Article Original: http://blog.csdn.net/kantian_/article/details/36187141
The author upgrades the source code, which can be run under the 3.1 platform.
Mine is vs2013+cocos2dx-3.2.
Originally thought according to the author's method to create a new project can use, did not expect to always appear this " cannot open include files:" CCMenuItem.h ": No such file or directory".
The problem is simple, is not found, this can not be found in the project contains the header file to refer to the file path. This is usually the case with this type of problem.
Add the appropriate folder directory to the "Project---Properties->c/c++-> general--and additional Include Directories" (mine is).
Cocos This folder, modify the error header file for #include "CCMenuItem.h"------------->#include "2d/ccmenuitem.h"
About the "cocos2dx-3.0beta-making Flappybird" tutorial in the 3.2 project there is no way to find the CCMenuItem.h solution