the people who play the game are all centered around a core goal, which is to have more skills to kill more advanced monsters, to get better equipment and more money, and to accomplish more advanced tasks as the protagonist's spiritual level rises. In this process, the sense of accomplishment and happiness will follow.
it seems to be irrelevant to our essay, but I think there is something in common, why do you say so? Because software testing as a profession, it and the quality of the assembly line is still a fundamental difference, this job is not as long as we have learned to be able to close the eyes for a lifetime of the kind. Different software, different products, their processes, their functions, their use, their environment are different, and do it is very diverse, and these, we need to constantly improve their practice, to complete, so-called learning, used here, I think more appropriate.
as a tester, if you can not continue to improve their practice in the battle, then, in the future, will someday encounter bigger and more powerful monsters, at that time, we are difficult to deal with, it is possible to be eaten by monsters at any time, finally, be kicked out. Therefore, the objective reality requires that we must actively work hard, keep making progress, can not go to the disadvantage. So, how can we do that?
Here, we first ask: what is the design of the game? At the very beginning, tasks and levels are usually not too difficult, because players have just come in, not very strong skills, the task is too difficult to complete, frustration is too serious, will not go on. We do software testing is the same, at the beginning, to start from the most basic test, these simple tasks, it is generally not so difficult to complete, which helps us to grow quickly, develop confidence and maintain interest, enjoy the sense of accomplishment. But this does not mean that the task is simple we can just fool over, the task hand, can not be carefully completed, this is not responsible for their own, is not responsible for the owners, the company may therefore be damaged, once the problem arises, you are not a cup with a cup. Therefore, seemingly simple task, but also to all interfaces, functions, parameters, scenes, configuration are all well-know in the chest, so that the thin cup of the whole grasp, the overall work of chess, this is the first priority realm. According to the experience of ordinary people, this process of practice generally takes at least a year to complete the process of primitive accumulation.
if in the process of doing, feel oneself to the foundation of things already can extremely easy, that can not status quo, have to go higher, this requires us to the software interface aesthetics, user interaction design, multi-function overlay, all kinds of complex use environment and scene all master, and whether it is B/s structure of the product , or C/s architecture products, for end-to-end of the joint adjustment, configuration, Dynamic Data can be clearly mastered, if it is mobile products, but also must consider the adaptation, in a word, to put yourself in the perspective of the user's consideration, analysis, research and use of software, to propose and solve more and deeper problems. Can reach this level, it can be considered a good test engineer, you can sit in the sky after work, sitting in the end of the cup of water, meditation for a while, you will think of the Wangjiang tower alone, read the Gray-jin festival, beg for modesty can self-sustaining. This process of practice, not a three years Kung Fu, is not, this is the second realm.
If you usually do a variety of software testing, found that there are no problems can be baffled yourself, and often help others to solve the problem, so congratulations, this means you are already a master, but don't be happy too early, Master is not so good when, The end-level bosses in the game are not so well-dealt with. Because when you're a master, the company naturally to you both send the ticket and give applause, let you fame and fortune, and your leadership will naturally to you, all kinds of resources will tilt to you, but these things, you can not take, you have to do the ordinary people can not work out the results to do, good, now you have to do, is to take the blood bottle, with the bottle No matter how anti-human the demand is, how difficult the task is, how complex the software is, how much pressure you have, you only have one word: On! Who made you a master? No blood, no way to fill the law, you do not go into hell, and, here you can not be a person to do, a person's strength is limited, you have to spend a lot of effort to cultivate the team of the elite are brought, organize them, give them direction, give them confidence, give them strength, give them the goal, Then shouted: Brothers, go up and fix it! Finally, n unforgettable days and nights passed, the final level of the Big boss beheaded, the task is completed, however, you bring the brothers died, injury wounds, residual. At this time, you will find that people who do not participate in this task, technophiles praise for your ability, beautiful words can be installed a train skin, and the people involved in this task, to your sick leadership and management hate, you that work not to life of the momentum of fear, but after all you succeed, you have the number of users straight up data for the certificate, You have good performance to testify. But why so many people do not understand you, because such people like you are too few, master, always lonely, you a gown, independent river, look at that month full West building, sigh way: intimate person in the mountains that head.
A new chapter in the practice of software Testers