What is Kbengine?
An open-source game server engine that uses a simple convention protocol to enable clients to interact with the server, using the Kbengine plug-in to quickly integrate with (Unity3d, OGRE, Cocos2d-x, HTML5, and so on) technologies to form a complete client.
The server-side framework is written in C + +, the game logic layer uses Python (Hot update support), developers do not need to repeatedly implement some of the game server common underlying technology, will focus on the game development level, and quickly create a variety of online games.
(often asked about the load limit, kbengine the underlying architecture is designed as a multi-process distributed dynamic load Balancing scheme, in theory only need to constantly expand the hardware can continue to increase the load limit, the single machine's load limit depends on the complexity of the game logic itself.) )
http://kbengine.org
Pyconsole: Displays information on the server side.
Pyconsole: Stop the server.
Guiconsole: Online Debugging.
Guiconsole: Server-side logs.
Demo:ogre.
Demo:unity3d.
An open-source game server engine Kbengine