There are actually many ways to measure height Using Kinect:
The first method is to use the field of view angle of Kinect and some triangle geometric operations to roughly measure the height of the object, which was mentioned in the previous introduction to deep image processing.
The second method is to use the coordinates of the 20 key nodes provided by the Kinect
Somatosensory technology: Microsoft Kinect SDK vs PrimeSense OpenNI (original)
/* Key Points (JarvisChu note ):
Microsoft's Kinect SDK (MK) VS PrimeSense OpenNI (OpenNI)
1. MK supports audio. OpenNI does not.
2. MK supports motors, but OpenNI does not.
3. MK does not support local tracking. OpenNI supports hand, Head, and upper body tracking.
4. MK does not include the gesture recognition system. OpenNI us
Directory:
Research on Somatosensory interaction and Kinect-Basic
Study on Somatosensory interaction airkinect-Case study 1
Study on Somatosensory interaction airkinect-Case 2
Here we will briefly record the basics of airkinect.
Airkinect is very easy to use. For example, as3 uses the camera and accelerator accelerometer. First, determine whether the system supports Kinect.
if(Kinect.isSupported()){}
If
The color map and depth-of-Field Graph of Kinect are not aligned. depthimageframe provides the maptocolorimagepoint method to calculate the color map points corresponding to the coordinates of the specified depth-of-Field Graph. It was originally thought that the coordinate from the depth of field map to the color map coordinate is an affine transformation relationship. Therefore, when alignment, three points (0,400), (), () are specified in the depth
(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 1409This section is a supplemental section, the depth frame is displayed in 3D, and theSDK updates are described in later chapters.Before thinking wrong, thinking that each frame shows so-called point clouds, the GPU is a big burden,Background 500 * 400 * 3 * 4 for each frame, only 2M of data, previously estimated wrong.3D interface is still d3d11, this time a lot easi
using Kinectmanager in multiple senseIn order to use the Kinectmanager component in multiple scenarios, it must be attached to a game object that is generated only once, is not destroyed, and is accessible in all scenes, and it is not appropriate to attach it to the Maincamera. You can do this:1, create a new scene, named ' Startupscene '. and use it as the default loading scenario at the beginning of the game.2. Open Startupscene This scene3. Create an empty object named Kinectobject '4. Attach
the cursor position based on the location of the user's hand. The Kinectinput class contains events that can be shared between Kinectcursormanager and some controls. Kinectcursoreventargs provides a collection of attributes that can be used to pass data between an event trigger and a listener. The Kinectcursormanager is used to manage the skeleton data stream obtained from the Kinect sensor and then converts it to a WPF coordinate system, providing v
It's kinect2.0.
Kinect v2 with Ms-sdk20 plugin
In the example of the default greenscreen inside is green, the request is changed to transparent, the following directly on the code
Let's get the background and see if it's transparent.
Shader "Dx11/greenscreenshader" {subshader {///transparent requires this Blend Srcalpha oneminussrcalpha Tags {"Queue" = "alphatest"} Pass {cgprogram #pragma target 5.0 #pragma vertex vert #pragma fragment frag #include
Development environment vs2010+opencv2.4.10
First, download the latest Kinect 2 SDK http://www.microsoft.com/en-us/kinectforwindows/develop/downloads-docs.aspx
Do not insert the Kinect after downloading, preferably without inserting a USB device other than the keyboard and mouse, then install the SDK, insert Kinect after the installation is complete, and there
1. User interaction based on depth of data
So far we have only used the X,y value of the joint point in the skeleton data. However, the joint point data produced by Kinect has a depth value in addition to the X,y value. A Kinect based application should take advantage of this depth value. The following sections describe how to use depth values in the Kinect appl
Author: Ma Ning
Finally, I can sit down and continue this series. in Weibo and blog parks, there have been countless reminders. Sorry, my energy is limited, but I will spare all the time available to do it as soon as possible.
In this chapter, we will talk about the Depth of field Data (Depth Data), which is a brand new feature provided by the Depth Camera of Kinect. Previous technologies can only do some work through image recognition, we can use the
Microsoft Kinect SDK Wrapper for Unity Crash Bug FixMay, 2012DennisThere ' s a great free Kinect SDK wrapper available for Unity. It's free open source But there is still a few problems getting it to run with the 1.0 SDK (as opposed to the beta) .The first problem is the it's pointing to the wrong DLL file. When you get the This exception:DllNotFoundException: C:\Program Files (x86)\Microsoft Research Kine
Original link: http://www.brekel.com /? Page_id = 671
After playing with both the Microsoft Kinect SDK and the primesense openni SDK here are some of my thoughts :( note that the Microsoft's SDK version is the beta version, so things may change when the final one is released)
Microsoft's Kinect SDK (Beta) Pro: Advantages
Support for audio supports audio
Support for motor/Tilt supports Motors
Full body t
Kinect is Xbox360 version, with an original power supply, Amoy on Taobao.
First installed under Windows, tested, confirm is not good, loaded is kinectsdk-v1.0-beta2-x64 Microsoft's development package, beta version, it seems that the new 1.6 version of the Kinect does not support the Xbox version, installed, found that the driver was successful. Open a test program that comes with the development package s
The SDK version currently in use is kinectsdk-v2.0-publicpreview1409-setup.exe.: Click to open link1, in the Property Manager window, right-click debug| Win32, select Add New Project property Sheet.2, Select Property Sheet (. Props), Name:kinect_projectd,location: Select the project home directory, so that you can use Kinect later, the configuration will be added directly kinect_ Projectd.props. 3, Select Add, double-click kinect_projectd, select VC +
??(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 public preview1409As before, the function/method/interface hyperlink is not attached because the SDK is not complete.This is the end of the new thing. Is the "gesture frame", just formerly known as the "visual Gesture Builder" (visual Gesture Builder) frame, isSDK 2.0 comes with a gesture resolution method. Just, suppose you think Microsoft is not writing reliably. Even
We found on the internet that hackers have transplanted the Kinect to Android and used the beagleboard platform. The company wants to work hard on the Kinect, so it needs to implement the Kinect on the company's Android Development Board. Record for memo.
1. Follow the hacker's tutorial to transplant it to the beagleboard C4 platform. It went quite well. However
1. First git to download the code, put it under the home foldergit clone https://github.com/OpenKinect/libfreenect2.git2. Then install the dependencies as follows, preferably pre-compiled and installed OpenCVsudo apt-get install build-essential cmake pkg-config libturbojpeg libjpeg-turbo8-dev mesa-common-dev Freeglut3-dev Libxrandr-dev Libxi-dev3. Then install the LIBUSB. You need to add a PPA heresudo apt-add-repository ppa:floe/libusbsudo apt-get updatesudo apt-get Install Libusb-1.0-0-dev4. T
(reprint please indicate the source)
Using the SDK: Kinect for Windows SDK v2.0 Public Preview
This time to talk about the acquisition of skeleton frames. Well, that's what Kinect bought for it. Otherwise, you can buy other products, and the Kinect selling point is this.
Let's take a look at this support bone joint:
Enum _jointtype
{
Jointtype_spineb
The previous article describes some of the things you need to know about the Kinect for Windows SDK advanced development, including image processing Coding4Fun the Kinect tool class library and how to build your own extension method class library for easy development. Next, we introduce some methods of using Kinect for close-range detection, which are limited to
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