In some three-dimensional animation film, we often see using three-dimensional software simulation of some of the scenery, very lifelike, the following we use 3DsMAX to make a few bright and delicate morning glory, the effect is very good oh!
Production tools: 3dsmax7.0 Chinese version, the other version of the production method, steps similar.
Production process:
1, enter the Create command panel, click the Graphics tab to enter the graphic Creation command panel, drag the mouse in the top view to create a new star in Figure 01, set the radius 1 to 115, RADIUS 2 to 105, the number of edges to 12, rounded 1 to 1, and rounded 2 to 1.
2. Click the line button, create a new line in the front view of Figure 02, then select the Star, click the Geometry button, and enter the Geometry panel.
Select Composite object in the Drop-down list box, expand the Object type volume display bar, click the lofting button, go to the Lofting Properties panel, click the Pick Path button, click the line in the view, and get the Lofting object shown in Figure 03.
3, select the Lofting object, into the Modify command panel, expand the "Skin parameters" volume display bar, as shown in Figure 04.
Remove the cover from the upper and lower end of the Lofting object, as shown in Figure 05.
4, click the Material Editor button in the toolbar, open the Material Editor panel, select a Swatch ball, expand the cover basic parameters volume bar, select the two-sided check box, and then click the Map Material button to assign the material to a Lofting object, as shown in Figure 06.
5, select the Lofting object, enter the Modify command panel, expand the "deformation" Volume display bar, click the "Zoom" button, in the pop-up panel as shown in figure 07 to modify the curve.