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Click here on the official website to run almost all android software. The interface is beautiful and the running speed is fast. The list of installed programs is displayed in the dock of bluestack and the win icon is also generated, double-click to run the installed android app. It is a very interesting android simulator and the best simulator in windows. It is suitable for
XCode has built-in gdb, and we can use the GDB command at the command line to debug our program. Here are some common commands and debugging tips.PO command: For the abbreviation of print object, displays the text description of the objects (displays the string information obtained from the object's description message).Like what:, I use the PO command to display a nsdictionary content. Note on the left we can see some information about Dict: 3 key/va
Website Installation page http://phonegap.com/install/one-line installation
The code is as follows
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$ sudo npm install-g phonegap
It's a little bit of a trick, and by the experience of the previous configuration environment, I'm not too sure, install it, run
The code is as follows
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$ phonegap
Every programmer starts with "Hello World" and continues.
The code is as follows
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In an article on the Android development environment, we created and launched the Eclipse's own Android simulator, which is not only slow to start, but also a surprisingly poor response in the process of using, and often occurs in the card machine. In order to solve this phenomenon, we have also found a more appropriate simulator-night God Simulator. The
JPCSP is a PSP game simulator for PC-side. The JPCSP Ver 1.390 extremum Exclusive new version of the simulator can be compatible with the direct boot of the general module of the game.
① must install the latest Java Support library before running the emulator:
② recommends installing Sony's SonicStage software to help decode music:
③ cracked version 6. XX firmware game requires manual removal of the gene
memory by the system, for program calls, the system is loaded only once, multiple programs are shared, saving memory (pictured on the right)It is important to note that:If a self-made dynamic library is used in the project, it cannot be uploaded to AppStoreMake. ANew project, select "Cocoa Touch Static Library"Add the source code that the library needs to containDrag the Li Mingjie Teacher's refresh frame Mjrefresh into the projectSelect the. h file that needs to be exposed, and the. m file is
My development environment for Xcode6.1, the following all operations are carried out in the Xcode6.1:Full screen: at the same time, press and hold the command and shift at the bottom left of the keyboard, then click the number key above the keyboard 3, it can be automatically saved on the desktop;any part: Press and hold Ommand and shift at the bottom left of the keyboard, and then tap the number key above the keyboard 4emulator back backstage:command+shift+hSimulator input in Chinese: Product-
1. How to correctly start the simulator (skip this step before Android 1.5 ):
I don't need to talk about how to integrate android in eclipse. To correctly start the simulation, you must first create an AVD (Android Virtual Device). You can create multiple avds, however, each of your started simulators must have an AVD so that you can run it correctly. The following is the syntax for creating AVD (I will not go into details about the Basic Windows synt
Respect for copyright, not reproduced without authorizationThis article originates from: http://blog.csdn.net/fengyuzhengfan/article/details/53366252
A lot of friends have been asking me about the Android simulator, such as: The Android simulation is relatively fast, how to install the use of such. Today I put out this tutorial for my friends and small partners to consult for reference.Android has a lot of si
Summarize the various pits for iOS 8 and Xcode 6Project Path PitThe path of the simulator moved from the previous ~/library/application Support/iphone Simulator to the ~/library/developer/coresimulator/devices/which was quite the pit-father, Before running with which emulator directly select the emulator folder to go to find the projectNow, the devices directory
The path of the simulator moves from the previous ~/Library/Application Support/iPhone Simulator to ~/Library/Developer/CoreSimulator/Devices/ this pretty pit daddy, before running with which simulator directly select this emulator folder to go in to find the projectNow, the devices directory does not indicate the version of the
), such as you set this value to Yes, compiled with iphone4 is the armv7 version,Iphone5 can also run, but The ARMV6 device cannot be run. Therefore, the General debug time can choose to set to Yes,release should be changed to No, to adapt to different devices. 5. Xcode "Attaching to ..." stuck, simulator stays on the start screenThere are many ways online, what clean Build Folder, and various deletions, b
To play Gphone Simulator, of course, you need to first go to Google to download the Android SDK, after extracting the SDK under the root directory has a tools folder, which is the simulator and some very useful tools.
Double-click "Emulator.exe" to start the simulator directly, simply. Of course, if you want to make some customization of the emulator, or to call
1. Production environment1) OSX 10.10.5;2) Xcode 6.1.2. Production steps1) Create a new project and select the Cocoa Touch Framework in Frameworklibrary under iOS; 2) Enter the project name, select the directory, complete the creation; 3) Encode (a new Wydemotest class is created here, and the Wytest method is added); 4) Set the need to open the header file, some internal use is not necessary to open; 5) Run (CMD+R) to generate the framework;3. Te
According to Apple's usual practice, each upgrade will be accompanied by the latest Xcode SDK Xcode. How to use the old SDK in the latest Xcode: for example, use the SDK of iOS7.1 in Xcode6.1.1:
Method:
1, the first Xcode5.1.1 in the IOS7.1 SDK copy down, the copy path is:/applications/xcode.app/contents/developer/platforms/iphoneos.platform/ Developer/sdks
IOS Performance Optimization: Instruments Use combat
Instruments is used to analyze the performance of the entire application. Discover many interesting points, as well as performance optimization and some techniques for analyzing performance consumption, summarized below.
Instruments Use Tips
About instruments official has a very useful user to use guide, of course if not accustomed to the official English can be found here in the text translated version PDF see. Instruments is indeed a very
.
Activate functions window (click a row to make this window in focus state), and choose search> search...> Input Function Name> OK from the top menu. Ida is a fuzzy search. You can leave the full name blank. As long as you can ensure that the entered characters will make the search results unique, if the match is in progress, it will jump to that function and double-click this function, you can see the disassembly of this function in the right window.Code. If there are multiple search resul
extends:http://blog.csdn.net/guo_hongjun1611/article/details/80630091, the simulator runs completely no problem, the real machine fails to run.Sometimes when we run the program on the emulator, we don't see any problems, but when we put it on the real machine, we get an error, what's the reason? To my discovery may be the following reason,1, because the real machine test, is to identify the case, so first check the resources in your program (Pictures,
Build phases tab and remove reveal.framework
from the Link Binary with Libraries section if it is present.
Select the Build Settings tab and add the following to the Debug configuration of the other Linker Flags setting: -objc-lz- Framework Reveal
In Xcode, build and run your application using a scheme, which is set to use the Debug configuration. If you were running your IOS application on a device, ens
Original URL: http://blog.csdn.net/pucker/article/details/41843511The previous article, "iOS 8 interface auto-layout series-1", gives a brief introduction to the way the iOS interface is laid out in the past life. This article details how to use automatic layouts to adapt to different screen sizes.There are three ways to add automatic layout constraints (hereinafter referred to as constraints):
Adding and setting constraints using the Interface Builder Interface designer of
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