Xcode plug-in management tool: AlcatrazTransfer from http://blog.csdn.net/liwei3gjob/article/details/442669431. All-round search Home Codepilot 2.0You're looking for a file? Is it a folder? is the code? Never mind,cmd+shift+x call Codepilot, enter anything you want to search! Want to search appfinishlaunchingwithoptions? Forgot how to spell? No matter powerful code search ability, Appflaun can also be found! Super powerful regular match, match whateve
Statement : The following content is not original, reproduced elsewhere. Take out just to share to the FY, do not like to spray! Original address http://blog.yorkxin.org/posts/2009/03/15/fundamental-c-with-xcode/How to write C language program with the OS X Xcode (this is for novice friends to see)
If you're accustomed to using Visual C + + or dev-c++ in Windows, you may suddenly not know how to write
Research Objective : to realize the Unity3d project in native pure iOS project,Research and Analysis: We know that Unity3d can be exported directly from the Xcode project (and other platforms can be exported),Now, however, the iOS project is the master project project, Unity3d writes part of the space or interface,How to integrate 3d project into iOS project, this is a fine living configuration environment is very importantReference:http://blog.163.co
First, create a project that can run both in Xcode and Eclipse:1.Open the Mac terminal, enter the Tools/project-creator in the Cocos2d-x directory, execute the command./create_project.py-project [Project name]-package [package name]-language [using the language CPP or Java, etc.]You can then see the newly generated project in the projects in the Cocos2d-x directory.2. Place the created item in the D:\cocos2d\cocos2d-x-2.1.4\projects directory, if no P
http://www.zhihu.com/question/19872198Open Xcode,file->new->projectSelect Other under OS XClick External Build System and next.Build tool to fill in your Python interpreter, such as/usr/bin/pythonAfter the project is created, File->new->file->os x->other->empty->next.Once created, click the menu bar Product->edit Scheme.Change the run->info->executable option to/usr/bin/python.Can directly cmd+shift+g the shortcut key to enter the carriage.The debugge
Use Xcode to write C + + programs [3] ConstantsHere are some of the basic data meanings:75 // int75u // unsigned int75l // long75ul // unsigned long 75lu // unsigned long 3.14159 // 3.141596.02e23 // 6.02 x 10^231.6e-19 // 1.6 x 10^-193.0 // 3.0 3.14159L // long double6.02e23f // float ‘z‘ // 单个字符"How do you do?" // 字符串一些符号的含义:bool类型以及指针booltrue;boolfalse;intnullptr;const变量#include using
Use Xcode to write C + + programs [1] new C + + Project EngineeringThe first section starts with the new project and compiles C + + source codeNew ProjectSource:////main.cpp//Yehelloworld////Created by Xianmingyou on 15/3/5.//Copyright (c) 2015 xianmingyou. All rights reserved.//#includeusing namespacestd;intMain () {cout"Hello, world!\n."Endl; return 0;}Printing information:--------------------------------------------------Hello, world!.Program ended
The first step:Users/xxx/.jenkins/jobs/projectname/workspace/build/ios_iphoneCopy all the files in this file to the data directory under the generated Xcode projectIf you change a channel as long as the corresponding data directory, Libraries directory and the Channel SDK directory update. The premise is that all interfaces remain consistent/data/raw/preference/gamesettings.xmlUnity3d. Xcode multiple channe
complain, because this syco** and text** has not been associated. So how to relate it. Click on Engineering documents in Xcode, targets->build phases->link Binary with libraries Click on the lower left corner +, add libsyco**.a file, so two works can be compiled together.
The fifth step: although can compile, but in text** introduce syco** in the header file or error, said is to find the end file, this is because the header file search path witho
1. Mode One
1, compile:
Product-> Archive
2, Export:
Window-> Organizer (Command + Shift +2)-> Archives->distribute ...
Figure: According to need 3 election 1
Two. Mode 2
Into the repository-----Developer-----Xcode------deriverdata--------Own engineering------BUILD------PRODUCTS------This place has the app file you're looking for. , there are various versions of Debug,relase, choose what you need to drag into itunes to generate IPA.
Here today to tell you about the Xcode engineering debugging method, which is often used in the daily development. For example, you want to give other projects a framework for the library, first you need to be on your own side of the library to develop the function, and the test passed before you can submit to others, but if there is an exception in the middle run process, you have to go through the following steps: Modify the logic--> repackaging-- >
keys, such as: You enter @ps, save can be directly entered through the shortcut key to encode, very convenient; The sixth is the effective area of the snippets, You can also make a choice.
6, OK, click on the-done-button to save it, after the save, try the shortcut key to enter it:
In this way, you just need to enter your set of shortcuts to enter it, you can quickly generate the code you need, this is for some recurring need to enter the code is not small, such as often need to cre
Today do map function, real machine test, Xcode console output
Metal GPU Frame Capture Enabled: You can use the GPU frame Capture
Metal API Validation Enabled: APIs can be used Validation
What is a GPU Frame capture? This thought is Xcode a bug, the Internet check a bit, think also quite advanced: Friendship Link: http://www.cnblogs.com/TracePlus/p/4093830.html Thank original author to share.
Read
But it didn't feel right when you first started using the Xcode 6 Beta2, before the Xcode can have a better intelligent prompt function, but now incredibly bad, although there are hints, but it is a mess of things, even if only in the current page to write variables or functions also hint not come out! Later had to think that this is a beta version of the bug, want to resign, such as its official version of
2016-12-17/unity5.5.0f3/xcode_8.1 (8b62)/macbook/os X 10.11.6Reference Address:https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/Http://www.jianshu.com/p/715adc38e451 recently received a lot of orders are required to embed AR module into the original app, instead of developing new apps, whether it is high-pass Vuforia or the Easyar, to achieve model animation, Either write the rendering yourself with opengles, or use un
unfamiliar to you, I suggest you check out some of its information online. The deeper content of git is beyond the scope of this article.Some new features using git have been introduced from XCODE5. It consolidates the functions of Git into a single menu and provides submenus to control the merging of software. In the next reading you will find that using Git for versioning is fairly straightforward and quick.Our next task is to learn how to use git in Xcod
Powerful Xcode with efficient plugins will make your development more productive. Go straight to the chase.Xcode Plugin Installation Method:1. GitHub Download the plugin and run it again with Xcode, then restart Xcode.2, install plug-in management Alcatraz, through which to install plug-ins do not need to GitHub to download plug-ins to run, unified management plu
plug-in addresses that can't be missed http://www.cocoachina.com/industry/20130918/7022.html1. All-round search Home Codepilot 2.0You're looking for a file? Is it a folder? is the code? Never mind,cmd+shift+x call Codepilot, enter anything you want to search! Want to search appfinishlaunchingwithoptions? Forgot how to spell? No matter powerful code search ability, Appflaun can also be found! Super powerful regular match, match whatever you want! Project Address: http://codepilot.cc2.Vim Control
The following articles are from my Evernote:Https://app.yinxiang.com/shard/s32/sh/86ab7ac1-7507-4c24-bf71-47e3c3f3c217/324316d417864a09dcce657b3b919b8aIf you want to view the native format, you can directly go to view it. Thank you.
Xcode plug-in development-jttmagicline
I. Preparations
First go to kattrali/Xcode5-Plugin-Template to download the template file developed by xcode 5 plugins. It is best to cl
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