Bring your wireframes to life with interactive prototypes
Experience and share your design with the interaction prototype. In this section, learn how to customize, generate, and share an interactive prototype.Video: Download MP4 format
Interactive prototypes Overview
The interaction prototype is a simple document that provides a powerful way to obtain user feedback, identify and determine requirements. After you design, annotate, and add interactions to your
Free PSD material tethr by invision
This is the 8 PSD files from invision, including 100 templates and over 500 UI controls. Designers from invision and ui8 collaborated to complete this UI kit, which is very beautiful. Designer-naut UI Kit
This is a simple and comprehensive UI kit with 40 small vector plug-ins built in. This UI kit is made up of retina screens and is based on a 16-bar 960 grid system. Currently, it is free of charge. Wire Kit
This is a set of UI kit with a resolutio
following members: d3dfill_point, d3dfill_wireframe, d3dfill_solid. Therefore, for the effect file, you only need to remove the prefix of these members, the following valid fillmode values are obtained: Point, wireframe, and solid.
For example, use these values in the effect file.Fillmode = wireframe;Fillmode = point;Fillmode = solid;
Create an effectThe effect can be expressed using the id3dxeffet interfa
Axure RP pro 4 is an Interactive Prototype Design Software for web project development. Its main function is to draw a prototype page set by express delivery (wireframe) and flow chart (flow ). Its biggest feature is that users can fully combine comments with simple results to form an automated work sequence between prototype design and document generation. When designing a product prototype, product managers can press F5 to generate a simple interact
Find; unmounted old Maptile It will not be deleted immediately, but saved in Cache . Because the range of player activity in a period of time is usually not significantly changed Cache The strategy is outstanding in the application. This is the basic principle of seamless map.
As the basic rendering unit of warcraft terrain, eachMapchunkInclude9x9 + 8x8Terrain vertices, as shown in the vertex layout.
To improve rendering efficiency, Warcraft adopts second-level staticLevels. That i
Use of common helper objectsFor developers who are just beginning to learn, there are assistive tools to help you master three.js three-dimensional space faster.1.ArrowHelper: Arrow Assist ToolYou can add a secondary arrow to the scene by setting a world direction, starting point, length, and color to help us identify the direction in the page. The following example adds a red arrow with a 4-unit length that is directly above the world Origin point: var Arrowhelper = new Three. Arrowhelper (n
This article was also published in HTTPS://GITHUB.COM/ZHANGYACHEN/ZHANGYACHEN.GITHUB.IO/ISSUES/37DefinedThe distance between the two lines of the text baseline.The approximate position of the baselineThe position of the baseline can be seen as the position of the lower edge of the X letter.There is a slight difference in the baseline position of different fonts.Several lines in the text:Row Height:The line height of a line of text is: Top spacing + text height + lower spacing, and the top spacin
The dashed box represents the interface, the solid wireframe represents the entity class, The thick wireframe represents the most commonly used entity classes, the dashed arrows indicate the implementation of the interface, and the implementation arrows indicate that the class can make objects of the class that the arrows refer to.
Collection: Allows only one object to be placed in each location. It i
between the site. Before updating the upgrade, I had a full screen of content, goals, and traffic distribution, and made recommendations. The structure diagram helps us define the scope of the project implementation, like a detailed checklist, which lets us be clearer when organizing content, designing interfaces, and writing code.
5, line diagram
In the heavy design process, I will use the wireframe to outline the whole, help me think
, basically based on such a process: project → requirements analysis → design → programming → testing
Such processes increase the ability requirements for demand analysts and designers, and such a combination must be highly integrated with the business model and the user model, in the context of implementing the model. So here's the question:
Assuming that designers have only visual design capabilities
Most of the Internet products are engaged in the design of the interface is the art of orig
One: Frame diagramII: Framework Analysis(0) The dot wireframe represents the interface, and the solid wireframe represents the specific class.(1) Common list, set, Queue, map all belong to the collection class. The first three are all inherited from collection, but map is not.(2) List can not only generate ordinary iterator (because it inherits from collection), but also can generate listiterator.(3) Common
using photo albums, also supports direct sketching. The page can also add jump action, is a convenient and easy-to-use prototype production tools.
Wire Flow (Android)
Here we introduce a wireframe tool Wire flow. POP and Marvel are all prototypes that can be photographed or extracted from a photo album when acquiring footage. But using Wire flow can quickly generate neat wireframes, using Wire flow to make
process will have the following steps:
A. Conceptual Im's creative brain violence:
Of course, seeing such a shiny interface isn't going to come out overnight, during the period of repeated brain violence, there are from the CDC internal design sparks collision, but also have the usual project accumulation of creativity, more from the technical team to the forefront of technology exploration and sharing, all the achievements of the current interface, Take a look at some of our brain violence o
Interactive documentation is an essential part of the output of an interactive designer, and it is related to the maximum extent to which a design can be achieved. Interactive new, most will worry how to write interactive documents, today to talk about this topic.
Interactive document, to WHO to see
An interactive document can be viewed as the "product" of an interactive designer's output, and its "users" are downstream colleagues-visual designers, test engineers, and development engineers. Th
user needs, refining user task flow; Complete experience of different products, mining interactive design mode, design interactive mode, compose interactive design draft, and finally form the interactive design specification/uispec; Follow the visual design and development to ensure the product is up and running. This may be a daily matter for UX designers.Design outputs: Flowchart, Sitemap, story version, interactive design prototype (wireframe), Ui
"pull the map", but their own notebook computer and did not install Photoshop Ah, Xiao Wang gathered over a look, Don't you have Word 2007 on your computer? You can use it. "Word 2007 how to pull the graph method?" I wouldn't. "Xiao Wang is demonstrating on old Zhang's computer ...
First, insert the picture after pruning save
Run Word 2007 to create a new blank document, click the Insert menu on the toolbar, click the Picture from File button in the floating tools panel that appears, and then
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Another example: interface design, often encounter the partition of the module, will use the color block and wireframe, look at the picture below, you will feel the black line is convex out, normal people like to Zima, then see this will feel uncomfortable, in fact, look at the enlarged parts, in fact, objectively see they are really aligned, Because the illusion of the human eye leads to a misalignment of feelings, so we want to avoid this color
It 's written in front .
One of the most powerful places in unity is its highly extensible editor. Unite Europe 2016 has a video devoted to editor programming: Https://www.youtube.com/watch?v=9bHzTDIJX_Q
Here is a general record of the key points inside. Scene One
concerns : Draw important areas, gizmos.drawxxx Ondrawgizmos and ondrawgizmosselected callback functions click the Gizmos button to see the wireframe in the game view
Ondrawgizmos ()
charts
CSS Sprite (e.g. glue)
Dom operations (such as jquery, react, and so on)
Template engines (such as JSX, handlebars, JSP, mustache, and so on)
Software
Version management (such as Git, SVN)
Package management (such as NPM, Bower)
Dependency Management
Modular (e.g. COMMONJS, webpack)
Debugging
Browser debugging
Debug tool
Wireshark/charles Grab Bag
Remote device debugging (such as Chrome Inspect Devices)
Test
Unit Test
Service Test
UI Test
Integration Testing
Performance and optimization
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