PS Four core technology is what?
channels, masks, paths, selections
But many people's understanding of them is still in the initial stage, and do not have a thorough understanding of their specific role,
Before the tutorial, I went through a lot of these tutorials, but only one or two cases to illustrate, and not to fully understand,
Today, I give you a special focus on what the PS mask can do for you.
Whether you are a proficient or a rookie, please read with the greatest patience, I believe this tutorial for you to help a great deal.
What masks are in PS?
Quick Mask Vector Mask clipping mask layer mask
Okay, I'll start with the quick mask:
Definition of a quick mask: The Quick mask mode allows you to edit any selection as a mask without using the channel palette, as well as when viewing an image. Use a selection as a mask
The advantage of editing is that you can use almost any Photoshop tool or filter to modify a mask.
For example, if you create a rectangular selection with the Marquee tool, you can go into Quick mask mode and use a brush to extend or shrink the selection, or you can use filters to distort the selection edges.
You can also use the selection tool because the quick mask is not a selection.
From the selected area, use the Quick Mask mode to add or subtract from the area to create the mask. In addition, you can create masks entirely in quick mask mode.
Protected and unprotected areas are differentiated in different colors. When you leave the Quick mask mode, the unprotected zone becomes a selection.
When working in Quick mask mode, a temporary quick mask channel appears in the Channels palette. However, all of the mask edits are done in the image window.
What is the main use of a quick mask?
Its function is to make a selection by using the color brushes of the black and white gray, the white brush can draw the selected area, the black brush can draw the area not to be chosen, and the gray brush draws the translucent selection area.
The brush draws a line or area, then presses Q, gets a selection and a temporary channel, we can fill or modify the picture and color palette in the selection, and of course the buckle.
Open the material picture, we now use the quick mask to buckle a lotus:
Press the shortcut key Q to enter the Quick Mask status: Apply the Black Brush tool to the Lotus:
Carefully smear to red completely cover the object we want to deduct, press Q to exit Edit:
Then press the DELETE key to delete the background: Lotus success buckle out!
I said, since the quick mask is both a constituency and a temporary channel, what else can we do? Of course, it's filter rendering! Do you remember that I sent a tutorial on a channel to make a border?
And that's the truth is exactly the same!
First use the selection to draw the part you want to keep:Classification: