Note: This tutorial series in the Chinese official website of the 3DGS www.xuduo.cn already has the translation, but the progress is slow, therefore I have translated it out, estimated to be faster than the Chinese online the ^_^ here is C-script, and www.xuduo.cn is Lite-c, But only the name and a little bit of the tutorial details are not the same (I got the English tutorial called C-script, is the 6.22 version). If any shrimp come to a station, please forgive my poor translation ...
This series of articles to ensure that I original translation, more pictures, reproduced please keep in mind the complete tutorial.
Welcome to 3D Gamestudio. If you just bought this amazing software, note: You've got a cow b toy. But why do we call it game Studio. Oh...... Probably because it's a complete game development toolkit. 3DGS comes with all the software that can develop a business game: it contains a powerful Acknex engine, a great level editor, a model editor, and a script editor.
Maybe you want to create a model in 3D Studio Max or like to use Other level editing tools. We respect these, and we are pleased to tell you that 3DGS can be imported using many formats; you will see that we have many plugins that allow you to import the desired format.
We encourage you to learn how to program, at least as a part, when a line of code is not written to create a game. This way you can guarantee that your game looks original. This handbook teaches you the programming language used by C-script,3dgs. We call it c-script because it looks like C but it's much simpler than c. Read the first few workshop and you can see it for yourself.
Follow me after 25 projects you will become an advanced 3DGS user. You'll need 20-40 hours to finish them, but trust me-you'll be glad to do it. The good news is that each project contains a complete function code. You can decompress cscript_samples.zip to get all the code.
This tutorial provides basic information about the 3DGS level editor. It's a good idea to read the Wed tutorial before reading the tutorial.
01. Understanding the Engine
02. Variables
03. Functions
04. Bitmaps and Panels
05. Numbers and Windows
06. Buttons and scroll bars
07. Strings, Text and fonts
08. Position, angle and proportions
09. Entities
10. Action
11. Pointers
If–else syntax
13. Using the keyboard
14. Use the mouse
15. Using the Joystick
16. Using the Debug tool
17. Advanced Commissioning
18. Physical movement
19. Time of Use
20. Sprites, animated Sprites
21. Model, Animated model
22. Advanced animation model, skeleton
23. Skeleton Collector
24. Global variables, local variables
25. Physical skills, marking
Finally introduce me: my name, George Pirvu, is Randombyte CEO, from 1997 use Acknex A3 to now, it is a good engine, but your hands A7 better, believe me. I am an editor of Acknex User Magazine, a free magazine that introduces game templates and C-script tutorials and code every month.
If you think 3DGS is a good tool, think about it: AUM contains examples, table Viewer, C-script code tools, model tools, calculators, and so on. I've used a lot of game engines, but 3DGS is the best: It's powerful, easy to use and has a huge community of users.
reproduced: Click to open link