10 Web Design Commandments and 10 Designer Commandments

Source: Internet
Author: User
Tags copy include reflection

Two of the 10 Commandments are not fresh summed up, they are very early by the foreign design organizations proposed and translated into Chinese "introduction" to the domestic, even if the early appearance of the design precepts, now still useful.

10 Web Design Commandments

Businessweek.com recently invited 14 top experts on web design to express their views on web design, and eventually they wrote the 10 Commandments (35 km ) of web design.

1. No misuse of Flash,Adobe's popular Web animation technology, Flash, in many places shows its power, from the Nike full of the flavor of the overall flash website, to flooded the website Flash Banner ads, but the technology is easy Abused, massive, uncontrolled Flash animation not only brings usability problems, but also makes the user's browser overwhelmed;

2. Non-disruptive content, advertising on the survival of a site may be important, but usability researchers believe that window ads, as well as Full-screen ads will disrupt the content of the site and challenge users to revisit the confidence. The traditional Banner advertising may be better;

3. Not to be disorganized,the web is a great treasure, but a disorganized web site makes it impossible to access the content. Some excellent websites, including Amazon.com , always regard the content organization as the primary design task;

4. Non-misuse of glass reflection effect, apple to fashion and cool design known, but some experts said that Apple in their products in the image of the design of the glass reflection effect is a large number of imitation, and eventually the style into a vulgar;

5. Do not follow the name of the Web site, some smart site owners in the name of the site does not use any vowels, or as much as possible with vowels, such as Flickr, Smibs, and Meebo, these naming methods will quickly obsolete over time. (The popular names of Chinese websites include the use of digital homophonic, so we have tens of thousands of 51 what the website – the translator);

6. The text layout should be emphasized, although the broadband connection is ubiquitous, but the website of the plain text page still has a kind of not to underestimate the momentum. Typical examples of such sites include Craigslist ,coudal ,daring Fireball . (and the translator's most admired alisapart.com);

7. There should be content and experience to attract users , only beautiful is not enough, Facebook and YouTube, such as the site only to attract users, because they have the content of the arrests;

8. Should move towards the socialization,Web2.0 already everywhere, the MySpace kind of site has led the user to communicate the tendency;

9. The familiar technologyofWikipedia, YouTube, and Facebook has become a part of many people's lives. The elements of these sites should be introduced into your design, so that your users feel warm and familiar;

10. The slogan of the king of content should be upheld , but it is still useful. The beauty of appearance cannot make up for the emptiness of content.

This article is written by the following 14 experts who have made great achievements in the field of Web design:

Dan Cederholm, founder of Simplebits (see: Jia Zhan has about-simplebits)
Chris Conley, professor of IIT Design College
Malcolm Garrett, creative director of AIG
Robert Greenberg, chairman of R/GA, CEO
Steven Heller, chairman of the School of Visual Arts
John Maeda, President of Rhode Island School
Don Norman, founder of Nielsen Norman Group
Dave Shea, author of the Mezzoblue founder of the Zen of CSS design
Lisa Strausfeld, Pentagram partner
Jakob Trollbäck, founder of Trollbäck
Khoi Vinh, nytimes.com Design Director
Simon Waterfall, D&ad creative Director
Martin Wattenberg, IBM Visual Communication laboratory Manager
Jeffrey Zeldman, A List Apart Magazine Magazine publisher

10 Designer Commandments

Newwebpick assembled China, France, Italy, Germany, Britain, Japan, Brazil, Poland, the United States, New Zealand, the popular business designers and teams, drafted the "designer 10 Commandments", hoping to be engaged in or in the design industry to help friends, the "designer" There is a deeper understanding of this profession. ( blue Ideal )

First article :
Do not copy other people's ideas, no matter what the premise;
Not to copy other ' s creative work, under no circumstances;

Article II :
Do not rely too much on computer technology, remember, you are a designer, not a computer repair map;
Rely completely on computer technology, it's a tool only and cannot substitute your. Remember, are a designer, not a computer graphic editor;

Article III :
Do not always follow the popular design style, now popular, must be immediately outdated;
Be a creator and not a fashion-follower because a trendy style today would become a out-dated one tomorrow;

Fourth Article :
Each with 10% of the energy involved in 10 design disciplines, as a 100% of the energy involved in a subject;
Trying ten design fields simultaneously but badly are worst than concentrating on one field and master it;

Fifth article :
Do not publish to the public any work which he considers problematic;
Be professional and does not have any art works so don ' t like;

Sixth article :
Do not lower the demand for the works because of the low price commercial project;
Lower the quality in view of low business value of a art work;

Seventh article :
Can not judge others ' works by subjective consciousness;
Not to criticize other ' s artwork merely on the ground of one ' s preferences nor-just replicate comment from someone;

Eighth Article :
Do not work behind closed doors; To understand some history, philosophy and humanities will be of great benefit to your works.
Not to create artwork without any ground. Great works usually come from the understanding of the culture, history and philosophy;

nineth article :
Regardless of the level of identity, it is necessary to maintain a modest attitude;
Keep yourself modest to people, no matter you are just a novice or a master;

Tenth article :
Always believe: Design can save your country, can change the world.
Always believe the can save your country and the world.



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