yield return

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Anatomy of SQL Server article 11th automated testing of multiple versions of SQL Server (translated)

Original: Anatomy of SQL Server 11th automated testing of multiple versions of SQL Server (translated)Anatomy of SQL Server article 11th automated testing of multiple versions of SQL Server

Anatomy of SQL Server article 11th automated testing of multiple versions of SQL Server (translated)

Anatomy of SQL Server article 11th automated testing of multiple versions of SQL Server (translated)http://improve.dk/automated-testing-of-orcamdf-against-multiple-sql-server-versions/Since I released Orcamdf Studio, I have realized the differences

WebGL Assetbundle Load Cache

U3d's Assetbundle really is Bo (pit) Big fine (pit) deep AHAndroid words to pack into Streamingassetpath first, after installation, the first run, automatically streaming in the decompression to Persistentdatapath, because the persistent directory

Using iterators in C # to process wait Tasks _ basics

Introduced Maybe you've read c#5 about async and await keywords and how they help simplify asynchronous programming, but unfortunately, just two years after upgrading VS2010, you're not ready to upgrade to VS2012, you can't use asynchronous

C # ref out difference comparison rollup __c#

ref (C # Reference) Visual Studio 2015Other versions The REF keyword causes the parameter to be passed by reference, not by value. The effect passed by reference is that any changes to the parameters in the called method are reflected in the

New features for C # versions

C # 2.0 Generics (generics) Generics are the most important new features introduced in CLR 2.0, making it possible to parameterize the types used in classes and methods. For example, a generic class is defined here: Class Mycollection {t variable1;

LUA Learning Notes-Chapter 9.1-Collaborative programs

1. What is a collaborative program A synergistic program (Coroutine) is similar to a thread: it has a separate stack, independent local variables, independent instruction pointers, but a lot of information about sharing global variables with other

The usage of coroutine in Unity3d

Unity3d development in the end is coroutine how to use? Yesterday in the test when a very serious incident occurred, no matter what the Android phone, in the course of the play will be irregular without any warning messages automatically jump out,

Unity in VR scene screenshot, and use Unirx to upload, download function

We first want to go to Unity official website Download Unirx plug-in,,, what this plug-in is to do with it,,, here let's briefly say: In general, Unity network operation needs to use to WWW and co-process (Coroutine), but, Using the coroutine is not

Unity3d using scripts to save screenshots

usingUnityengine;usingSystem.Collections;usingSystem.IO; Public classFrameanimation:monobehaviour { Publictexture2d image; Public intW; Public inth; Public floatNexttime =0.0f; Public floatRate =0.3f; inti =0; //Use this for initialization

In C #, The iterator is used to process waiting tasks,

In C #, The iterator is used to process waiting tasks, Introduction Maybe you have read C #5 about async and await keywords and how they help simplify asynchronous programming. Unfortunately, just two years after VS2010 is upgraded, ren ran is not

Issue: System.Net.Sockets.SocketException: A blocking operation was interrupted by a call to WSACancelBlockingCall.

BackgroundUse the threadstart delegate thread to listen for socket traffic and call Savetrainresult commit after the communication is complete now the questionthe socket communication succeeds and the data parsing succeeds, but the savetrainresult

Unity3d Ugui to get the window size of the dynamic creation window

Private IEnumerator refreshprocess (Vector2 worldposition) {this.        Renders ();        yield return null;        yield return null;        Mrootwidth = (mroot as recttransform). Rect.width;        Mrootheigh = (mroot as recttransform).

Combine and arrange element child sets in the List

Combine and arrange the element child sets in the List using recursion. The Code is as follows:Using System; using System. collections. generic; using System. linq; using System. text; using System. collections; namespace ConsoleApplication2 {class

Use the yield keyword in C #2.0 to simplify the implementation of the enumerator.

We know that to use the foreach statement to call the iterator from the client code, we must implement the IEnumerable interface to publish the enumerator. IEnumerable is used to publish the enumerator and does not implement the enumerator, to

How to use the iterator to traverse file information _ PHP Tutorial

Use the iterator to traverse detailed file information. 1. the row copy code of the iteration file is as follows: publicstaticIEnumerablestringReadLines (stringfileName) {using (TextReaderreaderFile. OpenText (fileName) {stringline; if ( 1. iterate

C # objects go to JSON strings and JSON string to objects

C # objects go to JSON strings and JSON string to objects/* Creator: Kitchen knife, the blog of the layman* Date Created: September 03, 2014* Function: JSON operation**/Namespace Net.String.ConsoleApplication{Using System;Using System.Data;Using

IEnumerable Practical Application

1. The collection wants to support the foreach traversal, need to return an iterator (IEnumerator), and foreach will automatically invoke the iterator's State Migration (MoveNext (), curent, Reset ())#regionAssembly mscorlib.dll,

ASP. Vnext modelbinding

Model Binding The Model binding (binding) is simply the assignment of the action parameter by traversing the data obtained by the Valueprovider (value provider).In the course of this tutorial, you should have a basic understanding of model

Unity's simple robot AI state change

Recently in the end of the moon to play the knife, but also quite fun, did not love to play games, of course, I am now up to level 38 has not played, but no memory of the appearance of the be like a sister, but Mu Love is a be of the shape of the

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