Another synchronization strategy is manual technology, which system.threading some classes in the namespace that can be used for manual synchronization. The ManualResetEvent class is used to keep a thread in a waiting state, which has 2 states: signaled (True) or no signal (False). There are 2 other important methods: Reset () and set ().
The following code illustrates the use of the Reset () method:
Using System;
Using System.Threading;
Namespace Manualreset
{
Class Reset
{
[STAThread]
static void Main ()
{
ManualResetEvent manre;
Manre=new ManualResetEvent (TRUE); Assign to the semaphore
BOOL State=manre.waitone (1000,true);
Console.WriteLine ("ManualResetEvent after the WaitOne" +state);
Manre.reset (); Set ManualResetEvent status to no semaphore
State=manre.waitone (5000,true);
Console.WriteLine ("ManualResetEvent after second WaitOne" +state);
}
}
}
Run Result:
The following code illustrates the use of the Set () method:
Using System;
Using System.Threading;
Namespace Manualset
{
Class Set
{
[STAThread]
static void Main (string[] args)
{
ManualResetEvent manre;
Manre=new ManualResetEvent (FALSE);
Console.WriteLine ("Before WaitOne");
BOOL State=manre.waitone (5000,true);
Console.WriteLine ("ManualResetEvent after the WaitOne" +state);
Manre.set (); Set its state to a semaphore
Thread.Sleep (3000);
State=manre.waitone (5000,true);
Console.WriteLine ("ManualResetEvent after second WaitOne" +state);
}
}
}
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