ARM instruction Set-SWP directivesSWP and SWPB are the atomic operations of a storage unit in an arm instruction set, that is, one-time reading of the storage unit and non-segmentation. The SWP and SWPB respectively complete a single word (32bit) and one byte (8bit) of data exchange between the memory and the register.
scratchpad and requires multiple instructions to complete, so, from a performance consideration, do not use this type of instruction in the inner layer loop. (R0: = R1: = r2: = R3: = *p)._mm_loadh_pi and _MM_LOADL_PI are respectively used to load from a combination of two parameter high-bottom bytes. Specific reference manuals._mm_loadr_ps indicates that loading in _MM_LOAD_PS reverse order requires more than one
1)The ARM processor has a 37+3 32-bit register: 32 General-purpose registers with only one PC pointer register, which is generally used to point to the instruction being taken, rather than the instruction being executed. (Here are the pipelining of ARM processors, described below), seven status registers: But only one CPSR register (to represent the current program State Register), 6 SPSR registers (to hold
Brief introduction of SSE technology
Intel's single instruction multi-data streaming extension (sse,streaming SIMD Extensions) technology can effectively enhance the ability of CPU floating-point operations. Visual Studio. NET 2003 provides programmatic support for the SSE instruction set, allowing users to directly use the functionality of the SSE Directive in C
ExampleOn Android phone execution getprop | grep cpu , you will get a message similar to the following:[ro.product.cpu.abi]: [arm64-v8a][ro.product.cpu.abilist]: [arm64-v8a,armeabi-v7a,armeabi][ro.product.cpu.abilist32]: [armeabi-v7a,armeabi][ro.product.cpu.abilist64]: [arm64-v8a]Each CPU supports a different set of instructions (instruction set), a combination o
Features:Load/Store Structure (memory operations only include load and store, and all other operations are completed in registers)32-Bit fixed instruction width3. Address Instruction format (both source operands and result registers are specified independently)Each Command is executed in a condition.A normal operation and a normal ALU operation can be completed simultaneously in a single
Dalvik instruction Set. class public lcalculate; #定义类名. super Ljava/lang/object; #定义父类. method public static main ([ljava/lang/string;) v# declares the static main () method, L indicates that this is a class. Registers 5 #方法中使用5个寄存器. Prologue #代码起始指令NOP #空指令NopNopNopNew-instance V0, LCalculate; #构造一个CalculateInstanceInvoke-direct{v0},lCalculate;->Sget-object v1,ljava/lang/system;->out:ljava/io/printstream;
instance method, the object reference will be stored at Location0 before the remaining parameters are stored. The size of the local variable table is determined by the compile time, and also depends on the number of local variables and the size of some methods. The action stack is a (LIFO) stack that is used to press in and out of values, and the size is also determined at compile time. Some opcode instructions push the value into the stack, and the remaining opcode instructions take the operan
MMX technology OverviewIntel's MMX #8482; (Multimedia enhancement Instruction Set) technology can greatly improve application processing capabilities for 2D and 3D graphics and images. Intel MMX technology can be used for complex processing of large amounts of data and complex arrays. The basic units of data that can be processed using MMX technology can be byte, word ), or double-word ).Visual Studio. NET
of commands and the clauses are independent of each other (such parallel execution is invisible to programmers, except for performance improvement ).
The ALU clause contains. [x, y, z, w] and Alu. trans) commands for executing operations, including setting and using assertions, and pixel kill (see section 4.8.1 ). The texture fetch clause contains commands that execute textures and read constants from memory. The vertex fetch clause is used to obtain vertex data from the memory. A system withou
Tag:ioaros use file on code efas 1, write the. c or. m file in the shell terminal, you need to compile the. o file (that is, gcc-c ***.c/***.m), you can generate ***.O file 2, in the shell input AR CRS lib***.a ***.O, you can generate LIB***.A library file 3, Enter NM./***.out in the shell to view the binary file 4, enter the Lipo-info lib***.a file in the shell terminal, or the file lib***.a, if the output is X86, the instruction
There are currently several instruction sets for iOS:I386:macARMV6:IPHONE,IPHONE2,IPHONE3G, first generation and second generation ipod TouchArmv7:iphone 3GS, iphone 4, iphone 4s, IPod 3g/4g/5g, ipad, ipad 2, ipad 3, ipad MiniARMV7S:IPHONE5,IPHONE5C, IPad 4Armv8/arm64:iphone 6 (Plus), IPhone 5s, ipad Air (2), Retina ipad Mini (2,3)NBSP; The machine's support for the instruction
Application of AVX Instruction Set in Btrfs
Each time a new X86 processor is released, a new instruction set with two interfaces is added. AVX is one of the new instruction sets that have been introduced and continuously improved over the past two years. Unfortunately, most
obtained from rsp + 8, it is obtained from the rsp + 40 (40 = 4*8 + 8), which indicates that although the first four parameters are transmitted through registers, they still occupy the corresponding space in the stack, I understand this to ensure compatibility between _ stdcall and _ cdecll.Use Instruction Set optimization (sse avx, etc)First, let's take a look at the SIMD register.The SIMD registers u
[Switch] iOS lame compilation arm64 armv7s armv7 x86_64 i386 instruction set, arm64armv7s
Original to http://blog.csdn.net/vieri_ch/article/details/40650467
Recently upgraded the system to Mac OS X 10.10 and updated XCode6.1 and iOS 8.1.
The libmp 3lame. a static library used by the app also supports 64-bit simulators (x86_64) and 64-bit real machine (arm64) instruction
Features:Load/Store Structure (memory operations only include load and store, and all other operations are completed in registers)32-Bit fixed instruction width3. Address Instruction format (both source operands and result registers are specified independently)Each Command is executed in a condition.A normal operation and a normal ALU operation can be completed simultaneously in a single
From the original to http://blog.csdn.net/vieri_ch/article/details/40650467Recently upgraded the system to Mac OS X 10.10 and updated XCode6.1 and iOS 8.1The Libmp3lame.a static library used in the previous app also supports the 64-bit simulator (x86_64) and the 64-bit true machine (arm64) instruction set. Need to recompileReview the following information, follow the steps below, and make some comments and
MMX Technology OverviewIntel's MMX #8482; (multimedia enhancement instruction set) technology can greatly improve application processing capabilities for 2D and 3D graphics and images. Intel MMX technology can be used for complex processing of large amounts of data and complex arrays. The basic units of data that can be processed using MMX technology can be byte, word ), or double-word ).Visual Studio.
I. Instruction classification and format of microprocessorARM's unhandled instruction set can be divided into jump instructions, data processing instructions, program status register (PSR) processing instructions, load/store instructions, coprocessor directives and exception generation instruction 6 categories, specifi
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