what is message header

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Communication between the Qt client and the Erlang server (2): obtain multiple strings

When multiple strings need to be sent in a message, special processing is required to extract each string. As mentioned above, the message header is 4 bytes in length, so we can use the message header to intercept the required length. Code:

HTTP status Code

Status Code meaning 100 The client should continue to send the request. This temporary response is used to inform the client that some of its requests have been received by the server and are still not rejected. The client

HTTP status Code

1 definition edits The first number of all status codes represents one of the five states of the response.2 message (1-word header) edit This type of status code, on behalf of which the request has been accepted, needs to be processed. This type

Introduction to the HTTP protocol

The HTTP protocol (Hypertext Transfer Protocol) is based on TCP/IP, which is an object-oriented protocol belonging to the application layer and currently has HTTP 1.0 and HTTP 1.1 two versions. HTTP 1.0 is known as a short link, and HTTP 1.1 is

HTTP Common Status Codes

Status Code meaning 100 The client should continue to send the request. This temporary response is used to inform the client that some of its requests have been received by the server and are still not rejected. The client

HTTP protocol. MD

This article goes from: HTTP protocol detailedHTTP protocol IntroductionHypertext Transfer Protocol (Http,hypertext Transfer Protocol) is one of the most widely used network protocols on the Internet. All WWW documents must comply with this standard.

RTMP Official Agreement detailed

Standard Specification Learning: RTMP message structure, including several parts: timestamp: 4 byte, in milliseconds. is flipped when the maximum value is exceeded. Length: The length of the message payload. Type Id:type ID part of the ID

Detailed analysis of RTMP official standard specification

Standard Specification Learning: RTMP message structure, including several parts: timestamp: 4 byte, in milliseconds. is flipped when the maximum value is exceeded. Length: The length of the message payload. Type Id:type ID part of the ID

A wave of communication on heterogeneous platforms (sticky packet, size end mode, network byte order)

A. IntroA time ago with Striveengine do a information acquisition system, the server is Windows, the client is a variety of MCU, as well as UNIX and other platforms. These heterogeneous platforms were convened by me to "strengthen dialogue, broaden

[Turn] online game server Development Primer Knowledge

Most of the network game servers will choose the non-blocking Select this structure, why? Because the network game server needs to deal with a lot of connections, and most will choose to run under Linux/unix, it is actually very uneconomical to open

Java and HTTP protocols

Introduction HTTP (Hypertext Transfer Protocol) is a stateless, application-layer protocol based on request and response modes. It is often based on TCP connections. The main features of HTTP are:1. Supports the customer/Server mode.2. simple and

Analysis of htT

HTTP is an object-oriented protocol at the application layer. It is applicable to distributed hypermedia information systems due to its simple and fast method. It proposed in 1990 that, after several years of use and development, it has been

Go: http protocol details (Classic)

From: http://blog.csdn.net/gueter/archive/2007/03/08/1524447.aspx Author: Jeffrey Introduction HTTP is an object-oriented protocol at the application layer. It is applicable to distributed hypermedia information systems due to its simple and fast

Online game server development Basics

1. server network connection Most online game servers use a non-blocking select structure. Why? Because the network game servers need to process a large number of connections, and most of them will choose to run in Linux/Unix, it is not

: HTTP Protocol Resolution

HTTP protocol details   Although it is not necessary to master HTTP, if you know how it works, you can easily learn some knowledge about JSP development. 1. url HTTP (Hypertext Transfer Protocol) is a stateless, application-layer protocol based on

HTTP protocol details

HTTP protocol details From: http://blog.csdn.net/gueter/archive/2007/03/08/1524447.aspx Author: Jeffrey Introduction HTTP is an object-oriented protocol at the application layer. It is applicable to distributed hypermedia information systems due to

Maximum number of concurrent connections to a website

Recently, our website often reports a 503 error: "HTTP Error 503. The service is unavailable ". But it is normal to brush one or two times. It is estimated that the maximum number of concurrent connections of the website is exceeded. What is an HTTP

Tencent-http protocol 1

Transferred from: http://www.cnblogs.com/cswolf/archive/2011/10/11/2267129.htmlintroduction HTTP is an object-oriented protocol at the application layer. It is applicable to distributed hypermedia information systems due to its simple and fast

Simple understanding of Http and TCP, and understanding of tcp

Simple understanding of Http and TCP, and understanding of tcp The TCP protocol corresponds to the transport layer, while the HTTP protocol corresponds to the application layer. Essentially, the two are not comparable. Http is based on TCP. When the

HTTP Introduction: http is an application-layer object-oriented protocol.

HTTP Introduction: http is an application-layer object-oriented protocol. Abstract: HTTP is an object-oriented protocol at the application layer. It is suitable for Distributed hypermedia information systems due to its simple and fast method. It was

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