This is a creation in Article, where the information may have evolved or changed.
First, the summary of yesterday to fill in:
1. Install SVN (subversion) and learn how to use it.
A) installation package installation
b) Create a library to hold the project
c) Right-click the target project, import into the library
d) Right-click the target folder, checkout, and export the SVN files to the destination folder
2. See the ZCMLV_V1 Code
Mainly look at the login interface and user management interface code, MAIN.GO (can be set at the side of the static file) →router (routing) →controller (Controller) →model (access to the database) →view (page show)
3. Summarize the storage mechanism of the go language, knowledge of pointers, and value passing and reference passing
For example A: = 2 The system opened up an area, the area is likened to a house, the name of the house is a, the address of the house is a series of pointer values, the house inside the person is "2".
B: =a equivalent to create a new address, room named B, which lived 2, this time change the value of B, a house has no effect
But if P:=&a
*p = 3, because the pointer is a reference type of data, so is the reference to pass, change is the person who live, so at this time a==3