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Image scaling algorithm and speed optimization

interpolation algorithm is to find its adjacent integer value (int (x0 ' +0.5f), int (y0 ' +0.5f)) (not rounded in the previous article). We now look for the four points next to the location of x0 ', Y0 ', based on the relationship between these four points and (x0 ', y0 ') distance to calculate the pixel values in the target image (x, y). The algorithm is described as follows: (1) Calculate the ratio between the source image and the target image width and height W0: Indicates the width of

HDU2216: GameIII (BFS)

test case starts with a line contains three number N, M (2 OutputFor each test case, you shocould print the minimum steps. "Bad Luck !" Will be print, if they can't meet each other. Sample Input4XXXX. Z ... XS.XXXX4XXXX. Z ... X. SXXXX4XXXX. ZX.. XS.XXXX Sample Output11Bad Luck! S and Z are in the same maze. One of them takes one step, and the other takes one step in the opposite direction. How many steps can be taken to the same location or the two are adjacent? Idea: open a four-dimensional

Number of three Squares

DescriptionWith a n*n chart, we fill some of these squares with positive integers,And the other squares are put in 0.Someone from the top left corner of the picture, you can go down, or to the right, until you reach the lower right corner.On the way, he took away the number of squares. (The number in the box becomes 0 when taken away)This person from the upper left to the lower right corner of a total of 3 times, try to find out 3 paths, so that the sum of the maximum number of obtained.formatIn

Three point coordinates on a known circle, radius r and Center coordinates

Problem:Three point coordinates on the known circle (x1,y1), (X2,y2), (X3,Y3)Find Circle radius r and Center coordinates (x, y)X,y,r is unknown, X1,y1,x2,y2,x3,y3 is constantThen by the Circle formula:(x1-x) ²+ (y1-y) ²=r² (1) -(x2-x) ²+ (y2-y) ²=r² (2) -(x3-x) ²+ (y3-y) ²=r² (3) -(1)-(2), Left side minus left, right minus right, getx1²-2xx1+x²+ (y1²-2yy1+y²)-(

HDU2216: Game III (BFS)

print, if they can't meet each other. Sample Input4XXXX. Z ... XS.XXXX4XXXX. Z ... X. SXXXX4XXXX. ZX.. XS.XXXX Sample Output11Bad Luck! S and Z are in the same maze. One of them takes one step, and the other takes one step in the opposite direction. How many steps can be taken to the same location or the two are adjacent? Idea: open a four-dimensional array record. Note that the initial position of the two persons must be set to "." Open Space. Originally, I opened two 3D arrays at the beginni

Obtain all the linked functions on the page.

This function was previously met when I was doing a search engine, X1 represents the http address of the current document, while x2 represents the link address on the page. Code Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/-->Public string GetUrl (string x1, string x2) { Bool panduan = false; If (x1.IndexOf ("http: //") =-1){X1 = "http: //" + x1 ;} If (

The Garden of the bishop

Title DescriptionThe leader has recently been plagued by too many people to worship him, so he added a barrier to his garden.The area near the leader's garden can be pumped into a network of square grids, each corresponding to a coordinate (all integers, possibly negative), if two meshes (x1, y1), (x2, y2) have |x1-x2| + |y1-y2| = 1, the two meshes are adjacent, otherwise they are not adjacent.The leader se

NOIP200003 the number of squares

-1) Edges[i].cost+=d[edges[i].to]-d[edges[i]. from]; Cost+=d[s];returnd[s]!=INF; } intDFS (intXinta) {if(X==t| |! a) {ans+=cost*a;returnA;} intflow=0, f;vis[x]=1; ren {Edge e=Edges[i]; if(e.flow!e.cost!vis[e.to] (f=DFS (E.to,min (A,e.flow)))) {Flow+=f;a-=F; E.flow-=f;edges[i^1].flow+=F; if(!a) Break; } } returnflow; } intSolveintSintt) {ans=cost=0; This->s=s; This->t=T; while(BFS ()) Domemset (Vis,0,sizeof(VIS)); while(DFS (S,inf)); returnans; }}sol;intn,w[ the][ the];intIdi

HDU-4666 far from Manhattan

Question connection This question is worth analyzing: Manhattan distance: the sum of the absolute values of the Coordinate Difference corresponding to two points. For example, in one-dimensional space: X1, x2. d = | x1-x2 |, two-dimensional space :( X1, Y1), (X2, Y2) D = | x1-x2 | + | y1-y2 | 3D space (x1, Y1, Z1),

Usaco Window Area Float method

The problem is to solve a few rectangular areas of the area is not obscured, you can use the floating method to solve, what the float method please see here Http://www.nocow.cn/index.php/USACO/window, the code is as follows:/*id:m1500293 lang:c++ Prog:window*/#include#include#includeusing namespacestd;Chars[ the];intbuttom, top;structwindow{Charname; intx1, y1, x2, y2;} win[ the];intNwin;voidOcreate (Chara[]) { CharN; intx1, y1,

Tensorflow obtains the variable dimension information.

variable to the list type, and then directly follow the index value x. get_shape (). as_list () The following shows all the sample programs: Import tensorflow as tfx1 = tf. constant ([[, 3], [, 6]) # create a placeholder variable. The first dimension is initialized to None, indicating that no dimension x2 = tf is specified. placeholder (tf. float32, [None, 2, 3]) print ('x1. shape: ', x1.shape) print ('x2.

Parent function (Generate function)

This article is reproduced, this is the original link: Click to open the link The parent function is also called the generating function. The definition is given sequence: A0,A1,A2,....... ak,......, then function g (x) =a0+a1*x+a2*x2+......ak*xk is called sequence A0,A1,A2,....... AK,...... The parent function (that is, the build function). For example, the generating function for sequence 1,2,3.......N is: G (x) =x+2x2+3x3+........nxn. Click this

HTML5 Erase effect for eraser

powerful function of clipping region, which is the clip method. The usage is simple: Ctx.save () Ctx.beginpath () Ctx.arc (x2,y2,a,0,2*Math.PI); Ctx.clip () ctx.clearrect (0,0, Canvas.width,canvas.height); Ctx.restore ();  The above code realizes the erase of the circle area, that is, to implement a circular path, then use this path as the clipping region, then clear the pixels. One thing to note is that you need to save the drawing environment first

"UVA 712 S-tree" & Two fork Tree _ two fork tree

A Strange tree (s-tree) over the variable set Xn = {x1, x2, ..., Xn} is a binary tree representing aBoolean function f: {0, 1}N→{0, 1}. Each path of the s-tree begins at the root node and consistsof n + 1 nodes. Each of the S-tree ' S nodes has a depth which are the amount of nodes betweenand the root (so the root has depth 0). The nodes with depth less than n are calledNodes. All non-terminal nodes have two children:the right child. Each non-terminal

R Language Learning Notes

(x, subset, select, Drop =false, ...) # #对于矩阵 Subset (x, subset, select, Drop =false, ...) # #对于数据框 X is an object, subset is a logical expression that retains elements or rows, and Na is substituted for missing values. Select is the selected range and should be less than X.>x > Rownames (x) =c ("One", "I", "three", "four", "five") >colnames (x) =c ("A", "B", "C", "D", "E", "F") > x >new >new # # Select the A>14 row from a to f column. http://my.oschina.net/zarger/blog/102818 access a column

The differences between references in Java and references in C + +

Java?According to Java , the function parameters of Java are passed in two ways. For basic types, such as int,double, when passed as function parameters, the method of passing is used. For objects, such as arrays, strings, and so on as parameters, the use of reference method, that is, in the function of the passed object modification will completely affect the original object. Is it possible to exchange a value for an object using a reference? The following program fully demonstrates this probl

The root x^3-5x^2+16x-80=0 of a three-order equation is obtained by using the chord-truncation method.

Finding the root x^3-5x^2+16x-80=0 of a three-order equation by using the chord-truncation method#include #include float f (float x)//define sub-function f (x) = X^3-5x^2+16x-80, when f (x) →0, then x is the real number root of the request;{Float y;Y= ((x-5.0) *x+16.0) *x-80.0;return (y); Returns the value of f (x)}Float Xpoint (float x1,float x2)//define sub-function Xpoint to find the x0 value of the intersection of the chord and the x-axis;{float x

Mother function Detailed explanation

The parent function is also called the generating function. The definition is given sequence: A0,A1,A2,....... ak,......, then function G (x) =a0+a1*x+a2*x2+......ak*xk called sequence A0,A1,A2,....... AK,...... The parent function (that is, the build function). For example, the generating function for sequence 1,2,3.......N is: G (x) =x+2x2+3x3+........nxn. Click this link: Baidu Encyclopedia Special when the sequence is: 1,1,1,1, .... 1, this gener

Nyist 68 three-point order

Three-point sequential time limit: 1000 MS | memory limit: 65535 kb difficulty: 3 Description The coordinates of the three non-collocated vertices A, B, and C must be a triangle. Now let you determine the coordinates of A, B, is C provided clockwise or counterclockwise? For example: Figure 1: clockwise Figure 2: counter-clockwise Input Each row is a set of test data, with six integers X1, Y1, X2, Y2, X3, a

Algorithm learning-view PageRank algorithm from gambling games

For example, Party A, Party B, and Party C each have a cost of 100 yuan. Based on the above-mentioned winning/losing relationship, let's play with it: A lost 50 yuan to B and 50 yuan to CB lost 100 yuan to CC lost 100 yuan to If you just play, it's easy to figure out who winsBut what would they do if they kept the winning or losing relationship and the winning money was invested in another round of gambling? We can write a single machineProgramLook, for ease of computing,

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