Js1k.com collected a small example of less than 1k JavaScript, there are a lot of cool games and special effects, this year the rules added a twist, the traditional classic type based on the addition of the WebGL type, and allowed to increase to 2K + + type, Many times want to try to submit a small game, but always can not write to let their satisfaction and control in such a small byte range.Can't write, stand on the shoulders of giants always have a

THREE. js-the beauty of mathematics. There are webgl curve animations made by Daniel abroad .,

THREE. js-the beauty of mathematics. There are webgl curve animations made by Daniel abroad ., Wuji (http://blog.csdn.net/omni360) This article follows the "signature-non-commercial use-consistency" creation public agreement Reprinted please keep this sentence: Wuji-this blog focuses on Agile development and mobile and IOT device research: data visualization, GOLANG, Html5, WEBGL, THREE. JS. Otherwise, t

Based on WebGL's cool element background ripple jQuery special effect, webgljquery

Based on WebGL's cool element background ripple jQuery special effect, webgljqueryJquery. ripples is a jQuery special effect plug-in with extremely cool effects based on WebGL. With powerful WebGL, The jQuery plug-in can add a water wave layer to a specified element to produce cool water ripple effects and interact with it with the mouse. WebGL is a 3D drawing s

[WebGL Primer] 21, light emitted from a parallel source

Note: The article is translated from http://wgld.org/, the original author Sambonja 広 (doxas), the article if there is my additional instructions, I will add [Lufy:], in addition, The WEBGL research is not deep enough, some professional words, if the translation is wrong, you are welcome to correct. The results of this demo runilluminate the worldThe last time a doughnut-like ring model was drawn, although no special new knowledge was involved, the

The relationship between WebGL and Three.js

Browsers are becoming more powerful today, and these features may be called directly through JavaScript. You can easily add audio and video with HTML5 tags, and you can create various interactive components on the HTML5 canvas. Now there's a new member in this feature set that supports WebGL. With WebGL you can directly use the computing resources of the graphics card, create high-performance two-dimensiona

Why is the map new map map=new HashMap () instead of the new map ();? Because the map is an interface, the interface cannot be instantiated! HashMap is the implementation class of the map interface!

Problem: May I ask the map map=new HashMap (); Why is this, rather than map map=new map (); Answer: Map is an interface, and HashMap is an implementation of map. The interface cannot be

Course 8 of webgl Translation

OpenGL 7th ~ Chapter 8 Cropping, raster, and hidden area Elimination Raster is the process of processing objects into fragments. Two things that must be done. First, make each set object pass through the graphic system. Second, assign a color value to each pixel to be displayed in the color cache. Four main tasks of the graphic rendering system Modeling-> geometric processing... Modeling: obtains a set of vertex data that represents the geometric object. Geometric processing: acts on vertex data

Introduction to webgl Development

This PPT is a summary of my research on webgl with some examples: Because the csdn blog does not contain attachments, please download the following two resources (the content of the following two resources is the same, and the content of one resource contains the video part, which is relatively large, and you can download it by yourself based on the network speed and time): Resources that contain videos: http://download.csdn.net/detail/withasi/379

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