There are two types of echoes in voice calls:1. Circuit echo (already resolved)2. Acoustic echoTwo echo cancellation modules are designed in the WEBRTC source code:1.AEC (Acoustic Echo canceller): PC side2.AECM (Acoustic Echo Canceller mobile): MobileAECM:Causes of acoustic Echo:The voice of the proximal speaker is picked up by his microphone and transmitted to the far end via the network,The sound from the remote speaker is picked up by the microphon
Reprint Please specify source: http://www.cnblogs.com/fangkm/p/4401075.html
The first two blog posts complete the WEBRTC audio and video collection module, and the next step is to introduce the key audio and video coding modules. However, before introducing the audio and video coding module, we need to introduce the channel concept, and the transmission flow of each WEBRTC data is encapsulated into a c
mobile video (browse mode)4.1. Environmental requirements:4.1.1. Prepare two Android phones for 4.0 or more. Chrome browser is installed separately4.2. Demonstration steps:4.2.1. All modes of operation are the same as "Demo PC and PC video".five. Demo phone and PC video5.1. Environmental requirements:5.1.1.1 more than 4.0 Android phones.5.1.2.1 computers with a camera and microphone. And the latest version of Chrome is installed .5.2. Demonstration steps:5.2.1. Phone install and open HuRTC4.0,
Previous notes, finishingWEBRTC uses UDP transport by default, but it can also be transmitted over TCP.With TCP transport, servers such as Turnserver,licode,janus and servers are required.1. If you use Turnserver, you only need the client to keep the relaytcp type of candidate, the others are discarded.2. If you are using a server such as Licode,janus, TCP is not supported by default.Because they are used at the bottom of the Libnice open-source Ice library, Libnice supports TCP in newer version
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Minframeinterval
The minimum frame duration, in 100-nanosecond units. This value is applies only to capture filters.
Maxframeinterval
The maximum frame duration, in 100-nanosecond units. This value is applies only to capture filters.
Minbitspersecond
Minimum Data Rate this pin can produce.
Note Deprecated.
Maxbitspersecond
1, first look at the simplest SSE:Only use the SSE-enabled browser (most), the browser built-in EventSource object, the object by default three seconds to refresh the response data.HTML code (taken from W3cschool):DOCTYPE HTML>HTML>Head>Metahttp-equiv= "Content-type"content= "text/html; charset=utf-8" />Head>Body>H1>Get server-side update dataH1>DivID= "Result">Div>Script>if(typeof(EventSource)!=="undefined") {varSource=NewEventSource ("Socket");//parameter for request link Source.onmessage=fun
I. Environment
Refer to the previous article: WEBRTC Learning Three: recording and playback
Two. Implement
The network communication protocol is not explicitly specified in the Voiceengine, so voice chat is not possible only by calling the Voiceengine API. Voenetwork provides method registerexternaltransp
In the previous article (WEBRTC Audio-related Neteq (ii): Data structure) Neteq the main data structures, to understand the mechanism of Neteq lay a good foundation. This article is mainly about how the RTP packets received from the network in the MCU are put into packet buffer and taken out from packet buffer, as well as the calculation of the network delay value (optbuflevel) and the jitter buffer delay value (bufflevelfilt). Let's see how RTP voice
gcc-c++ gcc-g77 Flex Bison autoconf automake bzip2-devel zlib-devel ncurses-devel libjpeg-devel Libpng-dev El libtiff-devel freetype-devel pam-devel openssl-devel libxml2-devel gettext-devel pcre-devel3. Installation dependencies3.1 mac./scripts/installmacdeps.sh3.2 Ubuntu./licode/scripts/installubuntudeps.sh4. Installing Licode./scripts/installerizo.sh. /scripts/installnuve.sh5. Mounting Base Example./scripts/installbasicexample.sh6. Run Licode and examples, run at two terminals, or run in the
Today, I want to capture some excellent code, but the dependency between files is too large and difficult to find. It seems that I found a place.
Lock usage:
1. multi-threaded access to the same variable requires locking.
2. A lock is a kind of resource. It is necessary to apply locking and lock-in, and create and release corresponding resources.
The following is the lock code:
# Ifndef TALK_BASE_CRITICALSECTION_H __# Define TALK_BASE_CRITICALSECTION_H __
# Include "talk/base/constructormagic.
error Because the Redis service is self-booting, it will not start again, so loading the configuration file is a failure. There is also no Redis boot small box (below the picture, slowly looking down), note that the Windows version of the Redis installation, the default boot loaded configuration file is redis.windows-service.conf, as shown in:2. Invalid passwordAlthough the password is set in the configuration file (redis.windows.conf), the password
PHP 5.4 has a built-in Web server that is handy for native development because you no longer have to install Web server software like Apache, you can launch PHP's Web server directly from the command line.
The startup method is simple, enter the directory where the project is located at the command line, and then use the-s parameter to start the service, you need to specify the host address and port, and all the request information will be displayed in the console window as shown in:
Shortcut
T
From: http://www.cnblogs.com/procoder/archive/2009/04/13/Windows_Mobile_Index.html
By Jacob Lin (Lin Yongjian)Windows Phone, Windows Mobile, Windows Embedded CE (WinCE ),. NET Compact Framework, Native C ++ Development Series (hundreds of original articles are constantly updated and improved) due to work relationships, we are now focusing on
Due to work relationships, we are now focusing on Windows Phone, Windows Embedded Ce (wince), and Windows Mobile ,. NET Compact framework, native C ++ development, summarize some work experience and knowledge,
Article Will continue to improve. About me, Jackie Lin.
Windows Phone
Mircosoft officially renamed
Document directory
Case 1
Case 2
Case 3
Case 4
Background
Developers who have developed Windows Mobile and Windows Embedded CE, especially Native C ++, have encountered conversion of ANSI and Unicode character sets more or less. This article attempts to understand the character set issues developed by Windows Mobile and
1. The main interface provided externallyVideocodingmoduleimpl::incomingpacket, packet processing interface, called Videocodingmoduleimpl after the RTP parsing process::D ecode, processing the decoded interface Vcmreceivecallba After the completion
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