Proxy mode
Proxy mode is a common design pattern that is used primarily to provide a "proxy" access to an object (such as a) through an object (such as B). For example, an object is inconvenient for direct reference, and the agent is mediating between the object and the visitor.
You first imagine: an object to provide RGB three color values, I want to get an object of RGB three colors, but I do not want you to get the blue attribute, how to do?
Class Proxy (object): def __init__ (self, subject): self.__subject = Subject # Proxy is essentially the attribute's delegate def __ Getattr__ (self, name): return GetAttr (self.__subject, Name) class RGB: def __init__ (self, red, green, blue): self.__red = Red self.__green = green Self.__blue = blue def red (self): return self.__red def Green: return self.__green def Blue (self): return Self.__blueclass noblueproxy (Proxy): # I intercepted Blue's access in this sub-proxy class so that it does not return the blue attribute of the proxy class def blue (self): return 0if __name__ = = ' __main__ ': RGB = RGB (192, +) print RGB. Red () proxy = proxy (RGB) print proxy. Green () noblue = Noblueproxy (RGB) print Noblue. Green () print noblue. Blue ()
Abstract Factory mode
Unlike simple factory/factory methods, abstract factories may best understand, for example:
like 2 animals, cats and dogs, they all have speak and eat function, But it's obvious that the results are different. There is a ' factory ' (a type in the abstract factory is a factory, which is different from other models) specifically to help us find the right animal for the correct operation there is a class/function that can be used to help us find this factory. This is the abstract factory
From ABC import abcmetaclass standardfactory (object): ' This is the Abstract factory ' @staticmethod def get_factory (factory): ' ' according to the reference Number found on the actual operation of the factory ' if factory = = ' Cat ': Return catfactory () elif factory = = ' dog ': Return dogfactory () Rais E TypeError (' Unknown Factory. ') Here to help Dog this product class to find the properties of the factory class Dogfactory (object): Def get_pet (self): return Dog (), Class Catfactory (object): # Note This method and the above The name is the same, but the returned class is different, this is the function of the factory def Get_pet (self): return Cat (); # You can think of dog and Cat as a kind of animal, there can be a base class pet (object): # Abcmeta will let this class After registering to add a lot of basic abstract base classes, you can see [Abcmeta] (HTTP://DOCS.PYTHON.ORG/2/LIBRARY/ABC.HTML#ABC. Abcmeta) __metaclass__ = Abcmeta def eat (self): What pass# dog should do is here Class Dog (Pet): Def Eat (self): return ' dog food ... ' Class Cat (Pet): # Here The Eat is still the same name, they are all the same operation, just return the different def eat (self): return ' Cat food ... ' if __name__ = = ' __main__ ': Fact Ory = Standardfactory.get_factory (' cat ') pet = Factory.get_pet () print pet.eat () # Note here, you just need to change the parameter that the abstract factory passed in, and nothing else. FAC Tory = Standardfactory.get_factory (' dog ') Pet = Factory.get_pet () print pet.eat ()