Recently, some netizens often asked some questions about the lgame development example. It seems that the lgame example is not enough to meet the needs of daily development.
In fact, you don't have to worry about the number of lgame examples at all, because the test program used by the younger brother during the development of lgame is enough for example use (close to three digits ......), It's just that some of them need to be optimized, so they are not released yet.
However, the need for the network is the command for the younger brother, so from today on, the younger brother will sort out these examples and publish them to the blog.
PS: This is a shared example. If you want to improve it to a complete game release (or to earn $ ~), Make sure to change the image and expand the content (we suggest adding the network ranking function). Otherwise, a bunch of identical games will be available ......
(Contains the source code and Eclipse project)
: Http://loon-simple.googlecode.com/files/LLK.rar
The following is an example:
(Contains the source code and Eclipse project): http://loon-simple.googlecode.com/files/LLK.rar
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The younger brother's main focus is still on developing LGame-0.2.9 and making the (Real-time strategy) module, SVN will be updated in the near future (to fix some new small bugs), and next week there will be time, A development example of anti-tower games will be released.
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, Corrected some of the details recently discovered, supplemented some genie methods, and added Screen
Onresume, onpause (), oncreateoptionsmenu (), onoptionsitemselected (), onoptionsmenuclosed ()
Directly obtain the operation interface with the same name in the Android system (the usage method is the same as that in the standard activity ). Due to Google's recent maintenance, the updated jar and source code have been first uploaded to the lgame-Android version of SVN.
In the 0.2.8 directory, the downloaded version is expected to be uploaded on Friday (after maintenance.