webrtc android

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Forward error correction code in WEBRTC-Red Packet

WebRTC FEC (forward error correcting code) is an important part of its QoS, which is used to recover original packets when network drops, reduce retransmission times, reduce delay and improve video quality. It is an implementation of the RFC 5109 standard. Below, we will delve into its principles. redundant Coding To understand the FEC in WEBRTC, you first need to understand the red Packet. The so-called Re

The key zone of webrtc is the use of the lock.

Webrtc packages criticalsection, which can be used in windows and posix platforms. The basic structure is as follows: In the factory method, you are responsible for the creation of specific class objects, which can be called a simple factory model. A factory is responsible for the creation of all products, different products are created by inputting necessary parameters to the factory. Generally, the created products are related and inherited from an

[WEBRTC] Forcing the use of TCP transport

Previous notes, finishingWEBRTC uses UDP transport by default, but it can also be transmitted over TCP.With TCP transport, servers such as Turnserver,licode,janus and servers are required.1. If you use Turnserver, you only need the client to keep the relaytcp type of candidate, the others are discarded.2. If you are using a server such as Licode,janus, TCP is not supported by default.Because they are used at the bottom of the Libnice open-source Ice library, Libnice supports TCP in newer version

WEBRTC Source Fragment Analysis (1) Audio buffer copy

SOURCE Locationwebrtc/webrtc/modules/audio_device/ios/audio_device_ios.ccFunctionOsstatusAudiodeviceiphone::recordprocessimpl (Audiounitrenderactionflags *ioactionflags,Const Audiotimestamp *intimestamp,uint32_t Inbusnumber,uint32_t innumberframes){...........while (Bufpos {if ((_recordinglength[bufpos] > 0) (_recordinglength[bufpos] {Found the partially full bufferInsertpos = static_castDon ' t need to search more, quit loopBufpos = n_rec_buffers;}e

DirectShow interface in WebRTC Audio/video Module learning

) Minframeinterval The minimum frame duration, in 100-nanosecond units. This value is applies only to capture filters. Maxframeinterval The maximum frame duration, in 100-nanosecond units. This value is applies only to capture filters. Minbitspersecond Minimum Data Rate this pin can produce. Note Deprecated. Maxbitspersecond

Long-polling, Websockets, SSE (server-sent Event), the difference between WebRTC and use

1, first look at the simplest SSE:Only use the SSE-enabled browser (most), the browser built-in EventSource object, the object by default three seconds to refresh the response data.HTML code (taken from W3cschool):DOCTYPE HTML>HTML>Head>Metahttp-equiv= "Content-type"content= "text/html; charset=utf-8" />Head>Body>H1>Get server-side update dataH1>DivID= "Result">Div>Script>if(typeof(EventSource)!=="undefined") {varSource=NewEventSource ("Socket");//parameter for request link Source.onmessage=fun

WEBRTC Learning Four: the simplest voice chat

I. Environment Refer to the previous article: WEBRTC Learning Three: recording and playback Two. Implement The network communication protocol is not explicitly specified in the Voiceengine, so voice chat is not possible only by calling the Voiceengine API. Voenetwork provides method registerexternaltransp

WEBRTC Audio-related Neteq (iii): Access packet and delay calculation

In the previous article (WEBRTC Audio-related Neteq (ii): Data structure) Neteq the main data structures, to understand the mechanism of Neteq lay a good foundation. This article is mainly about how the RTP packets received from the network in the MCU are put into packet buffer and taken out from packet buffer, as well as the calculation of the network delay value (optbuflevel) and the jitter buffer delay value (bufflevelfilt). Let's see how RTP voice

WEBRTC echo Cancellation (1)

There are two types of echoes in voice calls:1. Circuit echo (already resolved)2. Acoustic echoTwo echo cancellation modules are designed in the WEBRTC source code:1.AEC (Acoustic Echo canceller): PC side2.AECM (Acoustic Echo Canceller mobile): MobileAECM:Causes of acoustic Echo:The voice of the proximal speaker is picked up by his microphone and transmitted to the far end via the network,The sound from the remote speaker is picked up by the microphon

Webrtc–getusermedia-filter

() {var newindex = (Filters.indexof (canvas.classname) + 1)% Filters.length; Canvas.classname = Filters[newindex];} Navigator.getusermedia = Navigator.getusermedia | | Navigator.webkitgetusermedia | | navigator.mozgetusermedia;//WebRTC Constraintsvar constraints = {audio:false, video:true};var video = Document.queryse Lector ("video");//MediaStream as Video input function Successcallback (stream) {window.stream = stream;//Stream available to console

WEBRTC Notes Channel Concept

 Reprint Please specify source: http://www.cnblogs.com/fangkm/p/4401075.html The first two blog posts complete the WEBRTC audio and video collection module, and the next step is to introduce the key audio and video coding modules. However, before introducing the audio and video coding module, we need to introduce the channel concept, and the transmission flow of each WEBRTC data is encapsulated into a c

Build Webrtc/licode Server on Mac/ubuntu

gcc-c++ gcc-g77 Flex Bison autoconf automake bzip2-devel zlib-devel ncurses-devel libjpeg-devel Libpng-dev El libtiff-devel freetype-devel pam-devel openssl-devel libxml2-devel gettext-devel pcre-devel3. Installation dependencies3.1 mac./scripts/installmacdeps.sh3.2 Ubuntu./licode/scripts/installubuntudeps.sh4. Installing Licode./scripts/installerizo.sh. /scripts/installnuve.sh5. Mounting Base Example./scripts/installbasicexample.sh6. Run Licode and examples, run at two terminals, or run in the

WEBRTC-based Media Library test code and interface introduction

After a period of project validation, the first version of the interface can be fixed version. Meet the general requirements of the project is no problem, the interface is very clear, the gaze is also written very clear, we have to take to test it, the Android version number is still in the verification. Suppose there is any problem or need source code. Can leave a message or contact me, qq:3049230939. Interface and test procedure: http://download.csd

Move, backup and start Android panic:could not open D:\java2\android\android-sdk-windows\.android\avdtest.ini problem resolution

Figure Description: Moving, backup after the launch of Android virtual machine appears Solution to the problem of panic:could not open D:\java2\android\android-sdk-windows\.android\avd\test.ini A few days ago, I am sorting some files, the previously installed on the Android

WebView for Android and webview for android

Large The difference is about 20-30 m WebAudio Not Supported Supported Android 5.0 and above WebGL Not Supported Supported Android 5.0 and above WebRTC Not Supported Supported Android 5.0 and above Android 4

OPENWEBRTC Server and Android client demo installation

The text of this text connection is: http://blog.csdn.net/freewebsys/article/details/46649667 reprint please must indicate the source!1, about OPENWEBRTCOPENWEBRTC is an open-source, cross-platform, WebRTC client-side framework based on Gstreamer, supporting both H. S and VP8. Using OPENWEBRTC,WEBRTC is no longer just a purely browser technology, you can use WEBRTC

Android Audio and Video de-echo, noise reduction (Android voice capture and Echo Cancellation) (RPM)

Long time no article, in fact, is to record their own development in the Android growth process. Talking about the audio and video this piece, for the novice just contact this piece, it is very very disgusting ~ I myself get this piece is also from the beginning, in the Internet also read countless information, browse countless blog, tried a variety of methods, online general method is adopted third party, such as

Android Development Classic book Download-"Android 4 Advanced Programming" "Crazy Android Handout" "Android Application Development detailed (Guo Hongzhi)" Android Application case Development encyclopedia "Android 3D Game development Technology"

This is my collection of the classic books on Android development, high-definition PDF electronic version, can be downloaded in my Baidu network free of charge, I hope that the need for friends to help. Directory:Android 4 Advanced Programming (full source code included)"Crazy Android Handout""Android App Development (Guo Hongzhi)""

Mobile phone Bluetooth control relay wireless lock Iot Android source code android development Android WIFI control detailed annotation test stability no bug, android Android

Mobile phone Bluetooth control relay wireless lock Iot Android source code android development Android WIFI control detailed annotation test stability no bug, android Android I. functions: 1. Connect and disconnect Android WIFI, a

Android Android-use Eclipse to develop the first android Application, android-android

Android Android-use Eclipse to develop the first android Application, android-android Open Eclipse and select File-New-Android Application Project Application Name is our Application Name, which is also the Name we see in the mob

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