About Monobehaviour Constructors in unity

Source: Internet
Author: User
About Monobehaviour Constructors in unity

When learning the Unity MVVM UI Framework, a custom constructor was written for a subclass that inherits from the Monobehaviour class, with the result that the bug was tuned two minutes, and it is hereby recorded that the Monobehaviour constructor is called by the Unity engine itself. When called, the call does not know a few times ~ so any logic about the game (initialization logic) should be written on awake or start!

Here is the bug, after the game is started, the constructor is called 2 times, and at the end of the game, the constructor of the class is called once ....

About Monobehaviour Constructors in unity

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