1. You are not a superman.
You are not a superman.
2. If it's stupid but works, it isn' t stupid.
If a stupid method works, it is not a stupid method.
3. Don't look conspicuous -- it draws fire. (This is why aircraft carriers are called "bomb mag nets ″.)
Don't be too conspicuous, because it will attract people (that is why the aircraft carrier is called a "bomb magnet ).
4. Never share a foxhole with anyone braver than you are.
Don't hide in the same bullet trap with your brave comrades
5. Never forget that the lowest bidder made your weapon.
Don't forget that the weapons you have are made by the contractor with the lowest bid.
6. If your attack is going really well, it's an ambush.
If your attack goes smoothly, it must be a trap.
7. No plan already ves the first contact intact.
There are no plans to continue in the event of defeat.
8. All five-second grenade fuses will burn down in three seconds.
All 5-second grenade leads are burned out within 3 seconds.
9. Try to look unimportant because bad guys may be low on ammo.
Pretend to be irrelevant, because the enemy's ammunition may not be enough (so he will hit important people first ).
10. The enemy diversion you are ignoring is the main attack.
The enemy forces that you don't pay attention to are actually the main force of attacks.
11. The important things are always simple.
Important things are always simple.
12. The simple things are always hard.
Simple things are always hard to do.
13. The easy way is always mined.
A good path will always be mined.
14. If you are short of everything into T enemy, you are in combat.
If you lack anything except the enemy, you must be at war.
15. Incoming fire has the right of way.
The bullet has the right to pass the vehicle first (you can block it ).
16. If the enemy is in range, so are you!
If the enemy is within your range, don't forget that you are within its range.
17. Body count mathis: two guerillas plus two cats = 37en EMIES killed in action.
Enemy number calculationAlgorithm: Two guerrillas and two cats added. In this fight, a total of 37 opponents were defeated.
18. Things that must be together to work usually can't be shipped together.
Equipment that must be used together to take effect is usually not delivered together.
19. Radio's will fail as soon as you need fire support desper ately.
The radio will always be disconnected when you are in urgent need of fire support.
20. Anything you do can get you shot -- including doing noth ing.
Everything you do may cause you to be shot.
21. The only thing more accu rate than incoming enemy fire is incoming friendly fire.
The only thing that is more accurate than the enemy's artillery fire (and will kill you) is the enemy's artillery fire.
22. Professional soldiers are predictable but the world is full of amateurs.
The behavior of professional soldiers is predictable, but the world is full of cainiao.